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Latest Comments by F.Ultra
Discord announce a 90/10 revenue split, Discord Store will support Linux
16 December 2018 at 12:53 am UTC Likes: 2

Quoting: AppelsinSteam need to get off their behinds, clean up their store for asset flip bloat and crap

My guess is that all those asset flip bloat and crap will be among the first to switch over to these new stores considering that the lower cut is so much more important to these people. And if the refund policy will not match that of steam:s (or even exist at all) then they should love it even more there.

Just when you think you can stop drinking, Wine 4.0 has another release candidate available
16 December 2018 at 12:44 am UTC Likes: 1

Quoting: UsualManaged to get an error trying out isaac rebirth on wine-staging. Do they accept wine-staging bug reports or just regular wine?

just curios on why you tried that game on wine when we have it natively?

Heroes of Newerth drops support for Linux and Mac
16 December 2018 at 12:42 am UTC Likes: 1

Quoting: Purple Library Guy
Quoting: GuestDid anyone even play this anymore?
Wellll, we have documented evidence of one Mac user . . .

Not so sure considering the question the "user" had and the reply (s)he got.

Bearded Giant Games open their own store with a 'Linux First Initiative'
16 December 2018 at 12:37 am UTC

Quoting: TheSHEEEPIf I ever make a game of my own, I'll only actually distribute a launcher to each platform. That launcher will then take care of actually downloading/patching the game. Sure, it would mean having to maintain my own server(s), but I've been using Amazon S3 & AWS (and other providers) for quite a while now... it's not that difficult.

Seems to be the only way to prevent having to maintain different builds across the various platforms, each with their own uploading, etc.
Also has the added benefit of being able to serve as a built-in mod-manager.

Or perhaps why not create a cross-distribution build platform that can build and handle the distribution to steam, gog, itch.io and so on. Could potentially by worth some real money for game devs?!

Feral Interactive are teasing another Linux port
29 November 2018 at 9:34 pm UTC

Quoting: fleskDefinitely A Hat in Time or one of the LEGO games this time.

They have already ported the Lego games to OSX so that's not it.

Feral Interactive are teasing another Linux port
28 November 2018 at 8:19 pm UTC Likes: 2

If we look at the full picture from https://oran-mor.co.uk/history/alasdair-gray/ the text in full is "Where are we going? - Our Seed Returns to Death's Republic". It's also the last of three panes that displays Birth, Life and finally Death.

It's hard to tell if the person on the horse is male or female since breast like chest plates did exist on male armour back in the day but for me it looks like a female.

So here is hoping for Darksiders III. THQ Nordic is usually a Linux friendly publisher and they look very interested to get DS3 out to as much platforms as possible.

Shadow of the Tomb Raider is officially coming to Linux in 2019
20 November 2018 at 8:56 pm UTC

Quoting: Keyrock
Quoting: F.Ultra
Quoting: Keyrock
Quoting: m0nt3
Quoting: KeyrockI might actually get this. I was not a fan of the reboot nor Rise of the Tomb Raider, mainly because they were 90% murder simulator and 10% actual raiding of tombs, and I would much rather the ratio was reversed. However, I have heard that while Lara still goes on a ridiculous murdering spree in this game, at least there is a lot more exploration and tomb raiding, which is my jam.

Now port HITMAN 2 (actual murder simulator), please. Pretty please.

Made me laugh
Ironically, the whole point of HITMAN is to kill as few people as possible. While you can achieve your objective in any way you see fit, in order to get a silent assassin rating and the highest score possible, you have to kill the target(s) and ONLY the target(s). The game actively punishes you for killing anyone else. So while HITMAN is absolutely a game about murdering people, I mean, you play an assassin, it's a game where the best score is attainable by killing as few people as possible.

Compare that to Tomb Raider 2013 where Lara murders roughly 500 Russians. She then comes back and kills another 500 Russians in Rise of the Tomb Raider. Lara must really hate Russians. Her bloodlust for Russian blood is insatiable. :O

Lara is a far more prolific, albeit less stylish, killer than Agent 47, and she's supposed to be an archeologist.

Well each to their own I suppose. Myself I just love our new Valkyrie-esque Lara Croft. One of the most satisfying moments in gaming 2016 for me was halfway through the first game when Lara starts to really fight back and you could here the bad guys scream in terror "she's got a rocket launcher". Haven't had a moment like that since :(
I grew up on the original Tomb Raider games. The vast majority of the first game was exploration and puzzle platforming with a some fights here and there, but they were few and far between. I loved the puzzle platforming and the cinematic escape sequences they added in later titles where Lara tried to evade traps or crumbling ruins, but whenever combat came up I was always like "let's just get this crap over with so that I can get back to the fun exploration and puzzle solving". Of course, it didn't help that the combat in the original games was garbage. Over time, combat became a bigger and bigger part of the series, so when they rebooted the series in 2013 I was hoping they would go back to the roots and make it mostly about exploring and puzzle platforming again rather than having so much janky combat and crappy QTEs. Instead, they went the other way and made the game overwhelmingly mostly combat and QTEs with some exploration and very little puzzle platforming. Granted, the combat in the reboots is MUCH better, but that's not what I was looking for and it was a bitter disappointment. It didn't help that the few optional tomb puzzles in the 2013 reboot were insultingly easy and could be solved in about 45 seconds each.

I recognize that the reboot games are well made games, they're just not what I was looking for from the series. Shadow seems to be the closest the reboots have come to being like the old games.

Yeah that is where the each to their own comes to play :). Myself I found the original PS game somewhat boring, was far more into RE and say Dino Crisis. That said I too hope that we will get bigger and more puzzling tombs in the next game.

Shadow of the Tomb Raider is officially coming to Linux in 2019
20 November 2018 at 6:50 pm UTC Likes: 1

Quoting: Keyrock
Quoting: m0nt3
Quoting: KeyrockI might actually get this. I was not a fan of the reboot nor Rise of the Tomb Raider, mainly because they were 90% murder simulator and 10% actual raiding of tombs, and I would much rather the ratio was reversed. However, I have heard that while Lara still goes on a ridiculous murdering spree in this game, at least there is a lot more exploration and tomb raiding, which is my jam.

Now port HITMAN 2 (actual murder simulator), please. Pretty please.

Made me laugh
Ironically, the whole point of HITMAN is to kill as few people as possible. While you can achieve your objective in any way you see fit, in order to get a silent assassin rating and the highest score possible, you have to kill the target(s) and ONLY the target(s). The game actively punishes you for killing anyone else. So while HITMAN is absolutely a game about murdering people, I mean, you play an assassin, it's a game where the best score is attainable by killing as few people as possible.

Compare that to Tomb Raider 2013 where Lara murders roughly 500 Russians. She then comes back and kills another 500 Russians in Rise of the Tomb Raider. Lara must really hate Russians. Her bloodlust for Russian blood is insatiable. :O

Lara is a far more prolific, albeit less stylish, killer than Agent 47, and she's supposed to be an archeologist.

Well each to their own I suppose. Myself I just love our new Valkyrie-esque Lara Croft. One of the most satisfying moments in gaming 2016 for me was halfway through the first game when Lara starts to really fight back and you could here the bad guys scream in terror "she's got a rocket launcher". Haven't had a moment like that since :(

DXVK 0.92 is out with fixes for LA Noire, Shadow of the Tomb Raider and more
12 November 2018 at 8:44 pm UTC

Quoting: Leopard
Quoting: TheRiddick
Quoting: Leopard
Quoting: ShoNuff!!!waiting for when I can play Dying Light again on Archlinux (currently broken it seems)... will be a happy day!

Don't wait anymore.
https://www.reddit.com/r/linux_gaming/comments/9jd2y0/comment/e6rloy0

Linux gamers shouldn't need to do this all the time,

Correction : Mesa users on Arch based distros shouldn't need to do this all time.

That game worked always for Nvidia users on Arch or any other distros. Also worked for Mesa users on Ubuntu too.

Up to Ubuntu 16.04LTS yes but after that it crashes before the main menu. Hopefully that is related to the Arch problem so that copying those two libs over will fix it on Ubuntu 18.04 as well.

Snapshot Games have cancelled the Linux version of Phoenix Point
10 November 2018 at 1:50 am UTC Likes: 1

Quoting: slaapliedje
Quoting: Guest
Quoting: PlayX
Quoting: Patola..or SteamOS which is essentially a customized Ubuntu.

SteamOS has nothing to do with Ubuntu

They are both Debian based. And SteamOS is based on exactly the same versions UbuntuLTS is based on. I am pretty sure SteamOS is more or less Ubuntu for all intends and purposes... Well it does not have the same desktop theme, i give you that...

Someone else probably already said this, but Ubuntu being based on Debian and SteamOS being based on Debian does not equate to SteamOS being based upon Ubuntu LTS. Steam is currently (if I recall) based on Debian Jessie and is in beta for the Stretch base. There are a LOT of differences between Debian and Ubuntu. Ubuntu tends to compile experimental drivers into their kernel for one.

Ubuntu's procedure is every 6 months they pull a bunch of packages from Debian Testing, build them up and test them for a month of that then release. But because of that, there are certainly a lot more bugs that creep into Ubuntu.

Valve rebasing on Debian was a good move, since it gives them a much more stable platform to develop upon, and they do some kernel tweaks and pull in newer drivers.

I think most of the confusion comes from that SteamOS and the Steam Runtime are two different things. The thing that matters for the games are the runtime and the Steam Runtime is from Ubuntu (the folders are even named ubuntu12_32 and ubuntu12_64 since they where taken from Ubuntu 12.04).