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Latest Comments by dvd
Steam Play arrived on Linux one year ago, some thoughts
21 August 2019 at 6:07 am UTC Likes: 1

I'd also like to think that slowly developers and even the publishers will push towards open libraries/standards, because if they have employees trained in them, they will simply reach more customers with no additional effort, like porting, required.

Steam Play arrived on Linux one year ago, some thoughts
21 August 2019 at 6:02 am UTC Likes: 1

Quoting: Solitary
Quoting: subSubscription model. Some people might like that. Tbh, depending on the price I would probably use a subscription model with Steam.

You still have to buy those games on Stadia. The subscription is to get additional features and maybe some games on the side. It's just another store front, one where you don't get to play those bought games locally. Personally I believe that Valve will eventually make their own streaming service on top of the existing game library and with the help of Proton be able to stream whatever you own without need for the game to be specifically ported for the platform as is the case of Stadia. Even in current state of Linux/Proton gaming, such a streaming service would crush Stadia on the spot.

Not really, Valve doesn't have smartphones, which are probably the #1 target they expect this to shine. (since it is basically video streaming with some input gathered. They will just put up pairing with a controller on a smartphone and you have your google powered "nintendo switch" just with all the pc games you can imagine).

I think Valve is probably trying to make moves on the desktop and/or console front, where the customers will not appreciate if their games are streamed.

Facepunch Studios confirm their plan for the Linux version of Rust, to be split from Windows & Mac
15 August 2019 at 7:01 am UTC Likes: 4

Quoting: ageres
Quoting: g000hI feel like commenting that there are lots of other Studios (mainly AAA) which haven't made the effort to release a Linux game at all (or very rarely). And yet, thanks to Proton and WINE, plenty of Linux gamers are buying from those Studios and helping to line their pockets. It would seem appropriate to detest those companies *more*.
Those studios just don't care about Linux. Garry Newman hates Linux and Linux gamers. The former is better, obviously.

Whatever his opinion of "Linux" might be, it is not fair to say he or Facepunch hate linux gamers. My understanding is that they kept the linux version up to date as long as they could, and even with this decision they at least provided some clarification of wheter they are prepared to support or not. They have done far more than the studios that never release their games on "linux".

A three-way look at Rocket League on Linux, with D9VK versus Linux Native
5 August 2019 at 5:47 am UTC

Quoting: Guest
Quoting: dvdWhat we need most is middleware using cross-platform, standard tools and APIs like Vulkan, that in the long run enable developers to put out their games on multiple platforms at a lot lower cost. That would make porting unnecessary and a thing of the past. That said, it's at this point still a long way off, as there are only a handful of the expensive games that are made with such tools, like id software or croteam games.
It's Android, more than anything else, that encourages game makers, middleware writers, and game engine makers to use Vulkan. Being able to use MoltenVK for iOS also helps. Any other use is way down the list.

Well that's probably true, since Microsoft pushes DX hard and the majority of developers probably know it a lot better than the alternatives. For us it only matters because if these software reach a point where they utilize standard technologies (i mean by that ones not tied to a specific company) there will be no need of porting in today's sense, and maintaining code across all the targeted platforms becomes easier. (I'm not too familiar with consoles, but i assume that all of those except the xbone use either OGL or Vulkan)

A three-way look at Rocket League on Linux, with D9VK versus Linux Native
3 August 2019 at 1:18 pm UTC Likes: 1

What we need most is middleware using cross-platform, standard tools and APIs like Vulkan, that in the long run enable developers to put out their games on multiple platforms at a lot lower cost. That would make porting unnecessary and a thing of the past. That said, it's at this point still a long way off, as there are only a handful of the expensive games that are made with such tools, like id software or croteam games.

NVIDIA releases the GeForce RTX 2060 and 2070 "SUPER" GPUs, along with a new Linux driver
10 July 2019 at 4:13 pm UTC

Quoting: Guest
Quoting: dvdAlso, getting stuff into the kernel and distributions is going a way above putting out a blob that may or may not work with your version of a kernel. (Plus they made an effort to incorporate most of their software (aside the firmware) to the larger linux ecosystem).

Then I was very lucky that it always worked for me, even with the betas on arch. Mesa on the other hand was VERY buggy with native linux games not so long ago - your kernel didn't matter.

Really? Maybe that was because AMD only started to push the open stack very recently, until then they had a separate driver much like nvidia. Ever since they made the effort to develop their open stack it's been very solid.

NVIDIA releases the GeForce RTX 2060 and 2070 "SUPER" GPUs, along with a new Linux driver
9 July 2019 at 8:59 pm UTC Likes: 2

Quoting: Shmerl
Quoting: GuestNvidia: releases the driver with the hardware on the same day, even for linux.
AMD: "We are targeting a launch day driver [for Linux] but Windows obviously takes priority"(https://www.forbes.com/sites/jasonevangelho/2019/07/02/will-amd-radeon-rx-5700xt-graphics-cards-support-linux-gaming/#4e6d19043af9)

Actually amdgpu / radeonsi were same day. Only amdvlk wasn't, and radv developers pushed theirs like right after release.

Also, getting stuff into the kernel and distributions is going a way above putting out a blob that may or may not work with your version of a kernel. (Plus they made an effort to incorporate most of their software (aside the firmware) to the larger linux ecosystem).

Debian 10 "Buster" has finally been released
8 July 2019 at 7:05 pm UTC

Quoting: Geppeto35
Quoting: EikeFor those who don't care about the latest software, but might need a current graphics driver or kernel, there will be a buster-backports repository (like an official PPA, if you will).

Problem: I always quit the debian install for another distro 'cause those kernels coming from ages! How to get bugs and materials working with such delay on kernel! I'm pretty sure solutions exist to get those materials working (last example: a small Pc based on intel https://ark.intel.com/content/www/us/en/ark/products/128990/intel-pentium-silver-n5000-processor-4m-cache-up-to-2-70-ghz.html -> no way to make it working -network and intel gpu-)

Solution? My two cents: I would love debian to launch two different distros: one with current-recent-running kernels and updates (at our own risks, I have the chance to store all my important data on a NAS, so I would take it) and the stable one.

problem2: As says F.Ultra, getting help on a debian install on the internet with few skills on this distro is like trying to have help with no money in another-speaking (and non-spoke) unfriendly country: no avaialble document readable directly, and when asking, either no answer or someone barking at you that you should have bought another materials

I don't understand this: Debian has 3 main branches: https://en.wikipedia.org/wiki/Debian#Branches
The current kernel running on buster is 4.19, which is an extended support release. Newer kernels will be available through backports or if you use the testing suite. Debians installer is not any more complicated than the Ubuntu one, the only extra question is if you want to install non-free software, since those are not officially part of debian, unlike ubuntu. Getting help: there is extensive document for every stable release, broken up by architecture. For example, for the latest release:
https://www.debian.org/releases/buster/installmanual

Debian 10 "Buster" has finally been released
8 July 2019 at 7:40 am UTC

Quoting: MadVillain
Quoting: ThormackThe new Steam officially supported distro just launched.
Awesome.

(Just a speculation, for now...)
Lately I tried to switch from LM to LMDE and I switched back the next day, because pretty much nothing worked.
It was a pain in the ass to even launch Steam and none of the games worked.
Also, the latest Nvidia drivers are not available for Debian.
If you look at protondb reports, you will see that most of "platinum" and "gold" reports come from either Ubuntu, LM or Manjaro.
So I don't think that Valve will give up on Ubuntu that easily.
Especially with Canonical backtracking on their statements.

The Nvidia driver that is in the non-free repos is two months old. If that's not good enough, i don't know what is. Your troubles with steam may have to do with you doing a "tricky" install and/or using nvidia - they are not the most linux-friendly company around. (Also, before crying wolf you should also check steam on something like gnome ore kde, on which it is probably tested, i don't think they test it on blackbox and the likes. They usually omit many dependencies that steam needs too)

Debian 10 "Buster" has finally been released
8 July 2019 at 7:34 am UTC

Quoting: F.Ultra
Quoting: dvd
Quoting: fagnerln
Quoting: ThormackThe new Steam officially supported distro just launched.
Awesome.



(Just a speculation, for now...)

Nah, I don't think so.

There's a lot things to do after the installation. IMO they will support a more friendly distro, preferably with a corporation behind, like OpenSUSE or Fedora

Maybe they create a new distro for desktop use based on Debian.

I don't see where people get the impression that Ubuntu is more 'user friendly'. Nothing says that better than their python based installer that regularly crashes at the partitioning step with a bunch of exceptions that are surely easier to read for the average user than plain language.

Because the average used does not use whatever advanced setting that you are using that are causing those crashes. They will simply click "next" all the way. And once they have done so they will have a fully working desktop, and if they need further customization or changes then the Internet is full of blogs and nice looking guides for how to do this in Ubuntu.

That is why.

It is reasonable to expect that people with laptops that do anything but video games (like banking or job emails) on their computers want some kind of FDE (fake or not) on their hard drives. This is something that the ubuntu installer regurarly crashed on for me every time i tried to install it on my laptop.