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Latest Comments by hardpenguin
Celebrate QuakeCon and Quake II Remastered with this Steam Sale
11 August 2023 at 1:33 pm UTC

QuoteSkyrim Special Edition: steam deck playable Playable
Also TES Oblivion! (requires extra steps to skip launcher and a community controller layout configuration)

And TES Legends 👍️

Steam is having a festival for Visual Novels until August 14th
7 August 2023 at 11:46 pm UTC Likes: 1

I also recommend Ken Follett's The Pillars of the Earth!

And:

- Phoenix Wright: Ace Attorney Trilogy (incredible bang for buck value)
- Long Live The Queen
- Loren The Amazon Princess

Linux overtakes macOS users on Steam thanks to Steam Deck
2 August 2023 at 4:31 pm UTC Likes: 2

Some buzzkills on Reddit have mentioned that the reason is Mac gamers using Apple Game Porting Toolkit which uses the Windows version of the Steam client.

Somehow I don't think so, since even years back Steam was detecting Wine environment...

Ubisoft Connect broke again but Valve fixed it in Proton Experimental
2 August 2023 at 4:26 pm UTC Likes: 1

Quoting: PenglingUbisoft Connect? More like Ubisoft Inept, amirite?
I suddenly exhaled from my nostrils

Broforce FOREVER arrives for the legendary action platformer on August 8th
31 July 2023 at 4:38 pm UTC

Well I hope they make the Linux version more stable because it used to always break for me every now and then.

For Honor from Ubisoft gets an anti-cheat update - now Playable on Steam Deck
28 July 2023 at 3:02 pm UTC

Oh heck yeah! I somehow already had the game in my library

Learn to make no-code games with GDevelop and Fanatical
27 July 2023 at 1:45 pm UTC

Quoting: GuestWhy people are so afraid of coding, that they keep getting fascinated by an idea of wrapping code inside fancy blocks? That effectively doesn't relieve them of coding, but just changes syntax.
Not everyone has to be writing code. You are right, this is still programming. Many people started with graphical program design tools and moved on to writing code later in life - like myself :)

Learn to make no-code games with GDevelop and Fanatical
27 July 2023 at 1:44 pm UTC

Quoting: Liam Dawe
Quoting: hardpenguinThis is a legitimate business tactic that does not violate open source principles at all.
Yeah absolutely nothing wrong with it. Being open source doesn't mean they can't do things in their own product. I think it's a perfectly fine to show a splash screen of the tool.
My thoughts exactly.

Learn to make no-code games with GDevelop and Fanatical
27 July 2023 at 1:43 pm UTC

Quoting: marcoscodasThere are no in-game watermarks, resolution restrictions, restrictions on the number of events, scenes, and so on, in the free versions of GDevelop.

Oh the watermark was removed? That's great. Cheers and keep up the good job! 💪

Learn to make no-code games with GDevelop and Fanatical
26 July 2023 at 3:02 pm UTC Likes: 2

Disclaimer - GDevelop is free and open source however the default build of the editor will add GDevelop watermark or splash screen to the game.

It can be removed by either paying for their subscription or, as I understand, compiling it on your own from the source.

https://github.com/4ian/GDevelop/issues/5275

This is a legitimate business tactic that does not violate open source principles at all.

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