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Latest Comments by hardpenguin
A writer for Forbes has been talking about the positives of switching to Linux
4 September 2018 at 6:53 pm UTC Likes: 2

Great job Jason and Liam :) This is one of the best mainstream Linux gaming writeups I've seen in a while!

Regular Human Basketball is out and it's hilariously odd
1 August 2018 at 5:45 pm UTC

Quoting: liamdawetheir Steam page is having issues with the buy button not showing up.
Those seem to be gone! I have already successfully bought it :)

Open source Morrowind game engine OpenMW 0.44 released
30 July 2018 at 6:28 am UTC Likes: 1

Quoting: GuestSince it's not in the Debian Stretch repositories (gotta wait for Debian 10), I decided to install it via flatpak. I was happy when I found out it was the newest version. I hope they keep it up to date.

While I was on Debian 8 a while back I compiled it from source. That was a headache that I don't want to go through again.
You can easily download distro-agnostic binary release from their releases page, listed as "Other Linux" on their downloads page.

Geneshift, the fun top-down shooter with vehicles adds bot support for multiplayer
27 July 2018 at 9:57 pm UTC Likes: 1

Quoting: liamdaweGeneshift (previously known as Mutant Factions)
Previously known as Subvein ;)

I recommend this game if you have friends that are willing to play it with you. It's a really good game, however its developer did really poor job getting any attention of mainstream players. I know very little about its singleplayer mode, so in my eyes it's still just a multiplayer game.

Sailing the ocean blue and dealing with pirates, some thoughts on The Caribbean Sail
23 July 2018 at 8:07 am UTC

Quoting: Victorian_ClambakeThank you for covering The Caribbean Sail!
(...)
Thank YOU for supporting Linux!

P.S.
Just purchased your game on Steam. Every nautical + pirate game gets my attention, so you got me there!

The sci-fi mystery game 'The Station' sold around 15% on Linux with low overall Steam sales
19 July 2018 at 6:18 pm UTC Likes: 5

Quoting: EikeDo you think? I guess 20.000 could be fine for such a game.

Quoting: liamdaweFor a still quite unknown indie game that only released a few months ago, the first game from this studio, seems like reasonable amount to me?

First of all, 20k copies isn't much with their price level. And the price can be even lower if you consider regional pricing. You have to subtract Valve's cut and taxes here. Then obviously you have to count the cost it took to make and maintain the game (salaries, contractors fees, office's rent - if they have one, etc) over the years. From their website we know that at least 5 people made the game, so that would be five salaries here, quite a burden.

Second of all, it's simple logic: for popular titles Linux percentage should be more like 1-2% or less (see Rust's numbers here on GOL. Because that's how Linux percentage on the market looks like (on Western market, excluding China that lowers the percentage). To put it shortly, high Linux percentage means they caught Linux users attention but failed to catch attention of mainstream. Not good.

It doesn't matter at all that is it their first release or that the title is rather niche. It's pure business. Games have to make money or the studio bankrupts or has to do contract work to stay afloat.

However, we have to keep in mind that the game also released on PS4 and Xbox One and is also planning to come to VR. That fragmentation should secure them alright-ish flow of money in a long run.

Tl;dr - making games costs a lot of money, go buy The Station to thank them for Linux support!

The sci-fi mystery game 'The Station' sold around 15% on Linux with low overall Steam sales
19 July 2018 at 1:32 pm UTC

Ouch, that means the game did really poorly on Steam :(

Third-person shooter with Battle Royale modes 'Crazy Justice' to launch towards the end of this month
14 July 2018 at 10:05 pm UTC Likes: 4

Gamedev is hard. I surely wish them best luck, even though they hit some heavy bumps on their road already.

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