Latest Comments by Ehvis
Mad Max released for Linux, port report and review available
26 October 2016 at 9:21 am UTC Likes: 1
26 October 2016 at 9:21 am UTC Likes: 1
Nice comparison. Looks like max settings are pretty doable for this one.
Cities: Skylines - Natural Disasters now has an in-game trailer
26 October 2016 at 9:16 am UTC
That's mostly the way I see it played. But there's little challenge to it after you get past the initial stage. By then money is flowing and keeping citizens happy is pretty easy. As long as you follow the demands, there are few consequences to what you do.
26 October 2016 at 9:16 am UTC
Quoting: numasanYou can't really call it an easy or a difficult game - I see it more like a digital bonsai tree that you take care of, and it ends up being this very personal thing.
That's mostly the way I see it played. But there's little challenge to it after you get past the initial stage. By then money is flowing and keeping citizens happy is pretty easy. As long as you follow the demands, there are few consequences to what you do.
Aspyr Media are reminding Linux gamers not to give up hope on Civilization VI
25 October 2016 at 9:28 pm UTC
25 October 2016 at 9:28 pm UTC
I think Civ5 is graphically actually surprisingly complex. The models look pretty detailed.
Anyway, Aspyr is being a bit weird on this one. The idea that it would be fine on mac, but not clear on whether a "quality port" can be made on Linux is ludicrous. If it can be done on Mac's OpenGL, then it can definitely be done on Linux. If they needed Metal, then Vulkan would most certainly be up to the task. The only thing that could possibly stop it is an economic reason. So personally, I read this as a bit of nonsense to hide the fact that they're simply not as far as they needed to be and delayed work on Linux. Which I get, but it would have been nice if they just said so.
Anyway, Aspyr is being a bit weird on this one. The idea that it would be fine on mac, but not clear on whether a "quality port" can be made on Linux is ludicrous. If it can be done on Mac's OpenGL, then it can definitely be done on Linux. If they needed Metal, then Vulkan would most certainly be up to the task. The only thing that could possibly stop it is an economic reason. So personally, I read this as a bit of nonsense to hide the fact that they're simply not as far as they needed to be and delayed work on Linux. Which I get, but it would have been nice if they just said so.
'Tether' a very promising UE4 first-person adventure game will be coming to Linux
25 October 2016 at 1:43 pm UTC
25 October 2016 at 1:43 pm UTC
As Liam said, ticked all my boxes. That "How to scare players" blog post has me hopeful as well. Should be through Greenlight in no time at all. How is the planning on this? I didn't see anything mentioned anywhere.
Cities: Skylines - Natural Disasters now has an in-game trailer
25 October 2016 at 1:31 pm UTC Likes: 1
25 October 2016 at 1:31 pm UTC Likes: 1
I don't really have the patience for C:S, but from what I've seen the game is actually quite easy. This could add some much needed problems to the game (if you play it as a game).
Kudos for the inappropriate music in the trailer! :D
Kudos for the inappropriate music in the trailer! :D
Games to play on Linux this Halloween, my top choices
23 October 2016 at 8:30 pm UTC Likes: 1
23 October 2016 at 8:30 pm UTC Likes: 1
Me too. The game did say to choose hard for the real experienced. Everything went fine until the alien came into play. The bloodbath continues. :D
Games to play on Linux this Halloween, my top choices
23 October 2016 at 8:06 pm UTC
23 October 2016 at 8:06 pm UTC
I definitely need to do Oulast. And finish Alien Isolation.
Deus Ex: Mankind Divided arrives on SteamOS & Linux on the 3rd of November
22 October 2016 at 4:47 pm UTC
22 October 2016 at 4:47 pm UTC
I suppose the problem with the AAA titles is that they are in development for a long time and running on engines that have been developed for even longer. Which means that all that DX12 support will be pretty much bolted on without proper engine design for some time to come. The smaller developers appear to be adapting quicker.
Deus Ex: Mankind Divided arrives on SteamOS & Linux on the 3rd of November
22 October 2016 at 2:30 pm UTC
22 October 2016 at 2:30 pm UTC
But Jahimself is not wrong. From what I picked up on the steam reviews, the framerates on Windows aren't great. So anything they drop will limit the appeal much more than with other games. And I think Shadow of Mordor did the best in comparison to Windows with dropping about 20%-25%. So even if the DX12 renderer of DXMD is not good, it may still be better than the alternative.
However, I'm not so sure they had enough time to do DX12 to Vulkan yet. However, if Feral has also decided that DX12 to Vulkan is a worthwhile investment, we may see it as a test feature at some point. But in two short weeks we will know exactly how they did.
However, I'm not so sure they had enough time to do DX12 to Vulkan yet. However, if Feral has also decided that DX12 to Vulkan is a worthwhile investment, we may see it as a test feature at some point. But in two short weeks we will know exactly how they did.
Deus Ex: Mankind Divided arrives on SteamOS & Linux on the 3rd of November
21 October 2016 at 9:23 am UTC Likes: 3
21 October 2016 at 9:23 am UTC Likes: 3
What the heck. My thoughts exactly! So much quicker than I expected. Not that it affects me, but Mac is not mentioned. Did that get delayed due to Metal support or something?
Edit: Ah it actually says that in the news post on the Feral website.
Edit: Ah it actually says that in the news post on the Feral website.
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