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Latest Comments by Philadelphus
The "Pre-Alpha" of the building sim 'Voxel Tycoon' is now up on itch
30 June 2019 at 4:00 am UTC

Ha ha! Pun not consciously intended when I wrote it, but I like it! :)

It’s a tough time to be an indie developer, with Steam’s new sale event causing wishlist deletions
30 June 2019 at 3:59 am UTC

Quoting: SalvatosI don't think any deliberate action on our part will be large enough to have a meaningful impact, to be honest.
Yeah, you're probably right, I know. A man can dream… :(

The "Pre-Alpha" of the building sim 'Voxel Tycoon' is now up on itch
29 June 2019 at 2:11 am UTC

Minecraft meets OpenTTD. I suspect I and a friend will get a lot of mileage out of this. :D

It’s a tough time to be an indie developer, with Steam’s new sale event causing wishlist deletions
29 June 2019 at 1:58 am UTC

Guys! Guys! This is a golden opportunity. :)

Just think about it: statistically, the people who misunderstood and have removed all but three things from their wishlists are likely to be spread over Windows, Max, and Linux roughly in proportion to the number of users each has—which means it's going to be mostly Windows users who have removed things from their wishlist. But what if we Linux users started wishlisting more games instead? Now that there's that breakdown showing developers how many people on each platform have wishlisted something, the percentage of Linux might shoot up a bit. Might be the perfect time to give developers an nudge about "hey, we'd like to play your games on Linux, maybe?".

Though from an ethical and pragmatic point of view, obviously only add something if it's something you're genuinely possibly interested in actually getting—inflating our percentage of interest shown will only pay off if we actually follow through on it, of course! :)

The Colonists is a city-builder that's worth your time with cute little robot workers
29 June 2019 at 1:37 am UTC

Looks interesting! I love that stylized art style. The robots kinda look like something from WALL•E…:D

Stellaris goes 64bit in the 2.3 "Wolfe" update release, the Ancient Relics DLC also out now
12 June 2019 at 11:33 am UTC

Quoting: Guestand don't even get me started on how everything is written in a tiny font that is very hard on your eyes that it really discourages reading the stuff.
Tiny font? Huh, I didn't notice any difference from the normal size.

Though I do have a small niggle with the UI now: whenever you finish a chapter in an archaeological expedition you get a pop-up with some interesting flavor text, but to continue the excavation you need to…do nothing. Like, just close the pop-up, it continues automatically. However, the only button with text on it at the bottom of the box is "Abort dig", which I have almost reflexively clicked on several times because it's where I expect an "OK" or "Continue digging!" button to be. :)

Stellaris goes 64bit in the 2.3 "Wolfe" update release, the Ancient Relics DLC also out now
9 June 2019 at 2:42 pm UTC

Pretty fun! I love the new archaeological excavations; they're like much more involved, multi-step anomalies. I also like the sound of the mega-structure rework, but it'll be a few hours till I can actually try it out.

Industrial Petting sounds amusing, will have you farm strange animals and sell them
4 June 2019 at 12:09 pm UTC

Just added it to the wishlist. I found this blurb on the Steam page which I thought was pretty funny:
QuoteThe galaxy demands ethically sourced, fair trade exotic pets, and you're the one to supply it. With a certified joy-detecting space elevator, only creatures that are happy, fed, and comfortable can be exported to the market. Farm local produce and make extravagent meals to charm the creatures, or just give them a little bit of personal attention.
Can't wait to see people being economically incentivized to make things happy, fed, and comfortable no matter how they personally feel about them. :D

Industrial Petting sounds amusing, will have you farm strange animals and sell them
3 June 2019 at 12:55 pm UTC

Seems interesting. Vaguely reminds me of Slime Rancher but with multiplayer, which is a big draw, as it might appeal to the friend I usually play with who's always looking for a new game to try.

Kerbal Space Program is getting a big expansion named Breaking Ground, releasing this week
27 May 2019 at 11:17 am UTC

Can't wait for Danny2462 to get his hands on all this new stuff! I can only imagine in rapt horror the new ways he'll find to spaghettify the universe… :D