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Latest Comments by Salvatos
Valve launches Deck Verified, to show off what games will work well on the Steam Deck
18 October 2021 at 7:49 pm UTC Likes: 1

QuoteWant to see what they've got so far? You can check it out on Deck Verified.
Are you seeing an actual list there, Liam? I only see this text:

QuoteThe team is currently working on a way for you to be able to check the compatibility category of each of the games in your own library ahead of launch.

In addition, you’ll soon be able to see which games in the Steam catalog have already gone through Steam Deck review, and what compatibility category they fall in. More on this soon.
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Due to "appropriate controller input icons" alone, I feel like a lot of games will fall short of Verified. I rarely see the right icons for my DualShock.

XIGNCODE3 anti-cheat working towards Steam Deck support by launch
1 October 2021 at 11:40 am UTC Likes: 8

Quite! After so many companies got cold feet following the Steam Machines not panning out, it’s a relief to see the industry still willing to go along with Valve on this new approach :)

Epic Games announce full Easy Anti-Cheat support for Linux including Wine & Proton
23 September 2021 at 7:39 pm UTC

Quoting: elmapuli was trying to figure out what anti cheat solution an specific game uses and found this usefull site:

https://levvvel.com/games-with-kernel-level-anti-cheat-software/
Thanks for the link! I expected more games, I didn't really see anything there that I might be interested in. Probably a side effect of not paying attention to Windows game releases in the first place :P

New patent from Valve appears for "instant play" of games and more
23 September 2021 at 11:23 am UTC Likes: 1

Quoting: InhaleOblivionGuild Wars 2 has had this feature built into it's launcher for a while now with patches. Basically you can update to about 25%-30% of the patch and load the game up while it continues to update in the background.
The first Guild Wars did that too. I remember having to wait several minutes for each new map to download in-game on my slow Internet connection, making it nearly impossible to find anyone to play with without getting kicked out or left behind.

New patent from Valve appears for "instant play" of games and more
21 September 2021 at 11:41 am UTC Likes: 2

If it works anything like the shader pre-caching, I’m not looking forward to it. 2+ hours of processing for no noticeable gains and it has to do it again every time the client is updated (or whatever the actual trigger is)? No thanks.

Though to be fair, that last part seems to have gotten better with the implementation of their new Downloads page.

The GOG Games Festival is live with new games and lots on sale
19 August 2021 at 5:26 pm UTC

Quoting: Liam DaweOkay fair enough, it's clearly problematic. Have removed the provided auto-linker for GOG and made our own using their properly branded domain which GOG was smart enough to make.
The link to Linux games only still goes through adtraction and does not show Linux games only... edit: or keep any filter, actually.

Steam Next Fest appears to be a success with a 421% wishlist jump for half the titles
9 August 2021 at 4:29 pm UTC Likes: 2

Quoting: Whitewolfe80Whilst I like this as this is how PC gaming was you either had a playable demo or a shareware disc. It's something I d love to see return given how cheap USB drives are especially in bulk a shareware return would be welcomed
The amount of electronic waste would be dizzying.

Narrative-heavy adventure game Near-Mage announced from the dev of Gibbous
7 August 2021 at 2:32 pm UTC Likes: 3

Quoting: ArehandoroGibbous was an overall very good game, and probably near-mage too, but somehow the art looks of lower quality than it predecessor. It also looks like the world is based on will be the same than Gibbous.
Having backed the original campaign, they went overboard with the art quality for such a small team and I'm pretty sure they are intentionally keeping themselves in check this time around to finish the game in a more reasonable timeframe and within budget. On the other hand they've gained experience and skills in the process, so I don't doubt that it's still going to look good, albeit less finely polished.

I'm now a true convert after using a Vertical Mouse
4 August 2021 at 4:16 pm UTC

I bought an Evoluent vertical mouse a few years ago and gave up on it after a while. The size made it inconvenient and was slightly too big for my hand, the middle click was uncomfortable for similar reasons to Liam’s, and I never could get the same precision as on a traditional mouse. It was like it threw my x/y axes off-kilter, plus I had hard time setting the right movement speed. I pulled it out to give it another shot a couple months ago since my hands were doing poorly, and within an hour I felt them get even worse, so it’s dead to me now.

Maybe another model would serve me better, but I’m not the kind of person to keep buying tech and throwing it away until I find the right one. Currently I alternate between a standard mouse and a graphics tablet, since holding a pen/stylus also changes the arm rotation. I’d be curious to try a trackball someday, since I find using my laptop’s trackpad reasonably comfortable.

Typing adventure RPG 'Nanotale - Typing Chronicles' out now for Linux
2 August 2021 at 11:36 pm UTC

Quoting: apocalyptech...The result is that you end up moving around the map a lot and picking out the best sorts of attacks that you think will work against the current enemies, but you very rarely get into a raw typing-speed fugue like would often happen in Epistory. It's almost like the typing is a mere standin for an "action bar" of abilities, like you'd see in a Diablolike-or-whatever, rather than the main focus of the game.
That actually sounds encouraging for my overused fingers, and I do remember that I would feel locked in place as soon as combat started in Epistory because I had to focus on reading and typing. That could be a welcome change of pace for me :) So thanks for the explanation!