Latest Comments by Salvatos
Valve has expanded the Steam Play whitelist to include DARK SOULS III and plenty more
14 November 2018 at 2:08 am UTC Likes: 1

Curse of Monkey Island? Hnnng I haven't yet decided whether I'm okay with buying Steam Play titles but man this will be in my cart in a heartbeat if I do.

Quoting: HadBabitsHmm, I debate getting Nidhogg. Played it before with the missus, and while I enjoyed it immensely, she became immensely annoyed with me XD (I mean, why would they give you a throw sword button if you're not supposed to use it? :P)
Based on my SSBM history, I would totally be a sword-thrower in Nidhogg :P

Valve gave out more details about Artifact, including some public APIs and pre-order is up
13 November 2018 at 3:42 am UTC

Quoting: nitroflow
Quoting: Salvatos
Quoting: nitroflow
Quoting: Brisse
Quoting: Keyrock
Quoting: BrisseHaven't really gotten into any of these card games (except The Witcher 3 minigame :D ). I was mildly interested in this as a potential entry point, but then I learned...

QuoteAdditional packs of cards will be $1.99, each pack has 12 random cards. You will also be able to buy and sell cards on the Steam Market.

...that it has gambling mechanics. No thanks.
In fairness, this is exactly how physical trading card games work. You buy packs of cards and get random cards inside.

I know, but that doesn't make it not gambling.

It isn't gambling because you always get something for your money though, this is how loot box type micro transactions skirt around gambling.
Legally speaking, sure, but spending money to get something that may or may not be entirely devoid of value to you, or whose value is essentially random within limits, in addition to being arbitrary and subject to changes made to the game, is hardly better than risking your money in a game of chance. At least in most games of chance, you can walk away with your money and your earnings aren't designed to keep making profit for "the house," unlike Valve taking a cut of every subsequent trade in this case and controlling your Steam wallet. Unlike WotC with MTG, Valve owns the entire ecosystem this game exists in. You may or may not get your money's worth in entertainment, but you will definitely not make any real money out of it. So I would agree that it is not gambling in that sense, but arguably it is worse than gambling.

This applies to every single purchase you make on your steam account though, you can't make any real money because you can't transfer anything on your account short of selling the whole account.
Correct, but unless you're a compulsive buyer, the odds of the games you purchase vanishing before you play them and your money being wasted* are fairly low, whereas a blind booster purchase can easily turn out to be a net loss*.

*relative to whatever value you place on those entertainment services

Valve gave out more details about Artifact, including some public APIs and pre-order is up
13 November 2018 at 12:27 am UTC

Quoting: nitroflow
Quoting: Brisse
Quoting: Keyrock
Quoting: BrisseHaven't really gotten into any of these card games (except The Witcher 3 minigame :D ). I was mildly interested in this as a potential entry point, but then I learned...

QuoteAdditional packs of cards will be $1.99, each pack has 12 random cards. You will also be able to buy and sell cards on the Steam Market.

...that it has gambling mechanics. No thanks.
In fairness, this is exactly how physical trading card games work. You buy packs of cards and get random cards inside.

I know, but that doesn't make it not gambling.

It isn't gambling because you always get something for your money though, this is how loot box type micro transactions skirt around gambling.
Legally speaking, sure, but spending money to get something that may or may not be entirely devoid of value to you, or whose value is essentially random within limits, in addition to being arbitrary and subject to changes made to the game, is hardly better than risking your money in a game of chance. At least in most games of chance, you can walk away with your money and your earnings aren't designed to keep making profit for "the house," unlike Valve taking a cut of every subsequent trade in this case and controlling your Steam wallet. Unlike WotC with MTG, Valve owns the entire ecosystem this game exists in. You may or may not get your money's worth in entertainment, but you will definitely not make any real money out of it. So I would agree that it is not gambling in that sense, but arguably it is worse than gambling.

Valve gave out more details about Artifact, including some public APIs and pre-order is up
12 November 2018 at 10:55 pm UTC

Quoting: NezchanMy problem is that while I like card games, I'm also terribly bad at them, and don't really have a card game guru to teach me, walk me through deckbuilding and the like. So while I like the mechanics of TCGs and the lore and the art, I just can't justify paying up front cash for a game I already know I'm going to suck at and become frustrated by long before I start to gain any degree of competence.

That's one advantage of the F2P model, at least I can goof around with a game like Hearthstone for that brief period of time before my incompetence catches up to me.
That's one thing I like about Faeria. On many occasions the puzzle mode has made me go "oh, I can do that?" and strategize differently, and since the missions are preset you can retry them in a variety of different ways until you beat them, and try out new approaches as you do. I've gotten to a point where I can beat most regular missions with my main deck, but also sometimes I'm faced with a very specialized challenge and I know what kind of cards I'll need in a focused deck to counter it. It's been a really fun experience so far, and the tactical play on the board adds a much-needed dimension to take out the dryness of "just deck-building," in my taste.

Unfortunately for you it's not free-to-play anymore, but I find that there's plenty of solo content to justify the price if you don't want to measure up to more experienced players (I've played over 40 hours so far, all against AI).

Valve gave out more details about Artifact, including some public APIs and pre-order is up
12 November 2018 at 7:01 pm UTC Likes: 2

Quoting: liamdaweConsidering how much such packs cost for real-life card games, that price is actually quite reasonable I think.
I'm not sure it's pertinent to compare the two... Considering how different the production means and costs are and the fact that you don't have to pay for distribution and resellers, I'd be upset if those virtual cards were not noticeably cheaper than real ones. Add the fact that Valve will get a cut of every player trade on top of selling the cards in the first place, and Wizards of the Coast should be jealous if this becomes popular ^_^

Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
11 November 2018 at 5:58 am UTC

Shit.

Quoting: 14I feel like I need to crack out the wallet and buy all of those on GOG now.
I'll have to decide between that and just not playing them, I guess. Tyranny is 50% off at the moment...

Snapshot Games have cancelled the Linux version of Phoenix Point
9 November 2018 at 11:57 pm UTC Likes: 1

Quoting: Patola
Quoting: omer666(...)
Two overlooked facts about using other distros than Ubuntu:
- users running into trouble with these distros are willing to troubleshoot things themselves because they know they aren't supported (...)

In the end, that factor does not matter. Because not all users of other distros will stay quiet or troubleshoot themselves; at least some will ask for support which the vendor won't be able to give. And that still counts as the perception that all distros must be supported.
I don't get this. Even the SteamOS + Linux tab on Steam's store has a field for the mininmum and recommended OS. For instance, The Long Dark (random example) lists "OS: SteamOS or Ubuntu 16.04 or 17.04" as a minimum. It's pretty obvious that only those are supported and anyone on any other distro who complains about a distro-specific issue can be told that it was always made clear that their OS was not supported.

Heck, trying to support all distros would be utter madness!

Richard Garfield on 'Upkeep Kills' in Valve's card battler Artifact
9 November 2018 at 6:56 pm UTC Likes: 1

Maybe there's a cost to keep your units in play? I have no idea about Artifact's specific mechanics. Since Garfield is the creator of MTG, he might just be reusing that game's vocabulary:
Quoting: GamepediaThe upkeep step is the second step of the beginning phase. At the beginning of the upkeep step, any abilities that trigger either during the untap step or at the beginning of upkeep go on the stack. Then the active player gains priority the first time during his or her turn.

During this step, all upkeep costs are paid. The cost can be paid to gain something (Farmstead) or to prevent a sacrifice (Force of Nature). The cost can also be cumulative.

Snapshot Games have cancelled the Linux version of Phoenix Point
9 November 2018 at 6:52 pm UTC Likes: 6

I wanted to give them kudos for making a clear announcement about it, but considering Liam had to prod them to do so, it doesn't show up on their news list and they don't even mention the fact on the third backer build announcement, I am very unimpressed.

Well, as long as they honor refunds, they're still doing better than other studios.