Latest Comments by Salvatos
Could Ash of Gods fill the void The Banner Saga left for Linux?
4 June 2017 at 8:02 pm UTC
I did have a bit of a knee-jerk reaction when I first saw the interface, though!
4 June 2017 at 8:02 pm UTC
Quoting: GuestThis games looks really cool. I didn't start playing "The Banner Saga" yet, but I must admit that the look from both games are very similar. Funny thing is that Arnie Jorgensen from Stoic is saying that the games looks beautiful :).I didn't want to include that in the article since it's easy to make that claim and I can't be bothered to ask Mr. Jorgensen to confirm, but assuming it's true it does help make me at ease with regards to plagiarism. Aurum Dust are upfront with TBS being a huge inspiration, and if Stoic themselves don't mind, it leaves little to be bothered with as far as I'm concerned :)
I did have a bit of a knee-jerk reaction when I first saw the interface, though!
The latest Steam Hardware Survey shows Linux market-share has increased, slightly
2 June 2017 at 6:44 pm UTC Likes: 1
2 June 2017 at 6:44 pm UTC Likes: 1
The difference may simply lie in the right to publish that data. People who participate in the survey willingly submit their info for inclusion in the survey.
Pyre from Supergiant Games is coming to Linux, should be a day-1 release
31 May 2017 at 11:09 pm UTC
31 May 2017 at 11:09 pm UTC
Quoting: bingusHmm. I really enjoyed Bastion, Transistor a bit less so. This doesn't really appeal to me at all though - and party RPGs are my bread and butter. I dunno what it is exactly, maybe the art style?To be honest it doesn't look like it plays like a party-based RPG either. Sure you have three characters + yourself driving the story, but you can only control one character at a time during "combat" as far as I've seen. It looks more like an arcade and point & click crossover to me.
Pyre from Supergiant Games is coming to Linux, should be a day-1 release
31 May 2017 at 12:39 am UTC
31 May 2017 at 12:39 am UTC
Quoting: tuubiI really like how their games look and feel, but I just can't seem to enjoy the actual gameplay. I have no idea why exactly.Looking at the 20 minutes of gameplay video, I would probably hate the matches, but man did that story and design suck me right in. Putting this one down on the "watch a playthrough someday" list.
Parsec is another game streaming service, now with Linux support and it's blown me away
24 May 2017 at 3:31 pm UTC
24 May 2017 at 3:31 pm UTC
Quoting: liamdaweI think the point Dolus is trying to make is that if your ability to play games depends on the cloud server, whoever controls the server, or your ability to connect to it, controls your ability to play and can monitor your activity. Server down? No games. Provider goes out of business? No games. Provider increases prices? Pay up or find a new provider. I wouldn't call it DRM, but it's true you're giving up on some of the agency you have when you install software on your own hardware. However since you still own the game licenses independently and you can host your own cloud or switch servers anytime, I don't really have an issue with it myself. Though I still wouldn't use it because renting a Windows system totally defeats the purpose for me.Quoting: SamsaiThis.Quoting: DolusThe streaming itself is functionally DRM. Not to get all Stallmanist about the matter, but if you're running things from the cloud, and it's not your cloud, it's basically an unbreakable form of DRM.You need to have access to those games before you can play them with Parsec, so I just don't see the point you are trying to make. You could download a bunch of GOG games onto the cloud PC and your DRM-free access to those games doesn't just disappear. Plus, regarding the "your cloud" thing I quote the following from this very article:
QuoteSince you can run your own server for Parsec...
Dolus you're confusing terms here.
You "own" the games, that's all there is to it. They are the same games you can install locally as you can on the cloud install. It is not even remotely a form of DRM. Don't spread FUD.
Haemimont Games & Paradox announce 'Surviving Mars', a management strategy game
13 May 2017 at 4:42 am UTC Likes: 1
There's also simple artistic vision or personal preference involved in choosing what that preset is, which makes this an interesting problem that changes based on scale. If an individual studio feels like making their lead character male, why not? (And the same could apply to any work of fiction.) It's when you look at the industry as a whole that the statistical weight of that choice can become bothersome for some people. As far as I'm concerned, because I wouldn't blame a particular studio for picking either gender for their lead, it doesn't make sense to condemn the industry for it either, or to discriminate games based on it. But I seem to be an odd case in that I've never felt a need to relate to characters in fiction and I'm largely unconcerned by the gender, race, etc. of premade characters. Or maybe it's that I can empathize with anything presented as a character. Hm...
Anyway, I'm not arguing your preferences, just sharing my point of view. If you're tired of playing male characters in general, it makes perfect sense to avoid any given game where they're the only option.
13 May 2017 at 4:42 am UTC Likes: 1
Quoting: KimyrielleVictor Vran isn't male because the story demands the lead character to be male. He's male because that's what his creators wanted him to be.The story may not demand it, but writing a story without knowing your main character's gender (and sexual preferences where romance is concerned) is a far more complex task than writing for a single perspective. While it can be achieved reasonably well if you plan for it (e.g. Dragon Age), I can understand a studio not wanting to deal with the hassle of making every character interaction dependent on so many variables (does the NPC react differently to different genders? can this NPC be romanced by any gender? can your localization framework account for multiple possible genders in every sentence?). There's also the additional visual work of designing/animating an additional character model, which I presume can be a strain on very small studios. None of the foregoing is meant to defend male protagonists in particular, but I think it's an understandable choice to make a single, preset main character.
There's also simple artistic vision or personal preference involved in choosing what that preset is, which makes this an interesting problem that changes based on scale. If an individual studio feels like making their lead character male, why not? (And the same could apply to any work of fiction.) It's when you look at the industry as a whole that the statistical weight of that choice can become bothersome for some people. As far as I'm concerned, because I wouldn't blame a particular studio for picking either gender for their lead, it doesn't make sense to condemn the industry for it either, or to discriminate games based on it. But I seem to be an odd case in that I've never felt a need to relate to characters in fiction and I'm largely unconcerned by the gender, race, etc. of premade characters. Or maybe it's that I can empathize with anything presented as a character. Hm...
Anyway, I'm not arguing your preferences, just sharing my point of view. If you're tired of playing male characters in general, it makes perfect sense to avoid any given game where they're the only option.
The developers of Mantis Burn Racing are open to bringing the game to Linux, if there’s enough interest
12 May 2017 at 2:56 am UTC
12 May 2017 at 2:56 am UTC
Quoting: ShabbyXAnd where do they look to see who supports it?In the Steam thread BTRE linked in the article.
The developers of Mantis Burn Racing are open to bringing the game to Linux, if there’s enough interest
11 May 2017 at 2:10 pm UTC Likes: 2
11 May 2017 at 2:10 pm UTC Likes: 2
A little redundant, yet this article has already spurred two more pages of support posts in the thread so I guess GOL has a lot of new readers?
Contraption Maker, a slight oldie but a great Linux game to check out if you like your puzzles
14 April 2017 at 3:44 pm UTC
14 April 2017 at 3:44 pm UTC
I loved Incredible Toon Machine as a kid, but I'm a little sad the cat and mouse aren't in this edition. Their animations and sounds made a good part of the game's fun. Normally I'd be wary of buying this out of nostalgia, but one buck for two copies is kind of a no-brainer considering I can make that money back selling a few Steam trading cards.
Daedalic Entertainment will be bringing Ken Follett's 'The Pillars of the Earth' to Linux
3 April 2017 at 5:19 pm UTC
3 April 2017 at 5:19 pm UTC
Not sure what to expect from that teaser, but I'll keep an eye on this. I enjoyed the TV series.
- Steam Controller 2 is apparently a thing and being 'tooled for a mass production' plus a new VR controller
- Unofficial PC port of Zelda: Majora's Mask, 2 Ship 2 Harkinian has a big new release out
- Half-Life: Blue Shift remake mod Black Mesa: Blue Shift - Chapter 5: Focal Point released
- Linux kernel 6.12 is out now with real-time capabilities, more gaming handheld support
- Steam Deck OLED: Limited Edition White and Steam Deck Australia have launched
- > See more over 30 days here
-
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Shmerl -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Trias -
S.T.A.L.K.E.R. 2: Heart of Chornobyl review - works on …
- Shmerl -
Wine 9.22 released noting the 'Wayland driver enabled i…
- Shmerl -
Wine 9.22 released noting the 'Wayland driver enabled i…
- Shmerl - > See more comments
- Types of programs that are irritating
- Cyril - Weekend Players' Club 11/22/2024
- StoneColdSpider - Our own anti-cheat list
- Liam Dawe - Spare gog keys
- on_en_a_gros - What do you want to see on GamingOnLinux?
- dpanter - See more posts