Latest Comments by Zlopez
As GOG struggles, Steam hit a new high of 27M people online
2 December 2021 at 10:39 am UTC Likes: 1
From what I read and hear (even from Minigalaxy developer), the API in GOG is not good and it's hard to use. So even the developers like Steam in this case much more than GOG, because it's less burden to publish the game there than on GOG.
For example in Minigalaxy you sometimes get wrong information about the game from API, like what is the correct executable for the game. It would be much better if they just make it open, so people could improve it.
2 December 2021 at 10:39 am UTC Likes: 1
Quoting: OdisejGOG has quite a few problems. First of all, the prices of old games went up quite considerably. Recently they added some Star Trek games for 10€ each ... no thanks. It is also simply more convenient to buy on Steam (wonderful Linux support), quite a few games I would be interested in are also not available on GOG. And there seem to be issues with developers as well. One time I contacted one about supporting Linux on GOG (there was a Linux version of his game on Steam) and he did not sound happy about GOG at all. Don't know why and did not ask.
From what I read and hear (even from Minigalaxy developer), the API in GOG is not good and it's hard to use. So even the developers like Steam in this case much more than GOG, because it's less burden to publish the game there than on GOG.
For example in Minigalaxy you sometimes get wrong information about the game from API, like what is the correct executable for the game. It would be much better if they just make it open, so people could improve it.
November marked 7 months of Linux rising on Steam & 5 months above 1%
2 December 2021 at 10:28 am UTC Likes: 7
2 December 2021 at 10:28 am UTC Likes: 7
I was actually surprised to get the Survey popup yesterday. So I immediately filled it and sent it. It was some time till I saw the survey last time.
As GOG struggles, Steam hit a new high of 27M people online
1 December 2021 at 12:34 pm UTC
And you can use Proton with those games too. :-)
1 December 2021 at 12:34 pm UTC
Quoting: CatKillerQuoting: fearnflavioI think the only games I have there are The Witcher 3 and Cyberbug which I regret it because I simply forget I have those games. Since I use only Steam and Heroic most of the time.You could add them to Steam as non-Steam games. Which also gets you controller support for games that don't natively support controllers.
And you can use Proton with those games too. :-)
GOG to go through some reorganization after suffering losses
30 November 2021 at 1:59 pm UTC Likes: 8
Main reason to dump the Windows dualboot for me as well. I could play games I wanted under Linux thanks to Steam.
30 November 2021 at 1:59 pm UTC Likes: 8
Quoting: JVargasOn my end I can say that I only buy games from Valve.
They helped me actually not having to boot windows for gaming.
Don't need another reason really.
Main reason to dump the Windows dualboot for me as well. I could play games I wanted under Linux thanks to Steam.
GOG to go through some reorganization after suffering losses
30 November 2021 at 1:58 pm UTC Likes: 1
It depends if you want to spend time doing this by yourself or not.
30 November 2021 at 1:58 pm UTC Likes: 1
Quoting: GuestQuoting: VemodI'd love to use GOG more, I have lots of game there, even bought Cyberpunk 2077 from GOG.
Problem is that their GOG Galaxy client - with cloud saves and all that - simply don't work on Linux.
I've tried some third-party GOG clients but had nothing but issues, and none of them support cloud save anyways.
So I can't really use GOG, even if I want to.
You _can_ use GOG, you just don't want to.
Nothing stops you from copying save games and backing them up, etc. One of the whole points of GOG being DRM-free is that games don't rely on a third party client, and so nothing stops you from the running the game. So it is a choice: you don't want to use GOG, even if you can.
It depends if you want to spend time doing this by yourself or not.
GOG to go through some reorganization after suffering losses
30 November 2021 at 1:55 pm UTC Likes: 1
It's more problematic in case of immutable OS and flatpaks (Lutris in flatpak doesn't support Proton at all). But as you saying this is true for the Windows only titles (I didn't get some of them working at all, but I keep them because of the nostalgia). Most Linux native titles are running out of the box.
So If there is a game with native Linux client, which doesn't have multiplayer, I'm usually buying it at GOG (depends on the price at the time).
I'm really glad that Minigalaxy project exists for GOG, it's making management of library much easier, even checking for any updates. :-)
Still the Steam is much better experience, when managing my library and playing under Linux.
30 November 2021 at 1:55 pm UTC Likes: 1
Quoting: GuestQuoting: ZlopezThe main reason I buy games on Steam instead GOG is the easy way to make them run. I have plenty of games on GOG, but I wasn't able to make some of them run on Linux and usually I spend more time tinkering with GOG games than playing. It's not true for every game, but with the old Windows titles it sometimes problem to make them run even with Proton, which is not really easy to use outside Steam if you are not technically savvy.
wine integrates into most most menus nicely and shows what's installed. Can I ask what you find difficult?
Unless you're referring specifically to DXVK in a wine prefix, in which case the setup script is simple to run. Or Lutris, which can do it all for you.
As for native games, oddly I've had far fewer problems through GOG with them, with the #1 problem for me being no pulseaudio on my system (apulse to the rescue).
It's more problematic in case of immutable OS and flatpaks (Lutris in flatpak doesn't support Proton at all). But as you saying this is true for the Windows only titles (I didn't get some of them working at all, but I keep them because of the nostalgia). Most Linux native titles are running out of the box.
So If there is a game with native Linux client, which doesn't have multiplayer, I'm usually buying it at GOG (depends on the price at the time).
I'm really glad that Minigalaxy project exists for GOG, it's making management of library much easier, even checking for any updates. :-)
Still the Steam is much better experience, when managing my library and playing under Linux.
GOG to go through some reorganization after suffering losses
30 November 2021 at 12:05 pm UTC Likes: 13
30 November 2021 at 12:05 pm UTC Likes: 13
The main reason I buy games on Steam instead GOG is the easy way to make them run. I have plenty of games on GOG, but I wasn't able to make some of them run on Linux and usually I spend more time tinkering with GOG games than playing. It's not true for every game, but with the old Windows titles it sometimes problem to make them run even with Proton, which is not really easy to use outside Steam if you are not technically savvy.
And the other reason is multiplayer, I usually don't expect the multiplayer to run on GOG. So if I want to buy a multiplayer game I always go to Steam.
The main reason to buy games on GOG for me, is the DRM-free copies of the game. Which is a big bonus for me. The DRM doesn't solve much and it's just adding another thing that will sooner or later stop working. Also I think the games would be cheaper if there will be no DRM involved (no money spent on development of DRM).
Only thing I'm missing in case of DRM free games is the ability to sell old games from your library, like it was common with physical copies. :-(
And the other reason is multiplayer, I usually don't expect the multiplayer to run on GOG. So if I want to buy a multiplayer game I always go to Steam.
The main reason to buy games on GOG for me, is the DRM-free copies of the game. Which is a big bonus for me. The DRM doesn't solve much and it's just adding another thing that will sooner or later stop working. Also I think the games would be cheaper if there will be no DRM involved (no money spent on development of DRM).
Only thing I'm missing in case of DRM free games is the ability to sell old games from your library, like it was common with physical copies. :-(
GTA modders behind re3 and reVC fire back in court
18 November 2021 at 2:11 pm UTC
I give them my salutations and I'm trying to support them by buying the game :-)
18 November 2021 at 2:11 pm UTC
Quoting: AussieEeveeQuoting: ZlopezI still have the same opinion on this. Once the developer stops supporting the game, release the code under Open Source license, so the game could either live if there is a community around it or die, if it isn't good.Some developers do, but that's really the choice of the developer or publisher.
I give them my salutations and I'm trying to support them by buying the game :-)
GTA modders behind re3 and reVC fire back in court
18 November 2021 at 1:49 pm UTC Likes: 2
You will not have the assets, so you still need to own the copy (the developer could still sell the copies), but can use the open engine supported by community.
But in the case the developer is no longer exists, it should even open the assets itself.
EDIT: This should be something that is done by law, if nobody owns the rights it should be publicly accessible.
18 November 2021 at 1:49 pm UTC Likes: 2
Quoting: TheSHEEEPQuoting: ZlopezI still have the same opinion on this. Once the developer stops supporting the game, release the code under Open Source license, so the game could either live if there is a community around it or die, if it isn't good.Yes, but then how could you make money with it?
(I know the answer, and that open source doesn't exclude selling a product, but many bored lawyers and clueless executives have no intention of ever understanding this)
You will not have the assets, so you still need to own the copy (the developer could still sell the copies), but can use the open engine supported by community.
But in the case the developer is no longer exists, it should even open the assets itself.
EDIT: This should be something that is done by law, if nobody owns the rights it should be publicly accessible.
GTA modders behind re3 and reVC fire back in court
18 November 2021 at 1:37 pm UTC Likes: 13
18 November 2021 at 1:37 pm UTC Likes: 13
I still have the same opinion on this. Once the developer stops supporting the game, release the code under Open Source license, so the game could either live if there is a community around it or die, if it isn't good.
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