Latest Comments by Zlopez
God game 'The Universim' now has a demo to try on Steam
20 July 2017 at 10:37 am UTC

I already bought it after I tried the tech demo they have on page.
But I was also unable to start it from the Steam, I can only hear the sound, otherwise I have black screen.

SAELIG, a strategy, role-playing, simulation, and trading game will come to Linux
22 June 2017 at 9:14 am UTC

The concept seems similar to The Guild II. Which for me is one of the best games I ever played. Sad it has so many bugs.

I will see how the SÆLIG will look when released.

Wine 2.9 released with support for Direct3D tessellation shaders
26 May 2017 at 11:12 am UTC Likes: 1

Nice I will test it on WH40k: Eternal Crusade.

Feral announce that Dawn of War III will use both OpenGL and Vulkan
26 May 2017 at 11:10 am UTC Likes: 2

Awesome to see Vulkan support on another game.

Feral Interactive are teasing something, again
5 May 2017 at 6:59 am UTC

Quoting: nitroflowSpace Hulk: Deathwing would also be cool, and the shooting sound is close to one of the weapons in that game too.

I didn't played the Space Hulk: Deathwing, but from what I read, the game is really bad. Stupid AI, many bugs and others things, that are making it unplayable, so I rather see DoW 3 instead of Space Hulk. But what I want to see on Linux is Battlefleet Gothic.

Quoting: Kuduzkehpanwill it be platform independent multiplayer ? or will it be just like CoH 2 and DoW 2

This mostly depends how the multiplayer code is done. If the game uses dedicated servers than probably yes, but if the network code will be same as in Space Marine or DoW 2 than probably no.
I didn't played the DoW 3, so I'm unable to say if the Relic has better multiplayer code than in DoW 2.

Feral Interactive are teasing something, again
4 May 2017 at 11:54 am UTC Likes: 11

I think it's Dawn of War 3, the sound of the gunfire is very similar to the imperial knight solaria from DoW 3.

Just for comparision View video on youtube.com time 5:46.

GOG staff state that Galaxy for Linux is being worked on, but still no ETA
28 April 2017 at 10:38 pm UTC

Quoting: AlthorionYou can manually add non-Steam games to Steam to be able to see them.

This is not the same, you are missing many functionalities. Mainly automatic updates.

GOG staff state that Galaxy for Linux is being worked on, but still no ETA
28 April 2017 at 8:47 am UTC

I personally hate to manage the downloaded games. I forgot any game, that I don't see in Steam. Also automatic updates to keep game up-to-date is fine.
But I will prefer something like central linux repository instead of many different clients. Flatpack FTW!

About Linux games being delayed: A chat with several game developers and porters
21 April 2017 at 6:55 am UTC Likes: 3

Very good insight into linux game porting background.

But this
QuoteMany game developers are not even super users so getting around on a Linux distro can be a challenge to the average developer. Even translating what a Linux player has in a bug report they send to a developer can be a challenge.
makes me very sad. I'm a developer myself (not a game developer) and I can't understand how somebody can even use the Microsoft OS for developing. I tried it for a few years and I never want to go back there. Only thing that makes this system useful for developing is MinGW. But this is only a small substitute for a Linux OS.