Latest Comments by iiari
GamingOnLinux is officially 9 years old this week
2 July 2018 at 8:25 pm UTC Likes: 3
2 July 2018 at 8:25 pm UTC Likes: 3
Hard to imagine a Linux gaming world without GOL. Everyone please donate! Thanks for all the hard work, and Happy Birthday!
Hyperspace Delivery Service is a very retro looking strategy and adventure game coming to Linux
13 June 2018 at 2:55 am UTC
13 June 2018 at 2:55 am UTC
As someone who should appreciate this retro phase, having cut my teeth on gaming in the 80's and 90's, I'm not getting this retro craze at all. I mean, we have thousands upon thousands of actual games from the 80's and 90's to play on Linux in emulation. Somewhere, I have a 2.2 gig or so file of the entire Amiga gaming canon. I'm just not getting the point of new/old gaming titles. Can someone explain this to me?
FPS 'Membrane' follows a protagonist who has been surgically attached to an alien organism
12 June 2018 at 1:43 am UTC
12 June 2018 at 1:43 am UTC
Welcome!
Punch your way to the top in Spartan Fist, released with same-day Linux support
18 May 2018 at 3:59 am UTC Likes: 1
18 May 2018 at 3:59 am UTC Likes: 1
I purchased this and it's a lot of hyperkinetic fun. Very recommended...
System76 have announced a new Oryx Pro laptop model and it's a bit of a beast
4 May 2018 at 12:25 am UTC Likes: 1
4 May 2018 at 12:25 am UTC Likes: 1
I am using (and gaming with) the prior gen Oryx Pro at home and can't say enough good things about it. I see it as more a mobile desktop to take around the house. It's built like a tank, has a great keyboard, oodles of ports, has a great screen, is easy to access and add SSD's and memory, and it's a guaranteed "will work" with Pop OS or any Linux distro. System 76 has been great with support when needed...
War Brokers, an open-world FPS arrives in Early Access with Linux support, it's not bad
3 May 2018 at 12:03 am UTC Likes: 2
So, wait, this is the anti-Ravenfeld essentially?
3 May 2018 at 12:03 am UTC Likes: 2
Quoting: razing32Hmm. Multi only ?
I would prefer being able to host my own server and play with friends vs bots.
Or just shoot some bots at my own leisure.
Think I'll pass on this.
So, wait, this is the anti-Ravenfeld essentially?
High-speed co-op racer Trailblazers to release on May 8th, with cross-platform multiplayer
24 April 2018 at 4:03 pm UTC
Agreed, some nice ideas added to a familiar genre.
24 April 2018 at 4:03 pm UTC
Quoting: noxThis looks really, really fun. Looking forward to trying this one :D
Agreed, some nice ideas added to a familiar genre.
Brutal Hexen-inspired FPS 'Apocryph' is planning to release on April 27th
24 April 2018 at 2:13 pm UTC Likes: 1
24 April 2018 at 2:13 pm UTC Likes: 1
Quoting: rustybroomhandleI vote we add a 'no more DRM "debates" in article comments' rule to the TOS so we never have to endure this tedium outside the forum again.Seconded...
The developer of Helium Rain gave an update on their sales, low overall sales but a high Linux percentage
22 April 2018 at 5:09 pm UTC
22 April 2018 at 5:09 pm UTC
This is something I've long wondered... Are there stats for what percentages of an average game's sales come from early access and what percent come from full release? I'd think that the people most interested in a title would go in for early access, but maybe I'm wrong....
The developer of Helium Rain gave an update on their sales, low overall sales but a high Linux percentage
22 April 2018 at 4:44 am UTC Likes: 1
As a frequent player and fan of both games, besides the fact they are in space and may share the same engine, these two titles are absolutely nothing alike. They conceptually are different, play different, and look different. For Astrokill think of a lush, mission-based, Freespace 2-like shooter with fast action, big explosions, and more degrees of freedom. For Helium Rain, it's a more relaxed and nuanced game, with rich graphics and Elite-type sandbox game style, with an economy and the goal of buying and building your own company and fleet.
22 April 2018 at 4:44 am UTC Likes: 1
Quoting: GustyGhostIt almost has the same exact stylization as Astrokill.
As a frequent player and fan of both games, besides the fact they are in space and may share the same engine, these two titles are absolutely nothing alike. They conceptually are different, play different, and look different. For Astrokill think of a lush, mission-based, Freespace 2-like shooter with fast action, big explosions, and more degrees of freedom. For Helium Rain, it's a more relaxed and nuanced game, with rich graphics and Elite-type sandbox game style, with an economy and the goal of buying and building your own company and fleet.
- Dungeon Clawler will grab hold of your free time now it's in Early Access, plus keys to give away
- Steam getting proper Season Pass support with clearer guidelines and refunds for cancellations
- itch.io store now requires AI generated content disclosures for assets
- Huge new Proton 9.0-4 update for Steam Deck / Linux now in need of testing
- Mesa 24.3.0 graphics drivers for Linux released with many new features and bug fixes
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