Latest Comments by Mezron
Some thoughts on switching from Ubuntu to Antergos for Linux gaming
19 January 2017 at 6:44 pm UTC
I am going to build a side gaming rig this weekend and test it out.
19 January 2017 at 6:44 pm UTC
Quoting: JudasIscariotI don't know about Vsync but as someone who uses Antergos daily since I first installed it, our Linux installers have no issues installing on Antergos. I've verified this with quite a few Linux native games myself :)
I am going to build a side gaming rig this weekend and test it out.
Some thoughts on switching from Ubuntu to Antergos for Linux gaming
19 January 2017 at 12:16 pm UTC
19 January 2017 at 12:16 pm UTC
I've been on Ubuntu Mate for about 2 years now. Left Linux Mint on my main gaming rig. I use Lubuntu on some of my older rigs and machines. I've not had any issues with Pulse Audio or the like. Were you are on Ubuntu or some derivative? I've found Ubuntu problematic for me in the past. The DE does not help me get to what I need to go and there are many lib files I had to install to game properly.
I have questions for Antergos users:
* How are installs from GOG library?
* Is Vsync automatically dealt with like on Ubuntu Mate?
I have questions for Antergos users:
* How are installs from GOG library?
* Is Vsync automatically dealt with like on Ubuntu Mate?
Here’s some interesting answers from Gabe Newell and Valve from the reddit AMA
18 January 2017 at 2:40 am UTC
18 January 2017 at 2:40 am UTC
Man...That seemed like a waste.
Wine Staging 2.0-rc5 released, better support for Origin, GOG Galaxy and more
16 January 2017 at 6:08 pm UTC
16 January 2017 at 6:08 pm UTC
I log on to Origin when they give out free games in hopes of a future Linux release. That's about it with them.
The open source itch games client has updated again
12 January 2017 at 5:15 pm UTC Likes: 2
12 January 2017 at 5:15 pm UTC Likes: 2
Itch.io is really growing on me. I recently purchased a game to show my support towards a dev. The amount of freeware that is available and working is a good catch. They also have multiplayer versions of games that are either single player only on STEAM or only allow 2 to 4 players while itch.io offers up to 8 players.
There are a lot of devs on there using Linux too. I hope that it gets even more support.
There are a lot of devs on there using Linux too. I hope that it gets even more support.
How To: An update on fixing screen-tearing on Linux with an NVIDIA GPU
12 January 2017 at 5:11 pm UTC
12 January 2017 at 5:11 pm UTC
I am on 367.45 driver on my main gaming rig. I've had no visual tearing but this is due to using Compton on Ubuntu Mate 16.10 64 bit with some startup settings enabled.
Ballistic Overkill, possibly my current favourite online FPS updated, available in more countries now too
11 January 2017 at 8:10 pm UTC
11 January 2017 at 8:10 pm UTC
Outside of the issue I mentioned - What is keeping this game in the state it is in right now? How soon before full release?
Ballistic Overkill, possibly my current favourite online FPS updated, available in more countries now too
11 January 2017 at 1:27 pm UTC
When it comes to STEAM every FPS player is going to be playing the known top games:
TF2
CS:Go
Everything else is splintered.
11 January 2017 at 1:27 pm UTC
Quoting: jasondaigouuuh the answer is definitely "no"
what the hell :-)
thanks for the link dude
When it comes to STEAM every FPS player is going to be playing the known top games:
TF2
CS:Go
Everything else is splintered.
Ballistic Overkill, possibly my current favourite online FPS updated, available in more countries now too
11 January 2017 at 1:08 pm UTC
https://steamdb.info/app/296300/graphs/
11 January 2017 at 1:08 pm UTC
Quoting: jasondaigois the player base really big enough? please tell me before i buy this :-)
https://steamdb.info/app/296300/graphs/
Ballistic Overkill, possibly my current favourite online FPS updated, available in more countries now too
11 January 2017 at 2:36 am UTC
11 January 2017 at 2:36 am UTC
I bought the game but quickly got a refund. I like it a lot but there is a serious problem in the game. When you play a team based match and one team gets the lead - the other team can stay in the safe room and spam nades til time over. It happened many times in my brief time in the game. So I went back to deathmatch til a friend got the game and we tried team based games again and it was being done. Players camping out in the safe room and popping out to kill attackers with nades and going back in.
Perhaps a no camping penalty needs to be implemented.
Perhaps a no camping penalty needs to be implemented.
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