Latest Comments by Alm888
God of War is now on Steam and runs out of the box on Linux with Proton
17 January 2022 at 8:31 am UTC Likes: 2
The developers never intended to sell their game to Linus users. And yes, they will benefit financially from both "Linux gamers" and Open Source technologies. Thanks to Valve propagating Proton™ technology (taking advantage from WINE project), "Linux gamers'" willfulness to pay for a Windows game and one Linux gaming news site author/admin giving the game a spotlight; please note however, he wrote one can buy the game on Steam and Humble Store, not one ought to do so.
P.S. In order to sweeten the medicine I want to remind everyone that a game is not all about code or OS'es. A game is a multimedia product composed of: sound, script, voice acting, level design, visual assets and so on. And most of those have nothing to do with code or Win32 API, so most of the price paid for a Windows game actually goes for artists' work, not OS compatibility.
P.P.S. I personally will never purchase this game. Not even if it goes Linux-native-freeware. Not my cup of vodka.
P.P.P.S. I also do not drink vodka. :)
17 January 2022 at 8:31 am UTC Likes: 2
Quoting: WorMzyOh, whoops, I thought making the game available for purchase on a digital game store meant they meant they wanted people to purchase it. My bad, I clearly misinterpreted their actions. They put the game up on Steam because they wanted people to.. uhhh.. re-evaluate their understanding of renaissance art, or something.Well, yes. They are selling their game on Steam™ (a store) for Windows® (an operating system). And they are quite open about it. It is literary (well, more like graphically) depicted on the store page. And they never made any attempts to enforce their Windows-game onto Linux users.
Quoting: poiuzYou're throwing your money into their pockets like you've got no choice. Clearly you don't care about a Linux port so why should the developers?
Quoting: WorMzyI'm not sure where you got the idea that I'm throwing money into this developer's pockets, but I can assure you that I'm not. No Tux, no bux; as the saying goes. I want developers to support Linux gamers, not just profit from them.You both are right in a way. I don't know why are you arguing.
The developers never intended to sell their game to Linus users. And yes, they will benefit financially from both "Linux gamers" and Open Source technologies. Thanks to Valve propagating Proton™ technology (taking advantage from WINE project), "Linux gamers'" willfulness to pay for a Windows game and one Linux gaming news site author/admin giving the game a spotlight; please note however, he wrote one can buy the game on Steam and Humble Store, not one ought to do so.
P.S. In order to sweeten the medicine I want to remind everyone that a game is not all about code or OS'es. A game is a multimedia product composed of: sound, script, voice acting, level design, visual assets and so on. And most of those have nothing to do with code or Win32 API, so most of the price paid for a Windows game actually goes for artists' work, not OS compatibility.
P.P.S. I personally will never purchase this game. Not even if it goes Linux-native-freeware. Not my cup of vodka.
P.P.P.S. I also do not drink vodka. :)
The Anacrusis appears to run on Linux with Proton but some possible caveats
14 January 2022 at 2:29 pm UTC Likes: 1
Now, if a developer was to officially target Proton™ as a platform and provide full support (from refunds to technical troubleshooting), that would be another song entirely. In this case we would be right to introduce "Proton Game" term. This might still happen, albeit I don't think it would be called that. "Steam Deck Title" is more like it.
14 January 2022 at 2:29 pm UTC Likes: 1
Quoting: scaineBut since I don't own Windows, all Windows games are just Proton games. Maybe that distinction will go away as the Deck releases and matures, but until then, a Proton game (for me) is a Windows game that works on Linux. If it doesn't, I don't care about it at all.I am on developer's POV here. If a developer targets a Windows release and gets revenue from a Windows version, it is a Windows sale, no matter which OS will be used to actually run the software.
Now, if a developer was to officially target Proton™ as a platform and provide full support (from refunds to technical troubleshooting), that would be another song entirely. In this case we would be right to introduce "Proton Game" term. This might still happen, albeit I don't think it would be called that. "Steam Deck Title" is more like it.
The Anacrusis appears to run on Linux with Proton but some possible caveats
14 January 2022 at 5:57 am UTC
14 January 2022 at 5:57 am UTC
Quoting: BlooAlienNice. Another Proton game wishlisted for me.There are no such things as "Proton Games". Only Windows games. This game was developed for Windows™ and for Windows only. :P
Encased, a sci-fi post-apocalyptic RPG to release this 'Fall' with a Linux version
30 December 2021 at 7:19 pm UTC
It would appear they've managed to fix the… *ahem*… "Extension Issue": Some proof
30 December 2021 at 7:19 pm UTC
Quoting: jp>"We have native port..."
What is meant "native" + "port"??
And "Encase.exe" on top panel strongly inspires the hope of the adequacy of these developers. LOL.
It would appear they've managed to fix the… *ahem*… "Extension Issue": Some proof
Well that's a surprise, Project Zomboid's MASSIVE overhaul is out now
20 December 2021 at 2:22 pm UTC
They have complicated things. Now there are three versions: the stable (40.xx), the IWBUMS (41.56) -- this one is outdated, and the "multiplayer beta" (41.6x). The latest one is available only through the optional Galaxy client for quite some time already.
P.S. I am starting to think myself showing up in every news mentioning GOG availability only to inform that it is not the case for Linux to be quite tiresome. How about omitting GOG from the outlets list by default unless manually checked? I think it would be less work that way.
20 December 2021 at 2:22 pm UTC
Quoting: Liam DaweQuoting: Alm888Not on GOG.The 41 series is on GOG just perhaps not the absolute latest patch that only just went out.
They have complicated things. Now there are three versions: the stable (40.xx), the IWBUMS (41.56) -- this one is outdated, and the "multiplayer beta" (41.6x). The latest one is available only through the optional Galaxy client for quite some time already.
P.S. I am starting to think myself showing up in every news mentioning GOG availability only to inform that it is not the case for Linux to be quite tiresome. How about omitting GOG from the outlets list by default unless manually checked? I think it would be less work that way.
Well that's a surprise, Project Zomboid's MASSIVE overhaul is out now
20 December 2021 at 1:31 pm UTC
20 December 2021 at 1:31 pm UTC
Seems no hope for Insurgency: Sandstorm on Steam Deck / Linux
19 December 2021 at 5:40 am UTC
Sincerely yours, Alm888®.
P.S. It is hilarious to see how some "Just Use Proton"™ fans are getting riled up by such a small detail. As if they perceive the notion that Proton™ is a commercial product of a in-for-profit company as something insulting. :)
19 December 2021 at 5:40 am UTC
Quoting: zen_xenoI have not made my nickname a trademark yet. But it would be a wise idea to register it (so no other human being could use it ahead of myself).Quoting: Alm888Proton™
Hey Alm888™, that are you on about with that?
Sincerely yours, Alm888®.
P.S. It is hilarious to see how some "Just Use Proton"™ fans are getting riled up by such a small detail. As if they perceive the notion that Proton™ is a commercial product of a in-for-profit company as something insulting. :)
Seems no hope for Insurgency: Sandstorm on Steam Deck / Linux
17 December 2021 at 2:39 pm UTC Likes: 1
There is a difference between "Works Great With Proton"™ and actual full-fledged support. Providing support means training tech support staff, accepting bug reports, ensuring all future development will not break compatibility (testing patches for Windows and Linux -- double testing of a single product!), offering refunds in case Proton™ compatibility breaks, accepting negative reviews mentioning Linux-specific issues as valid ones and so on.
And now, the question: if providing Proton™ support means so much hassle and a hypothetical developer actually wills to jump into Linux world, shouldn't it be better to just provide a native Linux build in the first place?
And on the other hand, avoiding Proton™ can be actually more beneficial than giving false promises the developer can not hope to fulfill.
17 December 2021 at 2:39 pm UTC Likes: 1
Quoting: libgradevQuotePlease understand however that we would still need to do quite a bit of development work to properly support Linux
Not that I care for this game personally but what development work?! Isn't the whole point that devs don't have to do the heavy lifting Proton does... or are they just saying they cannot be bothered to toggle EAC support on
There is a difference between "Works Great With Proton"™ and actual full-fledged support. Providing support means training tech support staff, accepting bug reports, ensuring all future development will not break compatibility (testing patches for Windows and Linux -- double testing of a single product!), offering refunds in case Proton™ compatibility breaks, accepting negative reviews mentioning Linux-specific issues as valid ones and so on.
And now, the question: if providing Proton™ support means so much hassle and a hypothetical developer actually wills to jump into Linux world, shouldn't it be better to just provide a native Linux build in the first place?
And on the other hand, avoiding Proton™ can be actually more beneficial than giving false promises the developer can not hope to fulfill.
Paradox takes another stab at sorting Surviving Mars newest DLC
9 December 2021 at 6:14 am UTC
The big question is: why a single-player game from "supposedly" DRM-free store (the infamous "GOG") shall require internet connection, telemetry and a Paradox account? It is not the first time "GOG & Paradox" have done this: BATTLETECH also requires Paradox account for some cosmetics to work.
9 December 2021 at 6:14 am UTC
Quoting: WorMzylibcurl-gnutls.so.4 is compiled against GnuTLS, it's not the same as libcurl.so and it's not surprising that you get segfaults if you're masquerading one as the other.It seems you are right. But the fact is… it worked with "Tito" version (1001586) flawlessly (even jumped out of the game to a browser in order to display Paradox webpage with legal stuff).
The big question is: why a single-player game from "supposedly" DRM-free store (the infamous "GOG") shall require internet connection, telemetry and a Paradox account? It is not the first time "GOG & Paradox" have done this: BATTLETECH also requires Paradox account for some cosmetics to work.
Paradox takes another stab at sorting Surviving Mars newest DLC
8 December 2021 at 1:45 pm UTC
8 December 2021 at 1:45 pm UTC
It still segfaults immediately after entering main menu, unless I disable my network connection. It tries to phone home and display Paradox site with legal stuff informing me that I must agree with their "privacy policy" (in other words, agree to hand them over all my personal information), but fails, most probably because the game was compiled against "libcurl-gnutls.so.4" instead of "libcurl.so" and my hot-wiring is not entirely successful (manages to fool the game into launching, but fails to actually deliver if needed).
The pre-previous version (Tito) worked flawlessly.
The pre-previous version (Tito) worked flawlessly.
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