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Latest Comments by Egonaut
vkBasalt, the Vulkan post-processing layer has another new release with new effects
1 December 2019 at 10:25 am UTC

Quoting: TheRiddickAs this project moves forward I'd love to see a in-game popup gui to configure things, that be pretty neat. Nothing too serious thought, reshade's GUI kinda gets crazy at times.

I wish the same, nothing which needs to be done quick, but would be great for later development. It's no fun to find good settings when you have to restart the game all the time.

Valve has now confirmed Half-Life: Alyx, their new VR flagship title
19 November 2019 at 12:43 am UTC

There is not much I have less interest in than VR. Probably the next Valve title after Artefact which will fail, because of not enough possible customers.

Epic Games acquires Quixel with its enormous library of 3D and 2D assets
12 November 2019 at 7:42 pm UTC

Quoting: MohandevirEpic must be thinking that it's a loss of time to implement Vulkan when Proton is doing the job for them...
Vulkan is implemented in Unreal Engine, it's even default API for Linux builds.

NVIDIA have released the stable 440.31 driver update for Linux, plus a new Vulkan beta driver
4 November 2019 at 9:43 pm UTC Likes: 3

Quoting: kaimanIt already lists the 440 driver. *Updating right now ...*

That's still the beta driver (440.26), but should be updated to stable in the next days.

Dying Light has another update with a new enemy and previously exclusive weapons open to everyone
2 October 2019 at 10:09 pm UTC

The crashes happened for a friend on Arch as well, so it's no issue with the distribution. It might have been fixed in a patch, but that must have been in the last 6 months.

Dying Light has another update with a new enemy and previously exclusive weapons open to everyone
2 October 2019 at 6:07 pm UTC Likes: 2

Quoting: Guest
Quoting: Liam Dawe
Quoting: dpanterDid they fix drop attacks?! I hope you tried with bladed weapons? It always worked fine with blunt weapons.
Tried with two different bladed weapons and no issues for me.

It works on nvidia. AMD users often mention this issue, it must be something with mesa.
Here you are wrong, that crashes happened on Nvidia hardware as well. Was enough to attack an enemy with a blade weapon, then the game either crashed directly or was hanging a while, then continue to work for a short while until it eventually crashed.

Can't say anything for the new patch, as I stopped Playing the native Linux build in favour of Proton.

Techland update Dying Light again with a new enemy and new dockets to come
28 August 2019 at 7:11 am UTC

Quoting: GuestNice to see more stuff in one of my favorite games of all time. Really hope Techland will do it right this time and release Dying Light 2 with Vulkan for all platforms preferably, otherwise optimized OpenGL this time!

Techland has no plans for a Linux build, I heard that out of first hand from one of their developers. And yes, they have plans for Stadia, but no Linux. If anyone still believes Stadia would help Linux get more native games.

Interested in Google's Stadia game streaming service? We have a few more details now
20 July 2019 at 4:27 pm UTC Likes: 5

Quoting: GuestIt is always funny to read the random comments.

The team at Google Stadia mentioned that privacy will be “at the user's control".

And you actually believe them? A company which makes money by collecting data? :D

Interested in Google's Stadia game streaming service? We have a few more details now
20 July 2019 at 4:13 pm UTC Likes: 2

Everyone should be alarmed before buying games at Stadia, as the games are in Stadia only and google has a tendency to cancel projects very often. The other reason why I'm not interested in using Stadia is the spying of Google. Usually you would think that they don't use your data, as you are paying, but everything Stadia is connected to their other services, which all spy on you.