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Latest Comments by Cyril
Multiplayer action RPG Transformice Adventures is live on Kickstarter, offering Linux support
7 May 2019 at 8:01 pm UTC Likes: 1

QuoteIt's a minor thing, but I will give them a bonus point for not saying Windows is "PC", they correctly list their platforms. That always makes me happy.

Yes and no.

QuoteA colorful multiplayer action RPG full of mice and dungeons! A new adventure in the world of Transformice on PC, Mac and Linux.
QuoteThe game is set to release on Windows/OSX/Linux and mobile platforms in 2019.
QuoteThe game will first be available on Windows PC, OSX and Linux.

Forager has been a bit of a hit, selling 150K copies on PC and they've released an exciting roadmap
3 May 2019 at 12:47 pm UTC Likes: 1

This game is apparently great, but I'm waiting for a GOG release (or itch?).

Backbone: Prologue, a taster of the full noir-inspired detective adventure to come to Linux later
26 April 2019 at 2:36 pm UTC

In the Steam page's requirements: DirectX: Version 12

I hope they won't "surprisingly" have issues with the Linux port... :S:

Puppygames are making all their games free for Linux, with Basingstoke first
6 March 2019 at 10:18 am UTC Likes: 3

That's huge!
I love this move, and I'm pleased that I bought Basingstoke on GOG at full price day one.
As of now if I buy their other games, it will be on itch.io with a donation, that's guaranteed!

Just imagine if AAA devs would do that, even for a week...

Seriously stylish adventure game Trüberbrook to release March 12th with Linux support
25 February 2019 at 5:57 pm UTC Likes: 3

As a backer of the KS campaign, I'm happy to see that they have kept their promises about Linux release, DRM-Free...
I hope the game will be great too!

OpenMW progresses towards supporting Oblivion, Skyrim and Fallout plus shadows are back
22 February 2019 at 9:13 pm UTC

Quoting: Scoopta
Quoting: Cyril
Quoting: Scoopta
Quoting: Cyril
Quoting: Scoopta
Quoting: CyrilHoly fuck!
When the time comes to get a fully playable Skyrim with this, i hope for a GOG release of the game.
That's not how OpenMW works. It's not a game, just an engine which is freely available however you have to have an original copy of the game as well for all the assets. With Morrowind I install the openmw package and go through setup, it asks me for the game disk and then it installs the assets from the original disk. You can also have it use an existing install folder if you got the game through steam. Point is it's not a game and will never be released like one.

I know that, I didn't say that "it was a game". And I already used OpenMW with my GOG copy of Morrowind (and the DVD release too).
When I said "with this", I was thinking about this principle, a open source cross-platform engine.
And I'm still hoping for a GOG release of Skyrim.
Sorry for being misunderstood.
I'd be surprised if a GOG release of Skyrim were to happen but maybe. Honestly I don't really see the appeal of GOG but that's just me.

I like GOG but that's not the reason. I said a GOG release because all previous Elder Scrolls games are there, and right now Skyrim doesn't have a DRM-Free release.
Any DRM-Free release of the game would be nice (out of Steam I hope), but I think they would release it on GOG in first mind.
I don't think they would release it on Humble Bundle or "worst" itch.io... ^_^
To be honest, given the fact that the skyrim DVD is just a steam installer and activation key and doesn't even contain the full game I would be really surprised to see them release a DRM free version.

Fair point you're right, is there any case of another game released like that and released later on DRM-free?
Right now I don't have examples. :S:

OpenMW progresses towards supporting Oblivion, Skyrim and Fallout plus shadows are back
22 February 2019 at 4:20 pm UTC

Quoting: Scoopta
Quoting: Cyril
Quoting: Scoopta
Quoting: CyrilHoly fuck!
When the time comes to get a fully playable Skyrim with this, i hope for a GOG release of the game.
That's not how OpenMW works. It's not a game, just an engine which is freely available however you have to have an original copy of the game as well for all the assets. With Morrowind I install the openmw package and go through setup, it asks me for the game disk and then it installs the assets from the original disk. You can also have it use an existing install folder if you got the game through steam. Point is it's not a game and will never be released like one.

I know that, I didn't say that "it was a game". And I already used OpenMW with my GOG copy of Morrowind (and the DVD release too).
When I said "with this", I was thinking about this principle, a open source cross-platform engine.
And I'm still hoping for a GOG release of Skyrim.
Sorry for being misunderstood.
I'd be surprised if a GOG release of Skyrim were to happen but maybe. Honestly I don't really see the appeal of GOG but that's just me.

I like GOG but that's not the reason. I said a GOG release because all previous Elder Scrolls games are there, and right now Skyrim doesn't have a DRM-Free release.
Any DRM-Free release of the game would be nice (out of Steam I hope), but I think they would release it on GOG in first mind.
I don't think they would release it on Humble Bundle or "worst" itch.io... ^_^

OpenMW progresses towards supporting Oblivion, Skyrim and Fallout plus shadows are back
21 February 2019 at 10:09 pm UTC Likes: 2

Quoting: Scoopta
Quoting: CyrilHoly fuck!
When the time comes to get a fully playable Skyrim with this, i hope for a GOG release of the game.
That's not how OpenMW works. It's not a game, just an engine which is freely available however you have to have an original copy of the game as well for all the assets. With Morrowind I install the openmw package and go through setup, it asks me for the game disk and then it installs the assets from the original disk. You can also have it use an existing install folder if you got the game through steam. Point is it's not a game and will never be released like one.

I know that, I didn't say that "it was a game". And I already used OpenMW with my GOG copy of Morrowind (and the DVD release too).
When I said "with this", I was thinking about this principle, a open source cross-platform engine.
And I'm still hoping for a GOG release of Skyrim.
Sorry for being misunderstood.

OpenMW progresses towards supporting Oblivion, Skyrim and Fallout plus shadows are back
21 February 2019 at 4:33 pm UTC

Holy fuck!
When the time comes to get a fully playable Skyrim with this, i hope for a GOG release of the game.

Just over a year after the last main release, Wine 4.0 is officially here
23 January 2019 at 10:17 pm UTC

So now Wine can handle most of the "modern" games with Vulkan support?
What's the point to use DXVK?
In which case DXVK is better than Wine 4 and vice versa?
Maybe I didn't understand something.

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