Latest Comments by scaine
Ars slams SteamOS over issues with a single machine and a 4K monitor
28 January 2016 at 7:28 pm UTC
Not even journalism. Hugely disappointing to see Ars tarred with this. Had such respect for them in years gone by.
28 January 2016 at 7:28 pm UTC
Quoting: GuestGaming journalism :D
Not even journalism. Hugely disappointing to see Ars tarred with this. Had such respect for them in years gone by.
Garry Newman of Rust and Garry's Mod regrets supporting Linux
28 January 2016 at 7:18 pm UTC Likes: 2
I didn't see a character attack? The editorial points out prior attitudes expressed by the developer and if that sounds like a character assassination, it's because Garry has a terrible prior record regarding expressing his feelings about this small portion of his paying customers.
Let's be clear here - this article doesn't "add" anything. It's reports on Garry's already public statements. Considering the editorial in question is by a paying customer, I'd say the tone was remarkably calm. This article isn't the catalyst here. Garry does that bit all by himself.
But this is the bit that really gets my goat (and love the irony that he says thsi right after "I'm not trolling" ). Garry says:
Let's read that again, because it's so true. "We get shit because we don't properly support Linux". So we're somehow, in the eyes of Facepunch, expected to
a) Pay the same as Windows customers; but
b) Suck up an inferior experience regardless, because Facepunch IN THEIR OWN WORDS can't be bothered to properly support Linux.
Unbelievable.
28 January 2016 at 7:18 pm UTC Likes: 2
Quoting: reaVerYou attacked the characteristics of the author rather than his opinion or the basis of his opinion. While according to the disagreement pyramid, it is not namecalling, the explanatory note explains it may as well be. It doesn't constitute to the argument in one way or another and will only validate him (at least to himself).
I didn't see a character attack? The editorial points out prior attitudes expressed by the developer and if that sounds like a character assassination, it's because Garry has a terrible prior record regarding expressing his feelings about this small portion of his paying customers.
Quoting: reaVerI'm not going to defend the guy for what he has said, but as a company employee I've also had my experiences with a very hostile GNU community. You adding to this, will not help in the slightest. I can understand you're passionate about the platform and the direction it has been going into. But occasionally; just calm down a little.
Let's be clear here - this article doesn't "add" anything. It's reports on Garry's already public statements. Considering the editorial in question is by a paying customer, I'd say the tone was remarkably calm. This article isn't the catalyst here. Garry does that bit all by himself.
But this is the bit that really gets my goat (and love the irony that he says thsi right after "I'm not trolling" ). Garry says:
QuoteWe get shit because we don't properly support linux because it makes up less than 1% of our audience. We get a lot of negativity from the linux community because we don't spend as much time testing on it as we do on Windows.
Let's read that again, because it's so true. "We get shit because we don't properly support Linux". So we're somehow, in the eyes of Facepunch, expected to
a) Pay the same as Windows customers; but
b) Suck up an inferior experience regardless, because Facepunch IN THEIR OWN WORDS can't be bothered to properly support Linux.
Unbelievable.
Garry Newman of Rust and Garry's Mod regrets supporting Linux
28 January 2016 at 10:25 am UTC Likes: 6
I disagree. That would just be positive reinforcment. I like how this site shows the good and bad in a (mostly) neutral light. I say mostly, because there are occasional editorials, and that's what editorials are for. Opinion.
As for Garry, he got £1 of my money for Garry's Mod on a winter sale about 8 years ago and I haven't touched anything by him or Facepunch since. He's made it clear over and over that he has blinkers only for Windows and nothing else matters. Facepunch is all about the money and while many will argue that all businesses are, there has be room for ethics, corporate responsibility and positive culture - Facepunch has shown a scarcity of all three.
That doesn't make me toxic, by the way. I'm simply avoiding a shitty company who make shitty products.
28 January 2016 at 10:25 am UTC Likes: 6
Quoting: GuestStuff like this belongs on the forums. GOL front page should be about the good stuff coming to Linux.
I disagree. That would just be positive reinforcment. I like how this site shows the good and bad in a (mostly) neutral light. I say mostly, because there are occasional editorials, and that's what editorials are for. Opinion.
As for Garry, he got £1 of my money for Garry's Mod on a winter sale about 8 years ago and I haven't touched anything by him or Facepunch since. He's made it clear over and over that he has blinkers only for Windows and nothing else matters. Facepunch is all about the money and while many will argue that all businesses are, there has be room for ethics, corporate responsibility and positive culture - Facepunch has shown a scarcity of all three.
That doesn't make me toxic, by the way. I'm simply avoiding a shitty company who make shitty products.
Torment: Tides of Numenera launches in Early Access without Linux support, coming much later
27 January 2016 at 12:05 pm UTC
27 January 2016 at 12:05 pm UTC
I backed this in March 2013 for $20 (let's be generous and say £15). It was expected delivery for Dec 2014. So, already a year beyond their earliest estimation, it's entering early access for £31.
As Keyrock notes then, as long as it launches for Linux on day 1, I'm not fussed about this move. I didn't pay for beta access, so I shouldn't be hollering for it now. But as always, the lack of Linux support in their Early-Access period leads me to believe that Linux could be lumbered with bugs already squashed on the EA platform of choice, Windows.
Time will tell, I suppose.
As Keyrock notes then, as long as it launches for Linux on day 1, I'm not fussed about this move. I didn't pay for beta access, so I shouldn't be hollering for it now. But as always, the lack of Linux support in their Early-Access period leads me to believe that Linux could be lumbered with bugs already squashed on the EA platform of choice, Windows.
Time will tell, I suppose.
Vagante, a nifty-looking platformer with permadeath, available on Linux
25 January 2016 at 5:20 pm UTC
25 January 2016 at 5:20 pm UTC
I think in XCom it was called Iron Man mode or something like that. I had a friend who played the whole game in this mode, losing only one character from his squad throughout, until he got to the final battle and lost the whole squad. He was slightly traumatised!
Vagante, a nifty-looking platformer with permadeath, available on Linux
25 January 2016 at 1:25 pm UTC Likes: 3
You must just be new to Rogue-like games, maybe? Permadeath is a well established term. In permadeath games, your character only has one life and while you can save your progress in the game from session to session, you can't create "backup" saves. If you die, you start again with a new character.
Popular permadeath games - FTL, Tales of Maj'Eyal (although it supports a non-permadeath mode too), Teleglitch, Don't Starve, Binding of Isaac. And some games offer permadeath modes too, such as XCom.
25 January 2016 at 1:25 pm UTC Likes: 3
Quoting: GuestQuoting: TheBossQuoting: GuestWhat do you mean by "with permadeath"? If I die in game, I have to buy game again to play it? :D
Was that a genuine question? It means you have to start all over again.
What do you mean "genuine question"? If you start all over again, it is not permadeath :D IMO you should not be able to play after you fail. Now that would be a permadeath... This I would call "lack of save function"
You must just be new to Rogue-like games, maybe? Permadeath is a well established term. In permadeath games, your character only has one life and while you can save your progress in the game from session to session, you can't create "backup" saves. If you die, you start again with a new character.
Popular permadeath games - FTL, Tales of Maj'Eyal (although it supports a non-permadeath mode too), Teleglitch, Don't Starve, Binding of Isaac. And some games offer permadeath modes too, such as XCom.
Codeweavers CrossOver 15.0.1 is now available
14 January 2016 at 12:30 pm UTC Likes: 1
I'm the same. I originally "objected" to it because of the worry that developers would just continue to target Windows and expect the Linux gamers to muck around in Wine until we got a stable'sh experience. That's clearly not been the case though and Wine plays an important role in crossing the bridge to older software (and of course, allowing non-game Windows-only software to run as close to natively as possible in Linux).
I bought Crossover a couple of years ago to play Planescape Torment, but the fact that it's an annual subscription put me off renewing.
14 January 2016 at 12:30 pm UTC Likes: 1
QuoteI have somewhat relaxed about my stance on Wine in recent years, and I think it's a really useful bit of software. There are plenty of games that will probably never, ever come to Linux and it's useful to not have to give up things you love.
I'm the same. I originally "objected" to it because of the worry that developers would just continue to target Windows and expect the Linux gamers to muck around in Wine until we got a stable'sh experience. That's clearly not been the case though and Wine plays an important role in crossing the bridge to older software (and of course, allowing non-game Windows-only software to run as close to natively as possible in Linux).
I bought Crossover a couple of years ago to play Planescape Torment, but the fact that it's an annual subscription put me off renewing.
Homefront: The Revolution aiming for a day-1 Linux & SteamOS release on May 20th
12 January 2016 at 1:44 pm UTC Likes: 1
12 January 2016 at 1:44 pm UTC Likes: 1
Looks amazing. Insta-buy for me. Putting this on my calendar right now.
XCOM 2 is starting to look mighty interesting
11 January 2016 at 8:21 am UTC
From another play-through I saw (Total Biscuit), the timers are turn-based. Very like the "defuse the bomb" missions from the first game.
Can't wait for this, but been stung too often to pre-order. It's a day-one purchase for me and I'll put up with the lengthy download times happily.
11 January 2016 at 8:21 am UTC
Quoting: EikeBut we're talking about turn "timers", not, ermm... real-time timers, right?
From another play-through I saw (Total Biscuit), the timers are turn-based. Very like the "defuse the bomb" missions from the first game.
Can't wait for this, but been stung too often to pre-order. It's a day-one purchase for me and I'll put up with the lengthy download times happily.
Natural Selection 2 has a major update, the Linux experience is quite terrible
6 January 2016 at 6:03 pm UTC Likes: 1
6 January 2016 at 6:03 pm UTC Likes: 1
I really tried to get into this about a year or so ago, but gave up in the end. Loading was too slow and if you don't get a decent commander, it's just a bunch of soldiers running around being mowed down relentlessly. The aliens left me a bit cold too.
Insurgency is where it's at for me at the moment.
Insurgency is where it's at for me at the moment.
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