Latest Comments by scaine
Puppy Games Aren't Impressed With Linux Sales (UPDATED)
9 September 2014 at 8:45 pm UTC Likes: 1
Well, Cas, you're good at calling the facts out but you don't seem as eager to hear a few read back to you. The games just aren't worth £7 today.
That's not a 'bad' assessment of the game, it's just how the market has shaped up. There are better ways to spend that kind of money.
As I said earlier, I liked your view point and I loved RotT. I hope it works out for you.
And if you ditch Linux, well that's a hard choice only you can make. But I only use Linux and I want to play your next game. You know, unless it's a Joust remake. :)
9 September 2014 at 8:45 pm UTC Likes: 1
Quoting: princecSame old crap hmm. I get to read this every day - lucky me. You tell people the facts and you get rewarded with vitriol, dismissal, insult, rudeness, genius business insights, and almost pathologically deliberate misunderstanding.
Perhaps we'll stop bothering with Linux support after all; it seems that the financials are backed up by general opinion, no?
Well, Cas, you're good at calling the facts out but you don't seem as eager to hear a few read back to you. The games just aren't worth £7 today.
That's not a 'bad' assessment of the game, it's just how the market has shaped up. There are better ways to spend that kind of money.
As I said earlier, I liked your view point and I loved RotT. I hope it works out for you.
And if you ditch Linux, well that's a hard choice only you can make. But I only use Linux and I want to play your next game. You know, unless it's a Joust remake. :)
Puppy Games Aren't Impressed With Linux Sales (UPDATED)
9 September 2014 at 7:20 pm UTC Likes: 1
He didn't. He (they) treated their customers as best they could. And it didn't work out for them. After the fact, this blog post explains why.
Your hope is granted, but the lesson wasn't "client is king" or "the customer is always right". The lesson was simply that the games he loved making didn't resonate with the available markets.
He was talking plainly in that blog post and I appreciate that. He wasn't attacking us subjectively, he was laying down how the industry screwed him over very objectively. I hope he has learned from that and comes back even stronger. I just hope the next game isn't a Joust clone...
9 September 2014 at 7:20 pm UTC Likes: 1
Quoting: Hyeron<snip>
But that's no way to treat a goddamn customer.
He didn't. He (they) treated their customers as best they could. And it didn't work out for them. After the fact, this blog post explains why.
Quoting: HyeronI hope he learns that lesson. The hard, harsh, brutal, financial way.
Your hope is granted, but the lesson wasn't "client is king" or "the customer is always right". The lesson was simply that the games he loved making didn't resonate with the available markets.
He was talking plainly in that blog post and I appreciate that. He wasn't attacking us subjectively, he was laying down how the industry screwed him over very objectively. I hope he has learned from that and comes back even stronger. I just hope the next game isn't a Joust clone...
Puppy Games Aren't Impressed With Linux Sales (UPDATED)
9 September 2014 at 4:20 pm UTC Likes: 3
Like... whateva! :)
Did you read the blog post about customers being worthless? Because it's really not what he says. Well, he does, but he has good, extremely valid reasons for saying so (spoiler - it's true. Individually, we're worth pennies - mouthy, aggresive, self-entitled pennies at that).
And for people saying that their games are bland and worthless - that's not tue and not quite what I said. The first (on Steam anyway) was Revenge of the Titans, and it's excellent. It's just that it's been overtaken a bit by modern tower defence. The others are extremely high quality, but just not my cup of tea. The world didn't need a Space Invaders clone, for example, no matter how wonderfully colourful and slick it is.
They're great devs, with some lovely work, but the model hasn't worked for them. Fair enough. They still seem to love doing it, they've retained a (dry) sense of humour about it and they're still committed to bringing the Linux Love.
I think they should be cut some slack.
And I think they should reduce the base cost of their games. Or something. Because they don't seem to be making money right now.
9 September 2014 at 4:20 pm UTC Likes: 3
Quoting: HyeronOh, you mean ANOTHER demeaning comment from the SAME devs that complained about their customers being basically worthless pieces of s... about two weeks ago? The SAME devs that belittled and mocked Kot in Action a few years back?
Color me surprised.
Not.
These guys need to go away. Like, ASAP.
Like... whateva! :)
Did you read the blog post about customers being worthless? Because it's really not what he says. Well, he does, but he has good, extremely valid reasons for saying so (spoiler - it's true. Individually, we're worth pennies - mouthy, aggresive, self-entitled pennies at that).
And for people saying that their games are bland and worthless - that's not tue and not quite what I said. The first (on Steam anyway) was Revenge of the Titans, and it's excellent. It's just that it's been overtaken a bit by modern tower defence. The others are extremely high quality, but just not my cup of tea. The world didn't need a Space Invaders clone, for example, no matter how wonderfully colourful and slick it is.
They're great devs, with some lovely work, but the model hasn't worked for them. Fair enough. They still seem to love doing it, they've retained a (dry) sense of humour about it and they're still committed to bringing the Linux Love.
I think they should be cut some slack.
And I think they should reduce the base cost of their games. Or something. Because they don't seem to be making money right now.
Chivalry: Medieval Warfare coming to Linux soon
9 September 2014 at 11:47 am UTC Likes: 3
God loves a bargain... but you do no-one except yourself any favours if you buy this before its release. If the developer ported themselves, they'll not see your purchase as a Linux purchase and be disheartened from future development. If the developers outsourced to a thirdparty, that thirdparty is relying on sales AFTER the port is released to make their money.
9 September 2014 at 11:47 am UTC Likes: 3
Quoting: chrisqThe game is 80% off on gamersgate right now and for 2 more days.
God loves a bargain... but you do no-one except yourself any favours if you buy this before its release. If the developer ported themselves, they'll not see your purchase as a Linux purchase and be disheartened from future development. If the developers outsourced to a thirdparty, that thirdparty is relying on sales AFTER the port is released to make their money.
Puppy Games Aren't Impressed With Linux Sales (UPDATED)
9 September 2014 at 11:33 am UTC Likes: 3
9 September 2014 at 11:33 am UTC Likes: 3
Well, I seem to be a minority here. I thought his twitter "whine" was quite humorous, particularly in the context of his blog-based rants. He certainly couldn't have meant it in a whiney way. Not after you read the blog.
And those blog posts are excellent. The only point I'd make, that Cas won't like to hear, is that I would have struggled to ever pay $20 for Revenge of the Titans and I would have struggled to pay even $3 for any of the rest. So his point about 90% coupons might right, but it's right for a reason - their games aren't worth full price.
Well, actually, RotT is excellent. It's deep, innovative, difficult, beautiful, smooth, varied and funny. At least, when it released (2010) it was beautiful and innovative - it's looking a bit jaded now, right enough and TD is dime a dozen.
But the rest? A Paradroid clone, a Robotron clone and a Space Invaders clone, all done in the RotT art style. You might throw them a dollar on Google Play, but the only reason I own them is because of Humble Bundle.
So, the truth cuts both ways, I think. Cas and Chaz are still trying to punt their games at $10! Ten dollars for a Space Invaders clone? It's just ridiculous.
And those blog posts are excellent. The only point I'd make, that Cas won't like to hear, is that I would have struggled to ever pay $20 for Revenge of the Titans and I would have struggled to pay even $3 for any of the rest. So his point about 90% coupons might right, but it's right for a reason - their games aren't worth full price.
Well, actually, RotT is excellent. It's deep, innovative, difficult, beautiful, smooth, varied and funny. At least, when it released (2010) it was beautiful and innovative - it's looking a bit jaded now, right enough and TD is dime a dozen.
But the rest? A Paradroid clone, a Robotron clone and a Space Invaders clone, all done in the RotT art style. You might throw them a dollar on Google Play, but the only reason I own them is because of Humble Bundle.
So, the truth cuts both ways, I think. Cas and Chaz are still trying to punt their games at $10! Ten dollars for a Space Invaders clone? It's just ridiculous.
New Humble Weekly Bundle (5 Linux Games Out Of 7)
5 September 2014 at 11:58 am UTC Likes: 4
Yep, agreed. But they do still do decent work for charity. They're just not relevant any more as a Linux advocate. When you reduce their entire hook to "charity" instead of "charity, Linux, DRM-free", then I'd rather give my games money to GoG and keep my monthly charity payments as they are - relevant to me, and not chosen by a reseller in another country.
5 September 2014 at 11:58 am UTC Likes: 4
Quoting: KristianThe distinction between Indie bundles and other bundles as regards DRM-free and cross platform policies is an artificial distinction invented after the fact as a rationalization.
Yep, agreed. But they do still do decent work for charity. They're just not relevant any more as a Linux advocate. When you reduce their entire hook to "charity" instead of "charity, Linux, DRM-free", then I'd rather give my games money to GoG and keep my monthly charity payments as they are - relevant to me, and not chosen by a reseller in another country.
New Humble Weekly Bundle (5 Linux Games Out Of 7)
5 September 2014 at 6:39 am UTC
5 September 2014 at 6:39 am UTC
Am on mobile and can't be bothered checking, but isn't this a weekly Bundle? Why is everyone banging on about cross platform?
Only the Humble Indie bundles made a big deal of cross platform.
Still think it's a shame they devalued that brand by branching into all these 'conflicting values' models, but they are a business and they do raise money for charity.
Only the Humble Indie bundles made a big deal of cross platform.
Still think it's a shame they devalued that brand by branching into all these 'conflicting values' models, but they are a business and they do raise money for charity.
Costume Quest 2 Pre-orders Open, Linux From Day 1
3 September 2014 at 5:23 pm UTC Likes: 1
3 September 2014 at 5:23 pm UTC Likes: 1
I absolutely loved the first game - played it the week before and week during Halloween - 2011 or 2012, I think. Got it free on Playstation+ but I've pre-ordered the sequel based on that experience.
It's childish, simple, but great fun. Don't get all super-hyped, or worked up over it, basically.
It's childish, simple, but great fun. Don't get all super-hyped, or worked up over it, basically.
Borderlands 2 Also Looks Like It's Coming To Linux, UPDATE: Confirmed
2 September 2014 at 7:50 pm UTC Likes: 1
2 September 2014 at 7:50 pm UTC Likes: 1
It's REAL!!! Goddam. I'm buying a copy for a friend and I'll be having all the DLC, thankyouverymuch. Absolutely superb news.
Borderlands 2 Also Looks Like It's Coming To Linux, UPDATE: Confirmed
2 September 2014 at 6:10 pm UTC Likes: 2
2 September 2014 at 6:10 pm UTC Likes: 2
That would make me a very happy gamer. I´ve already sunk a fair bit of time into both titles at the start of 2013 when I still had a Windows partition. They´re pretty superb shooters.
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