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Latest Comments by scaine
The Funding Crowd 24 (Nov 15th-24th)
27 November 2013 at 9:44 pm UTC

Scraps looks good, definitely. Could be a contender for a Gem in the next issue and it's already on the WIKI (likely courtesy of Lurker or Muntedefems). Sadly, I can't pledge because the NZ payment system doesn't support Paypal, but that wouldn't stop me writing it up if makes the nomination process. It's got 20 days to run still, so it's definitely a candidate!

Ascendant, a 2.5D Roguelike Brawler
25 November 2013 at 9:53 pm UTC

This is one of our Gems in the Funding Crowd #24 which should be released shortly, so we've had our thunder stolen a bit here! Not to worry though, it's a cracking looking game and I'm sure the devs won't mind us mentioning it twice!

Rage Under Wine, How It Performs
25 November 2013 at 9:51 pm UTC

Yep, pretty sad Carmack gave it up like that. I have zero interest in wine personally - even well packaged wine games like Limbo use an absolutely unacceptable amount of CPU on my laptop while Trine heats it up less, doing more. I'm not a fan of it.

Dead Sky Steam Release Slated For Today
24 November 2013 at 10:52 am UTC

It's getting panned on the Steam forums, which is a huge shame, as this had a lot of promise. I'm not sure if I'll be splashing the cash on this one just yet. Gutted though, cos I was right up for this one.

GOL Cast: Exploring Lovecraftian Dungeons in Eldritch
21 November 2013 at 7:33 pm UTC

Nice one, Samsai. I just coughed for Delver yesterday and it's a similar title. I might have to go for this one too. It looks a little more polished than the Early Access one I bought!

Nuclear Dawn RTS/FPS Linux Beta Is A Go For Launch
20 November 2013 at 6:23 pm UTC

Quoting: Quote from Cheeseness
Quoting: Quote from Half-ShotThe devs seem very on the ball so a couple of days maximum.
Don't let the bugs stop you from buying it, its so close to working.

At the very least, if you're concerned, don't let beta bugs stop you from buying it once the Linux version is released :D

Yep, this. I don't tend to buy anything that doesn't have the tux logo on it now. Although I do make exceptions for a good beta. Shame I'm busy tonight and I'll be writing up the Funding Crowd tomorrow (and possibly Friday, since I have a busy weekend coming up), so I'll wait for the full release on this one! Looks great though.

Help Improve OpenGL Support In Mesa Drivers
18 November 2013 at 7:53 pm UTC

A slight clarification too - OpenGL does have "source", so it's not that OpenGL is not open source. It's how you go about living up the OpenGL specification that's important. The proprietary implementations are quite advanced, so they get to say "Supports OpenGL 4.3" or whatever. However the open source implementation, Mesa, is lagging a little bit behind.

Well, a lot behind, really!

The Funding Crowd 23.1 (Nov 13th - Nov 17th)
18 November 2013 at 7:42 pm UTC

Yep, until Unreal add support for Linux to their engine, I'll usually refuse to write about any game that uses it. I'd like to see those devs pressure Unreal to provide that support, or take their business elsewhere, but it seems we're not quite at that tipping point yet! :)

Surprising though. Even Crysis appear to be buckling under the Linux pressure, and Unity is mopping up, so I think it's only a matter of time until all these Windows-only (or heavily Windows-focussed) engines sort it out.

The Funding Crowd 23.1 (Nov 13th - Nov 17th)
18 November 2013 at 6:12 pm UTC

Quoting: Quote from q4aDon't forget to add After Reset RPG to the next Funding Crowd.

It's going to be one of the few Biggies in Funding Crowd #24, q4a, definitely. It looks great and I'll hopefully be writing it up shortly. Sadly, it's also off to a really, horribly slow start and none of the predictors are giving it much hope! :'(

A lot of the big projects are suffering actually. Raindrop failed, The Mandate is struggling, 7th Guest 3, Dino Run 2, Dragons of Elanthia. I dunno if it's just the run up the Christmas season or what, but some of these titles should be run away successes and it's just not happening for some reason.

Halfway Futuristic Turn Based Strategy New Video
18 November 2013 at 6:04 pm UTC

That rambling 13 minute abomination is nearly enough to put you off this game! It's 2 minutes before they get past the logo and while I appreciate that English isn't their first language, I can't listen to that many "ums" before I turn off.

However, they have a great blog (http://robotality.com/blog/) and I just cannot WAIT for this to be released. If you want to know why, I think you're better off looking at the original, no nonsense alpha gameplay video they shot back in September than bore yourself silly with that one.