Latest Comments by scaine
Battle Worlds: Kronos Strategy Game Has A New Video
11 September 2013 at 8:27 am UTC
11 September 2013 at 8:27 am UTC
I just played the first mission of this on Sunday there. It's absolutely brilliant so far. There are still some placeholders, and some minor things I don't like (such as enemy units looking very much like your own units - needs some kind of colour differentiation), but no - it's brilliant.
It's Advance Wars mashed with Uniwar with a little bit of Dune thrown in. Superb.
It's Advance Wars mashed with Uniwar with a little bit of Dune thrown in. Superb.
GOL Cast: Lock and Load Loads of Weapons in Moon Rift
10 September 2013 at 6:13 pm UTC
10 September 2013 at 6:13 pm UTC
Reminds me a little of Shoot Many Robots on Steam (Windows-only). Shaping up nicely, but if I'm being honest I'm getting a bit bored with the whole SMR and Awesomenauts thing. Plus, it'll have to be better than Shank, and that's a tall order!
One to keep an eye on though. Almost a Borderlands style array of weapon stats in there!
One to keep an eye on though. Almost a Borderlands style array of weapon stats in there!
Nuclear Dawn Will Come To Linux After All, Thanks To Valve
10 September 2013 at 3:03 pm UTC
Yeah, I need a co-op buddy for the multiplayer! I'm scaine on Steam if you want to friend me.
Oh, and Cheese - yeah, I've commented on the "Alien Swarm for Linux" thread on Steam. Two chances of that happening though, Jack and shit. And Jack's left town. :)
10 September 2013 at 3:03 pm UTC
Quoting: QantouriscQuoting: Quote from scainePortal 2? I'm gagging to play Portal 2 again... :)
When you do, want to be my CO-bot, still have multiplayer to complete :)
Yeah, I need a co-op buddy for the multiplayer! I'm scaine on Steam if you want to friend me.
Oh, and Cheese - yeah, I've commented on the "Alien Swarm for Linux" thread on Steam. Two chances of that happening though, Jack and shit. And Jack's left town. :)
Nuclear Dawn Will Come To Linux After All, Thanks To Valve
10 September 2013 at 12:18 pm UTC
10 September 2013 at 12:18 pm UTC
I appreciate that this is Valve we're talking about, but has there ever been an indication made public about the availability of CS:GO or Portal 2? I'm gagging to play Portal 2 again... :)
Nuclear Dawn Will Come To Linux After All, Thanks To Valve
10 September 2013 at 6:51 am UTC
Yep, awesome work, Cheese. I'd never have even thought to put these two in touch so directly. You kind of assume that that level of communication is already taking place!
10 September 2013 at 6:51 am UTC
Quoting: CheesenessI'm super proud to have played a role in this (even if it was only as a messenger) and I can't wait to play ND with you all at some stage in the future :D
Yep, awesome work, Cheese. I'd never have even thought to put these two in touch so directly. You kind of assume that that level of communication is already taking place!
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
10 September 2013 at 6:48 am UTC
I've enjoyed this discussion, although it's drifted off topic a fair bit.
Same reason as GoG then : "Unfortunately, due to the number of versions of Linux, we are not able to support any of them as far as we wanted to"
Surprising that a myth like that is prevalent. Do they really care about the number of distros, or does it come back to packaging?
10 September 2013 at 6:48 am UTC
Quoting: HamishNot to be rude, but will you people shut up? I am getting a little sick of being inundated with email notifications. Plus you do not seem to be going anywhere in your arguments, as each comes from a different perspective with each not really being right or really being wrong.Easily fixed, Hamish - just click on your "User CP", on the right hand side click "Article Subscriptions", then unsubscribe from the ones causing you spam. There's also an unsubscribe quick link in every email you're sent.
Plus, after all the resentment shown against gog over this by some people, you think they would have stopped talking about them by now.
I've enjoyed this discussion, although it's drifted off topic a fair bit.
Quoting: ShmerlOn related note, an answer from CDPR about their view on porting their games to Linux (you might need to translate that - see reply from Karolina_Gnaś_IR, 25.06.2013 / 13:48). That's for sure sounds like a brush-off answer to me, and not a serious position on this matter.
Same reason as GoG then : "Unfortunately, due to the number of versions of Linux, we are not able to support any of them as far as we wanted to"
Surprising that a myth like that is prevalent. Do they really care about the number of distros, or does it come back to packaging?
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
9 September 2013 at 7:13 pm UTC
It doesn't solve problems that distros have?? It solved two crucial problems that all distros have :
1. Packaging later versions of something outside of your distros landscape. PPAs fix that to a certain extent in Ubuntu, but it's a pain if you have too many and there are some things you actually don't want constant updates on. Autopackage offered this. It offered back in 2006 when Ubuntu was tethered to Firefox because of Gecko dependencies in multiple other packages, which meant that you couldn't update Firefox without updating your whole distro. Even in LTS!
2. Crap uptake from resellers because they have to support at least three methods of packaging - apt, rpm and tarball for the rest. And tarballs are shit - you have to extract them after download, make stuff executable, create system shortcuts, different people put them in different places making support a nightmare. Debs and rpms solve some of that but they're two separate systems, so again, not a solution. Autopackage was that solution. One of a few actually, but the one that seemed to have the most (ha!) momentum.
So basically: backlash. No one touches it. Project dies.
I started this thread resenting GoG for not trying hard enough. Now, thanks to all this dredging up past pain and seeing the same attitudes prevalent today as 7 years ago, I actually understand why they want to stay clear of linux. Unless you're launching on Desura or Steam, getting your game to the masses is a hot mess.
9 September 2013 at 7:13 pm UTC
Quoting: berarmaI've read them and that's why I say the idea is flawed. This project can't/shouldn't be forced on distros. It doesn't matter how much user communities want it, it has to be done out of the distro for obvious reasons. It doesn't solve a problem distros have but it would create a lot, don't you see why distro developers don't like the idea?Forced on distros? No-one was forcing the distros to do anything. It was the distros communities that killed this project, it was the communities that refused to use it. Uptake was nil.
Bundling your libraries with your game isn't hard, it's a lot easier than anything you've proposed, no need for a new packaging system, no need for a new executable file format. All games distributed for any system already do that to a certain extent, so what's the problem? None, now bundle your games with the libraries they need.
They don't do it because they don't care, it's not because it's hard or impossible. It's the easiest, most feasible and standard solution.
It doesn't solve problems that distros have?? It solved two crucial problems that all distros have :
1. Packaging later versions of something outside of your distros landscape. PPAs fix that to a certain extent in Ubuntu, but it's a pain if you have too many and there are some things you actually don't want constant updates on. Autopackage offered this. It offered back in 2006 when Ubuntu was tethered to Firefox because of Gecko dependencies in multiple other packages, which meant that you couldn't update Firefox without updating your whole distro. Even in LTS!
2. Crap uptake from resellers because they have to support at least three methods of packaging - apt, rpm and tarball for the rest. And tarballs are shit - you have to extract them after download, make stuff executable, create system shortcuts, different people put them in different places making support a nightmare. Debs and rpms solve some of that but they're two separate systems, so again, not a solution. Autopackage was that solution. One of a few actually, but the one that seemed to have the most (ha!) momentum.
So basically: backlash. No one touches it. Project dies.
I started this thread resenting GoG for not trying hard enough. Now, thanks to all this dredging up past pain and seeing the same attitudes prevalent today as 7 years ago, I actually understand why they want to stay clear of linux. Unless you're launching on Desura or Steam, getting your game to the masses is a hot mess.
Nuclear Dawn Will Come To Linux After All, Thanks To Valve
9 September 2013 at 4:18 pm UTC
9 September 2013 at 4:18 pm UTC
Not sure I'd never heard of this game before (I played a LOT of FPS tactical games like BF2 and PlanetSide2 on windows, and now Natural Selection on linux).
This looks superb and if they're launching on linux, I'm in.
This looks superb and if they're launching on linux, I'm in.
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
9 September 2013 at 4:08 pm UTC
Read the slides there on AutoPackage - by far the biggest problem was that distros didn't care. In fact, I remember Autopackage when it was being touted in 2005/2006 - it wasn't that distros didn't care. In fact, the distros (or at least the communities around the distros) actively lambasted the Autopackage idea. Loudly resisted getting the equivalent of InstallShield for their platform. This wasn't apathy, it was outright denial and bluntly worded hatred of the idea.
So there's absolutely nothing "easy" about packaging.
Now I don't know if you guys have tried installing your Humble games through the Ubuntu Software Centre, but after you've added enough, having it trying to update 20+ PPAs is a pain, and meanwhile full updates for patches is also hellish. Not to mention the timeout issues during download over WIFI which seem to plague my laptop (but not Steam).
So what are GoG's options then? Plenty, I'm sure, but instead of a standardised installer for all linux distros, they have to spend days/weeks with experienced linux sysadmins to investigate the possibility of how they achieve this.
So call bullshit all you want, but it SHOULDN'T BE THIS HARD. But as helsinki points out, elitism is rampant and here we are.
9 September 2013 at 4:08 pm UTC
Quoting: Quote from berarmaQuoting: Quote from helsinki_harbourBundeling was the approach of Autopackage, worked not robust enough (you can't bundle everything) as nobody was cooperating with autopackage and therefore this crap wasn't fixed (and is still not). As the distros refused to support this idea (because of conservatism and elitism) the project died. Other technologies who aimed also on making binary software deployment easier like FatELF by Ryan Gordon faced the same fate.
It's a lot more easier than that, the solutions you propose are flawed IMHO. You can't force distributions to participate in solving a problem they don't have. Distributions don't have to support nor develop this solution, that idea is utterly wrong, it's commercial developers because it's their problem, and one that can be solved as easily as creating a pool of libraries they can ship with their software.
Maybe it's a problem that should be solved by the development tools, in any case, it's not distributions nor users that have to come up with the solution.
If some day there's big profits to make in the GNU/Linux market it won't matter there's 1000 distributions to support, they will come up with a solution, hopefully the one I'm advocating for or something even better. They don't see enough benefit compared to other markets, so they make up an excuse and say it's our fault.
Steam won't do it because they're just trying to pressure Microsoft and maybe use us as beta users for some upcoming gaming console.
It makes me sick this non-issue is talked about so much, let's kick the developers butt for giving stupid excuses. No system has zero porting cost and zero support cost, GNU/Linux is easy in that aspect. There's indie developers doing it, GoG might be small but no smaller than does indies, sometimes one-man teams. How are they not ashamed for making excuses up?
Read the slides there on AutoPackage - by far the biggest problem was that distros didn't care. In fact, I remember Autopackage when it was being touted in 2005/2006 - it wasn't that distros didn't care. In fact, the distros (or at least the communities around the distros) actively lambasted the Autopackage idea. Loudly resisted getting the equivalent of InstallShield for their platform. This wasn't apathy, it was outright denial and bluntly worded hatred of the idea.
So there's absolutely nothing "easy" about packaging.
Now I don't know if you guys have tried installing your Humble games through the Ubuntu Software Centre, but after you've added enough, having it trying to update 20+ PPAs is a pain, and meanwhile full updates for patches is also hellish. Not to mention the timeout issues during download over WIFI which seem to plague my laptop (but not Steam).
So what are GoG's options then? Plenty, I'm sure, but instead of a standardised installer for all linux distros, they have to spend days/weeks with experienced linux sysadmins to investigate the possibility of how they achieve this.
So call bullshit all you want, but it SHOULDN'T BE THIS HARD. But as helsinki points out, elitism is rampant and here we are.
GOG.com Don't Plan On Introducing Linux Support In The Foreseeable Future UPDATED
9 September 2013 at 2:17 pm UTC
And a huge number of those open issues are incredibly esoteric - ZFS for example. Or PuppyLinux, or whatever. They only "officially" support Ubuntu, but the GitHub is flooded with distro-specific issues.
Which is great. They could just have shut that door forever, but it's good to see an open attitude to expanding beyond their original promise. I just wish they would close/filter the numerous "Please bring Game X to Steam". Must have been hundreds of +1s for DOTA, and now it's started for other games too.
9 September 2013 at 2:17 pm UTC
Quoting: SilviuQuoting: Quote from helsinki_harbourHave you bothered to see what those issues are? Only 2 are marked as runtime. Most are issues with the Steam client itself (over 300). Check all the labels on the left side. So yes, the bundling of runtimes aka libs is just fine.Quoting: Quote from Quote from KristianSteam does bundling just fine.If you call nearly 1000 open issues "fine" for just the support of only "Ubuntu 12.04 LTS or 12.10 with the Unity", yeah, it is doing bundling fine.
And a huge number of those open issues are incredibly esoteric - ZFS for example. Or PuppyLinux, or whatever. They only "officially" support Ubuntu, but the GitHub is flooded with distro-specific issues.
Which is great. They could just have shut that door forever, but it's good to see an open attitude to expanding beyond their original promise. I just wish they would close/filter the numerous "Please bring Game X to Steam". Must have been hundreds of +1s for DOTA, and now it's started for other games too.
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