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Latest Comments by scaine
The great space RPG 'Star Traders: Frontiers' gets some Steam Deck upgrades
18 March 2022 at 4:14 pm UTC Likes: 1

Their next game looks amazing too: https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/

I wasn't too impressed by the first Star Traders game, but it's only a matter of time before I grab this one.

Halftime Heroes is basically a 3D Vampire Survivors
17 March 2022 at 10:22 pm UTC

Loving the new "Native Linux" tag. I can imagine that will come in handy, especially when combined with other tags (such as store tags, perhaps). Game looks interesting - I've seen Vampire Survivors streamed a couple of times and this is, as noted, a pretty clear cash-in. Looks decently well done though, although the slow run speed might end up annoying me!

Might check this one out.

Valve reduces size of Steam Deck Client in the latest update
17 March 2022 at 5:45 pm UTC Likes: 8

Quoting: drlambIf anything these articles save me from pressing "check for updates" every 15 seconds on my deck.

Aye, rub it in there, rub it in.


Valve reduces size of Steam Deck Client in the latest update
17 March 2022 at 1:49 pm UTC Likes: 2

Scarlet Nexus looks superb. It has a vaguely Nier: Automata vibe to it. But since I have that game to finish, I guess I'll pass on it for now!

No idea what happened during the tutorial boss fight at the 10:30 mark though. Mangohud was still reporting 40+fps, but the video is a slideshow. Maybe just a recording blip?

Google talk about their 'Windows emulator' for Stadia and they use DXVK already
16 March 2022 at 11:18 am UTC Likes: 5

Quoting: Shmerl
Quoting: Purple Library GuyBut anyway, now the only people learning anything about Linux will be three guys at Google developing a compatibility layer. Game developers will just be targeting Windows as usual. So who gives a damn? And since they're inventing their own little wheel (again), they won't be contributing much upstream . . . maybe a bit to DXVK.

What feels even worse here, that they benefit from the work that already went into faudio, dxvk (I assume also vkd3d-proton, since I doubt they don't care about DX12 games) and other similar important projects. Yet they don't give their project back to FOSS at large and Linux gaming in particular. It's Google we are talking about with their money. When they act in parasitic manner while benefiting from open source projects, it just starts feeling disgusting.

Apple, in summary. So much potential to spend a tiny, tiny fraction of their resources for the betterment of everyone, but they won't, because they can't see a dollar in it for them.

I don't use Microsoft products. I don't use Apple products. Sadly, I do use Google still, but I only use their free products. Google have my data, but that's all they have. Even there, I'm slowly disengaging from their services.

Does a big company even exist that isn't inherently despicable?

XCOM 2's multiplayer being removed but will still work on Linux and Steam Deck
13 March 2022 at 9:22 am UTC Likes: 2

Quoting: PublicNuisanceA contributing editor to a Linux gaming website doesn't know how to support FOSS projects.

You know, putting aside the fact that this is the "Gaming On Linux" website, and not the "Support FOSS Games" website, you're just being rude now, since I gave many examples of where I did actually support FOSS games. What I said was that doing so needs to be better.

Your attitude is appalling, however, so I'm not arguing further.

Even Xbox Game Studios are talking about Steam Deck compatibility
11 March 2022 at 12:37 pm UTC Likes: 1

Man, I'd love to play Deathloop. I wish they'd hurry up and ditch Denuvo from that title. Weird that so many Arkane Studio games end up with that shit on them. Bethesda (/Microsoft) at least know quality when they see it. Just a shame they're also bought into the whole "but but but PIRACY!!" fallacy.

XCOM 2's multiplayer being removed but will still work on Linux and Steam Deck
10 March 2022 at 3:28 pm UTC Likes: 1

Quoting: PublicNuisance
Quoting: Ehvis
Quoting: PublicNuisanceChicken and the egg. If gamers don't support FOSS games how will they ever get to be on par ?

I don't think that's even possible. FOSS works on timeless products that can be worked on (and used) for many years. Most games are very much a quick turn around thing with a limited lifespan. It requires a lot of effort in a relatively short time which can't reasonably be set up as a FOSS environment.

Well you can believe what you want but I believe one can either be part of the solution or part of the problem. If people are angry about a closed source game closing down it's servers but won't try to help support FOSS alternatives that wouldn't have that issue then I have zero sympathy when they whine about it. They continue to give money to the companies screwing them over and want to whine about how they continue to screw them over. Insansity is doing the same thing over and over and expecting a different result.

Wow, your tone. So condescending. No-one is "whining" - not a single person on this thread could be considered to be whining. And what are you suggesting exactly - that we all stop buying proprietary games and only "buy" (presumably, offer support to) FOSS games?? No-one... not a single person... is going to do that.

Because nothing is ever as black or white as you're making out. I buy my Steam games, and I enjoy playing them. Ain't gonna stop doing that. But I'm also a patreon supporter of Godot Engine and Wine-Staging (and Wikimedia, and a handful of other good causes), and I've bought a few games on Steam that are free elsewhere, like Tales of Maj'Eyal.

But what really gets me with your attitude is that I don't even KNOW how to better support FOSS gaming and you've offered nothing specific. Liam maintains a list of free games on this very site, but none of them have particularly well established, obvious ways to support them. Some only want contributors, some might want money, but often don't have an easy way to take donations. Some simply want publicity. Even a super-star FOSS game like SuperTux doesn't take money on its steam page. Pretty frustrating.

It would be great if these projects just spun up an Itch.io page and stuck their games under PWYW. But it doesn't look like many do, so in practical terms, how on earth does someone "support FOSS alternatives".

XCOM 2's multiplayer being removed but will still work on Linux and Steam Deck
9 March 2022 at 5:26 pm UTC Likes: 1

Quoting: PublicNuisanceI notice you say unfair and not inaccurate. Not to mention that this is another example of why having servers run by players is better than by publishers. The cost would be on the players but the game would only die when the last of the players stop playing.

The best games have both, such as Grim Dawn, where there's a league of centrally managed servers providing progression and match-making, but you can also just host a game directly through Steam's multiplayer.

Steam Next Fest is live once again with plenty of indie demos
9 March 2022 at 12:11 pm UTC

Looks like Core Keeper has just gone into Early Access if anyone wanted to give a more polished version a shot. I'm also still waiting on Ixion making a similar announcement!