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Latest Comments by scaine
XCOM 2's multiplayer being removed but will still work on Linux and Steam Deck
4 March 2022 at 11:47 pm UTC

Quoting: Theodis
Quoting: scaineThat's not really particularly fair here. Someone has to pay for multiplayer servers to run. And the core game itself remains playable here, it's only the MP elements that are going away.

It's not like this is an MMO though. I assume the multiplayer servers exist only for matchmaking not actually running game logic. There are still plenty of games from the 90s where the companies no longer exist and multiplayer is still fully functional because they allow connections by IP or across a local network. It is pretty crappy for companies to shut down servers and never have an alternate means of accessing this feature whether it be privately hosted servers or direct connect options. Heck even if they just added an option in a config file to point to a new ip for the matchmaking service and provided documentation on the protocol, there would likely be people jumping in and developing out their own implementation if for some reason the official one couldn't be publicly made available.

Just shutting down the servers when it's no longer profitable for the company is just giving customers a big middle finger. It's just a calculated decision on their end that the number of people the action will piss off is less than the cost of continuing to run the server.

That's pretty much what I said, right?

XCOM 2's multiplayer being removed but will still work on Linux and Steam Deck
4 March 2022 at 11:44 pm UTC Likes: 1

Quoting: mZSq7Fq3qsI have no idea why devs hate dedicated servers.

Money.

XCOM 2's multiplayer being removed but will still work on Linux and Steam Deck
4 March 2022 at 3:56 pm UTC Likes: 5

Quoting: PublicNuisanceClosing down servers when they feel like it. One more reason to support FOSS gaming.

That's not really particularly fair here. Someone has to pay for multiplayer servers to run. And the core game itself remains playable here, it's only the MP elements that are going away.

I suppose one big advantage that FOSS offers is that the game could re-engineered for LAN play though. That would work with some games, perhaps.

I'm all for FOSS in games, but realistically I suspect it'll be decades before we see any traction in this direction due to the complexity of modern games (art, music, script, voice, animations, textures, AI, physics, shader programming, core programming, plus any other middleware etc).

Fantasy themed tactical card game 'Dragon Evo' enters Early Access
2 March 2022 at 5:38 pm UTC Likes: 1

This looks superb, but I'm not sure how much single-player content there is. I'm not really interested in the multi-player aspects.

A round-up of our Steam Deck content — the videos keep coming
2 March 2022 at 3:18 pm UTC Likes: 10

You're a machine, man! Keep it up! The site is gonna have to rename to GamingOnDeck soon - GOD. But I'm really enjoying the flood, and the improvements we're seeing for Deck are also affecting desktop Linux positively (hello, Apex Legends, Elden Ring and more), so I'm a happy bunny, for sure.

Proton Experimental Beta gets Steam Deck performance fix for ELDEN RING
2 March 2022 at 11:58 am UTC Likes: 2

Quoting: Cookies
Quoting: CookiesDid the bleeding edge patches hit regular experimental branch yet?
I'm getting like 20-35fps on a rtx3080 @ 1440p with mid-high settings and lots of stutters/freezes.
I have seen freezes to like 1fps even when using mount but never crashed.
Nvidia drivers up to date (510.54) and using ubuntu 20.04lts.
GPU usage is low based on mangohud, like 40% and CPU is at like 10%.
I saw the post about setting shader cache to unlimited but theres no such setting on linux. I tried the dont clean shader cache flag but didn't so anything.

Also an update from me, I used indicator-cpufreq to switch to performance mode since default was power savings mode on ubuntu.
I think this fixed it since there was no proton updates downloaded in steam today and yesterday was still laggy AF.
Now I get full 60FPS on max settings no problem on regular proton experimental.

I really, really suggest you install Feral's gamemode, then just stick "gamemoderun %command%" into any titles you think are demanding enough to warrant it. It takes care of CPU freq and a lot more besides.

Mint has it pre-installed. Pop has it in the repos. Arch-based has it in AUR... I think? Might be official actually. Anyway, definitely worth doing!

EDIT - here's the link: https://github.com/FeralInteractive/gamemode

Bungie say a big fat no to Proton and Steam Deck for Destiny 2
2 March 2022 at 11:55 am UTC Likes: 6

I'm pretty surprised. D2 has about half as many daily players as Apex (judging only by Steam). You'd think they'd jump at the opportunity to welcome in a portion of the 1M+ daily Linux Steam users out there.

I've played about 20 hours of Destiny 2 on Stadia, but I won't pay a penny for D2 content on that platform. I'd happily drop the £60 for all three expansions on Steam though... if they just turned on EAC/BE support for Proton.

As others have said - their loss.

GOverlay 0.8 is out with new features to help configure MangoHud
28 February 2022 at 12:57 pm UTC Likes: 9

I kind of wish that Goverlay would just integrate its entire project with mangohud, so that you just download one tool and if you run it with a --gui option, it fires up Goverlay. Mangohud is like 2Mb, Goverlay is 7Mb. It's 2022, no-one should be caring about how clean it is to keep these two tools separate.

It's a weird hurdle that Windows stalwarts have to overcome when they try Linux. Lke, everyone raves about mangohud, so they download/install it to try and then they're like... what now? How do you get this thing to work? Then they have to research that actually, Goverlay is the GUI. It's just weird.

Understandable, but weird.

Proton Experimental Beta gets Steam Deck performance fix for ELDEN RING
28 February 2022 at 12:52 pm UTC

Quoting: Code_Eye
Quoting: NoStJudging from a lot of negative reviews on Steam it seems that the game is poorly optimized. Maybe after a few patches from the developers there won't be a need for Valve to make their own fixes.
Still, thumbs up to Valve and the Proton team!

Actually the game is pretty well optimized in general. It seems the background streaming is the main issue. I suspect the game relies on direct storage tech on consoles. Im curious if they made the release date expecting windows to have dorect storage already enabled by then. And are now having issues because it is t yet.

I'm also gobsmacked at the loading times, which are barely long enough to read a single hint/tip. Which is good, because it briefly reloads after every death, and I'm fairly certain I'm well past my 100th death. Like, WELL past. As in, it was waaaaay the hell back there. Keep going. Keep... going...

Yeah, about there.

Proton Experimental Beta gets Steam Deck performance fix for ELDEN RING
27 February 2022 at 11:31 pm UTC Likes: 1

Quoting: GuestGame has been running perfect for me on a GTX 1660 super. Users having issues maybe need to update their GPU driver?

I have a few videos of the game on my YouTube account. Keep in mind I'm recording and still getting good performance on High 1080p.:
https://youtube.com/channel/UCVzPDQaCUvRNf6FJ3McGyeQ

Oh my god... I thought you weren't gonna find that run button, dude! That was a frustrating, but hilarious couple of naked dungeon dives there!