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Latest Comments by KuJo
inXile Entertainment say they are still working on the Linux version of The Bard's Tale IV: Barrows Deep
26 November 2018 at 9:14 pm UTC Likes: 3

QuoteNow they're part of Microsoft, I'm sure some felt like they might suddenly drop Linux support. Glad to see that's not going to be the case, since it was an included platform on the Kickstarter.
Ok, let´s compare it with another merger ... Facebook and WhatsApp ...

2014:
Quote"As we have said repeatedly, WhatsApp will operate as a separate company and will honour its commitments to privacy and security," Facebook said in a statement seen by Reuters.
-> https://www.bbc.com/news/technology-26481654

2016:
QuoteWhatsApp is facing a huge backlash after breaking a promise it made two years ago. When it was bought by Facebook, it pledged not to share user data with its new parent. Now, it's reversed that policy and will soon share data to power ads.
-> http://www.digitaljournal.com/tech-and-science/technology/mass-backlash-as-whatsapp-starts-sharing-user-data-with-facebook/article/473319

2018 I:
QuoteWhatsApp Co-Founder Jan Koum to Leave Facebook Over Disagreements on Data Sharing and Encryption.
-> https://www.macrumors.com/2018/04/30/whatsapp-cofounder-leaves-facebook/

2018 II:
QuoteActon told Forbes that Mark Zuckerberg and other Facebook executives wanted to begin targeting ads at users and selling business analytics tools, two plans that Acton didn't agree with. "At the end of the day, I sold my company," Acton told Forbes. "I sold my users' privacy to a larger benefit. I made a choice and a compromise. I live with that every day."
-> https://www.cnbc.com/2018/09/26/whatsapp-co-founder-explains-why-he-left-facebook.html

2018 III:
Quote- WhatsApp was founded as ad-free platform and is now used by 1.5billion users
- However, it was later sold to Mark Zuckerberg's company for $22billion in 2014
- Now, commercial ads will begin to appear in the app's Status feature from 2019
-> https://www.dailymail.co.uk/sciencetech/article-6231679/Facebook-ADVERTS-WhatsApp-2019-Mark-Zuckerberg-bought-22billion.html

... comparison ...

2018:
QuoteThe message from Microsoft was reassurance: don't worry, nothing will change, we won't kill them - they'll continue to make the games you love, only they'll have more resources and support available to "fully realise" their ambitions.
-> https://www.eurogamer.net/articles/2018-11-19-inxile-acquired-by-microsoft-the-interview

... (to be continued) ...

Does that sound familiar to you ... ? Shamed be he who thinks evil of it ...

GOG are doing a Black Friday sale with some good Linux games cheap
25 November 2018 at 11:08 am UTC Likes: 1

No Galaxy-Client = No GOG-buys!

Feral Interactive are asking you to send the game port suggestions again
13 November 2018 at 9:37 pm UTC

- Batman Arkham
- God of War (surely not possible, because PS4-only)
- Mortal Kombat / Street Fighter
- Rage

Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
11 November 2018 at 12:34 am UTC Likes: 4

And on the bridge you can hear the captain shouting: "Proton, please take over!"

Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
11 November 2018 at 12:18 am UTC Likes: 13

The love ends where the wallet opens ...

Linux market share on Steam now at a 16 month high after a rounding error was fixed
4 October 2018 at 11:53 am UTC Likes: 5

... and if you take the last "known" numbers, how many active Steam Users there are in total ...
-> https://kotaku.com/there-are-over-125-million-steam-accounts-1687820875

... then 0.78% mean that there are about 975,000 active Linux users on Steam in absolute numbers.

Probably even more. The article is from February 2015. With 8.9 million simultaneously active users, we were happy about a new high. Currently we have up to 14.5 million simultaneously active users:
-> https://store.steampowered.com/stats

If you extrapolate that ...

100/8,9 x 14,5 = 162,92

... one would no longer have to take 125 million users as a basis, but around 203 million. The Linux share in absolute numbers would then mean 1,583,400 Linux users on Steam.

Of course this is only based on assumptions. But there will be something true about these numbers.

The Linux market share on Steam is at a 14 month high as of September 2018
4 October 2018 at 3:30 am UTC Likes: 1

Steam Linux Usage For September Revised Slightly Higher. Now at 0.78%:
-> https://www.phoronix.com/scan.php?page=news_item&px=Steam-September-2018-Revised

At 125 Mio. Steam Users in total these are 975000 Linux Users ... still growing well, I would das ...

The Linux market share on Steam is at a 14 month high as of September 2018
2 October 2018 at 12:45 pm UTC Likes: 2

Quoting: trawzWell, I finally switched 100% to Linux this month, no more need for dual booting. Wine + DXVK replaced all need for a dual-boot solution. I hope more people will follow :)
I switched to dual boot in January 2017. Since then I have started my Windows installation only 2-3 times to save still needed documents. Otherwise Full-Time Linux. First I switched to Linux Mint 18.1 and then to Linux Mint 19 via the different iterations. And I don't regret it.

I missed some titles at the beginning (GTA V, The Witcher 3), but there was already a large selection of Linux native titles. For example Deus Ex: Mankind Divded, Mad Max or Hitman to name a few.

I have also experimented with Wine, Lutris and DXVK ... but all the frizzing with the WinePrefixes is annoying.

Stem Play for Linux aka Proton is a real relief. After installing the MS-Fonts (requires the Rockstar Social Club Launcher) GTA V runs out of the box without any further settings! FUN!

I also think we can win more Linux users with it. Many have announced that the biggest obstacle to a change has been removed. Not all of them will really switch. But a certain part for sure. Especially those who work with a dual-boot installation to continue playing under Windows are predestined switcher.

I am looking forward to the next figures for October. Even though the announcement of Valve already took place on August 22nd, this feature has to get around everywhere first. Personally, I expect (perhaps rather: hope) that we can break through the magic 1% mark in 2019.

The Linux market share on Steam is at a 14 month high as of September 2018
2 October 2018 at 12:28 pm UTC

Be prepared for the next survey! We will see an increase of another 0.10%-share. Just yesterday Steam asked me to attend the survey ... ;)