Latest Comments by KuJo
Wine Staging 2.17 is out with more Direct3D11 features fixing issues in The Witcher 3, Overwatch and more
24 September 2017 at 2:58 pm UTC Likes: 1
24 September 2017 at 2:58 pm UTC Likes: 1
Looks well:
View video on youtube.com
View video on youtube.com
WWI FPS 'Tannenberg' from the developers of Verdun to see day-1 Linux support
15 September 2017 at 2:20 pm UTC Likes: 1
15 September 2017 at 2:20 pm UTC Likes: 1
Does the title support cross-platform gaming? I just do not know how that was at Verdun.
*EDIT*
Okay, Verdun has cross-platform support. That's what Steam says. At Tannenberg in the steam description is only "multiplayer" but no "cross-platform multiplayer" specified.
We may have to wait. Is still early access and so far only an announcement.
*EDIT*
Okay, Verdun has cross-platform support. That's what Steam says. At Tannenberg in the steam description is only "multiplayer" but no "cross-platform multiplayer" specified.
We may have to wait. Is still early access and so far only an announcement.
Linux desktop market share has hit another all time high above 3%, according to netmarketshare
4 September 2017 at 10:53 am UTC
4 September 2017 at 10:53 am UTC
The Steam numbers unfortunately look completely different. -0.11% in August.
-> http://store.steampowered.com/hwsurvey/
-> http://store.steampowered.com/hwsurvey/
Wine 2.16 released with various improvements
1 September 2017 at 9:24 pm UTC
I have started to play TW3 on Windows before I changed to 100% on Linux. But I'm not finished with the game and have the savegame files on the disk. Would be nice to whom I could once again put to the use without eye cancer to get (because of graphic bugs).
1 September 2017 at 9:24 pm UTC
Quoting: strycoreThe real interesting news about Wine is this patch: https://dev.wine-staging.com/patches/submission/211/
It should be available in next Tuesday's Wine Staging (and if it doesn't make it by Tuesday, I'll publish a Wine build containing this patch on lutris.net)
Quoting: GuestMatt*kewl* :)
Wonder if this will help Witcher 3 black texture bug related to d3d11_deferred_context_CopySubresourceRegion
(...)
Matt
It did ! Great work Witcher 3 plays like a dream now :)
I have started to play TW3 on Windows before I changed to 100% on Linux. But I'm not finished with the game and have the savegame files on the disk. Would be nice to whom I could once again put to the use without eye cancer to get (because of graphic bugs).
Radline: Quarantine, a co-op sandbox Zombie horde shooter adds Linux support
31 August 2017 at 1:37 pm UTC
31 August 2017 at 1:37 pm UTC
Quoting: QantouriscWell gues zombies are the new Nazi's/terrorist to shoot. But what did Zombies ever do to us ?They ate our brains ... *waving* "I have to eat brain ..." Oh stop. Zombies can´t talk anymore ... *grunt* *groan* *shuffle* ... ;) :D
Radline: Quarantine, a co-op sandbox Zombie horde shooter adds Linux support
30 August 2017 at 11:32 am UTC
30 August 2017 at 11:32 am UTC
Another zombie shooter ... gradually the genre is worn out.
Please support me on Patreon, we need your help to continue on
25 August 2017 at 8:09 am UTC
25 August 2017 at 8:09 am UTC
I quote myself, since my posting probably went down in the whole discussion ...
Quoting: KuJo(...) Against discreet advertising which does not occupy 75% of the screen and which fits well to the theme of the website I would have nothing.
In the Google ads, for example, you can adjust from which area you want to have advertising. And Google AdSense determines I think automatically to the page matching ads:
https://www.google.com/adsense/
You could point out in the postings in which you remind of the support via Patreon also point out that for GOL should be inserted a exception into the Adblocker.
I have already done this for various pages, because I consider support as useful.
Please support me on Patreon, we need your help to continue on
22 August 2017 at 2:44 pm UTC Likes: 1
22 August 2017 at 2:44 pm UTC Likes: 1
I already support via Patreon. Just to avoid misunderstandings.
But as Solar already writes: Against discreet advertising which does not occupy 75% of the screen and which fits well to the theme of the website I would have nothing.
In the Google ads, for example, you can adjust from which area you want to have advertising. And Google AdSense determines I think automatically to the page matching ads:
https://www.google.com/adsense/
You could point out in the postings in which you remind of the support via Patreon also point out that for GOL should be inserted a exception into the Adblocker.
I have already done this for various pages, because I consider support as useful.
But as Solar already writes: Against discreet advertising which does not occupy 75% of the screen and which fits well to the theme of the website I would have nothing.
In the Google ads, for example, you can adjust from which area you want to have advertising. And Google AdSense determines I think automatically to the page matching ads:
https://www.google.com/adsense/
You could point out in the postings in which you remind of the support via Patreon also point out that for GOL should be inserted a exception into the Adblocker.
I have already done this for various pages, because I consider support as useful.
Please support me on Patreon, we need your help to continue on
22 August 2017 at 11:47 am UTC Likes: 1
22 August 2017 at 11:47 am UTC Likes: 1
Dawn of War III is set to get another small performance improvement with RadeonSI
22 August 2017 at 11:35 am UTC
22 August 2017 at 11:35 am UTC
Quote'We'll see an expansion' for Dawn of War 3 says Relichttp://www.pcgamer.com/well-see-an-expansion-for-dawn-of-war-3-says-relic/
Nothing set in stone, but devs leaning towards free gameplay updates and some paid cosmetics
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