Confused on Steam Play and Proton? Be sure to check out our guide.
Latest Comments by rustybroomhandle
Albion Online MMO final beta due on 1st of August
3 July 2016 at 9:50 pm UTC

Dofus / Wakfu.

Well, Wakfu is Java, and Dofus is Flash/Air although the devs had the sense to stay with the last Linux-supported version of Air.

Major new version of the open source itch store application
1 July 2016 at 7:43 pm UTC Likes: 2

Looking good. Making it my mission to buy at least one thing off itch a month to support creators who make the kind of stuff you likely won't find elsewhere.

Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
30 June 2016 at 11:59 am UTC

Quoting: Tuxee
Quoting: dmantioneWell, it's a process... many developers know Unity allows near-free Linux ports.

Then why would you need an extra USD200,000? Can't be attributed to pure QA.

Best guess is they are planning to outsource the work to someone else.

XCOM 2 - Alien Hunters thoughts, prepare to get frustrated
23 June 2016 at 10:39 am UTC Likes: 1

Oh, another trick that's handy: Rulers only react when you use action points. So things like Lightning Hands and free actions from weapon mods don't trigger reaction. Rangers can make two blade attacks this way - one direct one and one when the ruler reacts. Of the special weapons they give you, the pistol, axe, freeze grenade - these tools are all there to help ease up these encounters.

(Sadly in my current game I lost the axe in a regular encounter)

XCOM 2 - Alien Hunters thoughts, prepare to get frustrated
23 June 2016 at 9:30 am UTC

Quoting: PhiladelphusHence the idea was to break out of the usual mold for experienced players, by not letting them simply cheese every fight in the same way.

Not easy, but still sort-of possible to set up traps for them, but it requires you to see the ruler before it sees you by using a concealed ranger. And even this way you pretty much only get one overwatch pewpew worth of ambush.

XCOM 2 - Alien Hunters thoughts, prepare to get frustrated
22 June 2016 at 10:53 pm UTC Likes: 1

Quoting: liamdaweIf it only triggered them once you reached a certain tech level, I might have actually enjoyed it.

They only start showing up after you take that mission to go investigate the cave.

XCOM 2 - Alien Hunters thoughts, prepare to get frustrated
22 June 2016 at 10:42 pm UTC Likes: 1

I have seen this criticism on Steam forums.

So far I have been lucky - no boss casualties yet. So far have killed the first two, with the third one at about 30% of his health. It is difficult with their boss reaction thing, but there are strategies for it. Things like Bladestorm help, so do mines, the decoy etc. It definitely helps to not start that chain until you have some decent armour and weapons researched/equipped. The specialists restoration ability is also handy since the boss tends to alternate between soldiers instead of focusing on one at a time.

Buy games from G2A? You should just stop already, tinyBuild lost out on approx $450K of sales
21 June 2016 at 3:36 pm UTC Likes: 1

Quoting: reaVerEDIT: oh and also, gamergate found something: http://archive.is/tLs2H#selection-2587.0-2627.80
Seems to be a hoax up to some degree.

Gamergate "found" nothing. How the $450k was arrived at is explained by the developer themselves in the Gamasutra article, including that the amount assumes full price, and they have figures for the discounted sales in there too. Get off the GG train - they are anti-games, anti-gamer, anti-developer, anti-progress. There's no hoax or scandal here on the part of the developer.

Clockwork Empires developer reaffirms Linux support will come one day
13 June 2016 at 12:08 pm UTC

Quoting: drmothI think cross-platform development is pretty foreign to a lot of developers, because really they could automate Linux builds if they were smart

In this case though it shouldn't be since lead developer Nicholas Vining used to work for Loki. They've also been getting help from Ryan Gordon.

Valve has a problem brewing with user reviews and bots
11 June 2016 at 8:50 am UTC

Quoting: 0ttman
Quoting: rustybroomhandle
Quoting: linuxgamerIs it worth it? The devs don't get (unlimited?) "free" steam copies or do they?

A dev can request as many keys for their game as desired.


I know a Developer creating a game they said Valve will only give them 500 steam keys.

I am a developer with a game on Steam. I have created thousands of keys thus far for various things. Never encountered any limit.

Buy Games
Buy games with our affiliate / partner links: