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Latest Comments by Hamish
Get ready to live a Life of Crime with Kingpin: Reloaded announced by 3D Realms - will be coming to Linux
28 January 2020 at 3:47 am UTC Likes: 5

Interestingly enough the original had an unofficial Linux port released back in the day by one of the developers Ryan Feltrin using SVGALib so it did not even require X11 to function. Like with Neverwinter Nights it is always nice when that tradition gets continued with official support being offered by the remastered edition.

https://icculus.org/~ravage/kingpin/
https://www.bluesnews.com/cgi-bin/finger.pl?id=254&time=19990716050110

Stardew Valley has managed to sell over 10 million copies - plus it's cheap right now
25 January 2020 at 3:10 am UTC Likes: 1

I have not really played it myself, but my twin brother's girlfriend does, and has showed me some of the game. As someone who actually plies his trade as a farm labourer and a rancher himself I can't help but laugh at it though. Accuracy was never the point of the game, so I am not trying to slight it by saying this, but I suppose some of the magic is lost when you actually know what it is you are supposed to be doing.

It is little things like how she installed Mayonnaise Machines inside her chicken coop to save on walking, which makes perfect sense given the logic of the game, but would crash badly in reality when you get shut down by the local food inspector for health violations. Or how she has to go water her plants every day but for some bizarre reason never has to weed them. Or how she never needs to muck out her coops and barns. Or how you only raise pigs to find truffles.

I could go on, but you get the point. Again, as a charming diversion for those who can appreciate it the game succeeds marvellously and that is all that really matters. It just makes me laugh. When I first met my oldest friend of eleven years she even went as far as to ask me if my life was just like Harvest Moon. Seeing as how I have yet to be offered my own personal choice of love interests, I would have to say no. :P

The sad case of Trine on Mesa and Linux in 2019
10 January 2020 at 3:59 am UTC Likes: 2

Yeah, I figured it would work fine from within Steam once I saw it was a library issue rather than anything to do with the LD_PRELOAD hack. All's well that ends well. ^_^

The sad case of Trine on Mesa and Linux in 2019
6 January 2020 at 3:47 am UTC Likes: 1

Do you have the libgtk2.0-0 package installed? It provides the libgtk-x11-2.0.so.0 library.
https://packages.debian.org/buster/libgtk2.0-0

EDIT: And make sure you have the i386 package since it is a 32-bit application.

The sad case of Trine on Mesa and Linux in 2019
5 January 2020 at 3:44 am UTC

Try launching the game outside of Steam by changing into the directory and launching the game from a terminal like so:

cd "~/.steam/debian-installation/steamapps/common/Trine/_enchanted_edition_/"
sh trinefix.c ./trine1.sh


That works for me with the Humble Store versions I was using.

The sad case of Trine on Mesa and Linux in 2019
3 January 2020 at 10:57 pm UTC Likes: 1

Quoting: s8as8aWait, I'm confused. Is dscharrer's fix only needed for Trine 1 and Trine 2 or also for Trine 3?
Just the first two Trine games. I needed to override the OpenGL version to run Trine 3, but that was very specific to my generation of graphics card. Daniel's fix is needed to render Trine and Trine 2 correctly on all AMD cards using Mesa and the free graphics stack.

Exhumed/PowerSlave can now be played easily with a cross-platform game engine
3 January 2020 at 5:45 pm UTC Likes: 5

There has been talk of a new EDuke32 release featuring all of the improvements Voidpoint implemented for Ion Fury as well as merging in projects like NBlood to basically make one super engine for Build games. Given the disappointing progress on Blood: Fresh Supply by Nightdive and the Megaton Edition of Duke Nukem 3D being taken down by Gearbox, this could very well become the very best way to play these games.

Some thoughts on Trine 3: The Artifacts of Power
26 November 2019 at 7:11 pm UTC

Quoting: mcphailThe biggest disappointment for me was how awful co-op play was in this third instalment. I played the - then - trilogy with my kids and in the first 2 we could pick our characters and come up with inventive ways to get everyone through each scene. In the third, we spent far too much time being rotated out of the screen or all having to play as the same character and following in each others' footsteps. Fatally, without cooperation and invention it is boring. Maybe it is better as a single-player campaign?
Yeah, I have hardly ever played these games cooperatively, so this review concentrates solely on the single player. Given that the multiplayer was a huge draw for a lot of people I can see why that would be disappointing.

The sad case of Trine on Mesa and Linux in 2019
26 November 2019 at 6:30 pm UTC Likes: 3

In the end I have all three native Trine games working properly on my hardware now, thanks to the LD_PRELOAD hack and overriding the OpenGL version for Trine 3. So things are not so sad after all.

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