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Latest Comments by Anza
Hearth & Home for Valheim releases on September 16 and there's a new trailer
27 August 2021 at 4:02 pm UTC

Quoting: DrakkerThe first pic is clearly a work in progress locomotive.

What? We have a locomotive already: https://www.reddit.com/r/valheim/comments/m2ndtb/not_so_scary_now_are_you_big_guy/

While searching for that, I ran also in to this one: https://www.reddit.com/r/valheim/comments/lqwl6h/we_built_a_train_in_valheim/

Psychonauts 2 releases to great reviews but the Linux support is delayed
27 August 2021 at 3:52 pm UTC

Quoting: Guest
Quoting: NociferThe answer is extremely simple: because we like Windows games, not Windows itself, and Proton has allowed us to finally ditch Windows while still being able to play Windows-only games. Do you really not comprehend how liberating that feels to someone who enjoys gaming but dislikes Windows?

Is it liberating, though? You're playing Windows games. You're paying for Windows games. And, by definition, it cannot surpass whatever Microsoft do. Which means, as a product, it will always be behind Windows. Always. Valve don't care for that - the vast majority of their income is from games running on Windows, after all, they only care about Microsoft not strangling that income source.

It might have been able to be a case where this could have encouraged more GNU/Linux development, except for as I've mentioned before, that Valve are actually discouraging this. And yet somehow that's....liberating? My word for it is instead stagnation.

I don't totally disagree here, but I wouldn't say that it's irresponsible to start with Windows games. Going full native can be bit of harsh experience if you're used be able to play the latest FPS games. Worrying about long term health of the Linux gaming ecosystem can come later. Gaming is primarily about having fun anyway.

Psychonauts 2 releases to great reviews but the Linux support is delayed
26 August 2021 at 10:22 pm UTC Likes: 1

I do hope Proton is just a passing phase. It has had negative impact on native games. Throwing money at developers that don't care about Linux doesn't help much either. Throwing money at developers who develop native Linux games helps. At least it makes huge differences for the indies who support Linux.

Proton can increase Linux adoption, but if money keeps going to wrong places, we might have won a battle, but we are still losing the war so to speak. I would suppose people haven't heard about OS/2 and there's good reason for that. It wasn't able to compete with Windows just by being able to run Windows programs. For people who wanted to run Windows software, Windows was much better option as it for some reason was more compatible.

For people trying Linux for the first time, being able to run Windows games, but poorly is not really a good selling point. If they are curious and actually want to try out something different, they might find more reasons to stay.

But large masses are not like that. Large masses use Linux because it's preinstalled on the device they bought. Which means that most of the money goes to developers who don't care about Linux if the device enables Proton by default. If it supports only native Linux games, it would largely rely on indies, which reduces the mass market appeal. So no easy wins either way. Though latter alternative would again benefit the indie developers.

But at least you can trust indie developers more to build the game on cross platform technologies right from the start. Some of them will try to do it after game has been already released and complain things being impossible. But can't win every time. Winning sometimes would be nice though.

Happy Birthday to Linux, 30 years strong
26 August 2021 at 8:31 pm UTC Likes: 1

Quoting: slaapliedje1) I have Librewolf installed... since it's from AUR it has to compile. Well it actually made YouTube stutter while it compiled (I have a AMD 5900X), first time in a long time I've seen anything do that.

Not Arch thing as such, could be just that if compilation uses enough threads it can consume all available cores (though usually not technically threads, but end result is still the same). It uses the available resources efficiently that way, but there's less resources available for everything else.

There's remedy though that I use. I prefix CPU and IO heavy operations with following snippet
 
nice -n 20 ionice -c3

Just remember to add the heavy operation to the same line, those commands won't do much on their own.

Nice affects CPU scheduling and processes with higher nice value get allocated less CPU time. It's more of a suggestion, not a hard priority. Still helps though.

Ionice affects IO priority, -c3 assigns idle priority. It might not be necessary most of the time as IO is not usually a bottleneck. If you move files between disks, it's though very useful. I had quite laggy command line when I was doing just that operation and using ionice fixed it totally.

Best scenario would be to be able to set both priorities in configuration somewhere, so you don't have to think about those things.

Happy Birthday to Linux, 30 years strong
25 August 2021 at 8:55 pm UTC Likes: 3

Quoting: BogomipsI feel a little bit old right now…

I started looking at Linux with Mandrake and Red Hat distros.

I remember something similar. It was time when you sometimes got CD with a book and I think I got Red Hat that way. Then there was bit of this and that. I ended up sticking with FreeBSD for some time though before switching back to Linux with Arch Linux (back when configuring most of the things via rc.conf was a thing). After messing up my Arch install I switched to Gentoo.

During that time I have pretty much learned that you can pretty much make Linux what you want to, especially with distros that don't make too many choices for you. You can use command line, GUI or maybe both. You can go with the flow and use whatever is popular or stick with something until you realize that nobody is maintaining the software you use and everybody else has already moved on to something else. You can be part of the small minority that understands whats going on under the hood or you can just enjoy having it for free.

There are operating systems that give you most of these things, but what makes the difference is the huge community Linux has. That keeps Linux thriving. It might be small compared to Windows, but Windows users have to be content what Microsoft is pushing. If Microsoft pushes something, they can complain, but forking the old version is not an option. You can like Windows XP better than the later versions, but you shouldn't really connect it to Internet anymore.

There's just so many people who haven't yet experienced these things and are stuck with what came with the computer.

Psychonauts 2 releases to great reviews but the Linux support is delayed
25 August 2021 at 5:14 pm UTC Likes: 3

I guess two parties can play this game too. My plan of buying of Psychonauts 2 has been delayed

If it never actually gets ported I can always pretend that they never made any sequels (https://xkcd.com/566/

Fantasy Town Regional Manager is an upcoming turn-based roguelite city-builder
23 August 2021 at 10:09 pm UTC

Quoting: Purple Library GuyBut I play a lot of build-stuff-up games, and having what I can build determined by drawing random cards just doesn't sound fun to me, and kind of conceptually stupid. Like I'm imagining calling the work crew together and saying "OK, so I know that what the town's economy really needs right now is a marketplace, and I promise that's what I was planning. Unfortunately, everyone seems to have simultaneously forgotten how to build one. All we can remember is house, watchtower or library. Maybe we could, I dunno, build a library and people could trade their chickens there? Anyway, sorry about that, hopefully soon the marketplace concept will pop up in our brains again."
Workers: "Uh, just what drugs are you on, boss?"

I guess I'm just coming from bit different angle. As long as it's fun, it's valid design choice. Card games in general might have little trouble of being exactly realistic and might have lot of things that make sense from card game perspective, but don't have reasonable in world explanation why things work like they do. Or at least some imagination is needed.

I guess more realistic version of a town management game would be game where you spend most of your time in meetings where you go through complaints about the new building plans...

Fantasy Town Regional Manager is an upcoming turn-based roguelite city-builder
23 August 2021 at 7:59 pm UTC

Quoting: Purple Library GuyI don't really get the appeal of having my building options restricted by which cards I draw. This may be a bridge too far for the deck-building concept.
(Edited to add: Especially if I don't draw the "bridge" card during my playthrough)

I guess in games like these you need to play your cards right

In something like Slay the Spire, the random element enforces player to adapt the gameplay placed on the cards they get. It affects even the more long term strategy as you really can't wait forever to get cards for your favorite strategy.

I don't remember Fantasy Town Regional Manager doing that kind of stuff based on the demo. Or maybe I didn't figure out some of the viable strategies. The game isn't ready yet though, maybe the have something planned that makes the gameplay more interesting.

I wrote short review based on the demo earlier: https://www.gamingonlinux.com/2021/06/steam-next-fest-is-live-again-with-new-demos-livestreams-and-more/comment_id=205231

Valheim devs tease the new food system in a fresh preview video for Hearth & Home
16 August 2021 at 6:22 pm UTC

There's new teaser up: https://www.youtube.com/watch?v=Cy6SiwWytSU

Short summary:
Blocking is going to be based on maximum health and there's going to be stagger bar and when it's full, you're going to get staggered. If I understood correctly, the stagger bar scales based on health.

Valve puts up a Steam Deck trailer and the head of Xbox seems to really like it
16 August 2021 at 4:33 pm UTC Likes: 1

Quoting: gradyvuckovicThe news and announcements before were really for the hardcore users. Someone watching Linus Tech Tips to find out about the Deck IS going to ask 'can I put Windows on it?', whereas the kinda person watching an ad on TV? They only need to hear, "Buy this, play your Steam games on it". Totally different demographics, so I get why Valve went with different messaging this time.

Good sign at least, that Valve have thought through the marketing on this device. Because I really want it to be a success.

Funnily enough Linus himself is excited about having Linux in the Deck. The audience will try it regardless, just because they can. Valve has after all more or less advertised having that option. Hopefully most are curious enough to try what the Deck can do before wiping the operating system.

There's slight possibility that Windows is going to have the degraded experience this time. After all the default install has had most testing on the device.