Latest Comments by kaiman
Mystery adventure game Jenny LeClue - Detectivu is officially out now with Linux support
23 September 2019 at 5:01 pm UTC Likes: 1
23 September 2019 at 5:01 pm UTC Likes: 1
Quoteyou're often given a quick prompt between two options. They're not always meaningful thoughThey may not change the story, but I think they feed into the personality map that's also part of the journal. Not sure which methodology is in use (if any), but it might be fun to see into what bin your decisions placed you by the end of the game.
QuoteIt seems the book author, Arthur, doesn't always agree with the decision you take too.Occasionally it's also the other way round, with the narrator saying one thing and Jenny doing the opposite, and that's part of the humor. It also helps to see more in Jenny than a purely fictional character dreamed up by another fictional character.
QuoteSomething to note, is that voice acting was a funded stretch goal on the Kickstarter which is not currently in the game.That would explain why there's an audio setting for voice, but no voice over :-). Seemed odd, and releasing a game without voice over these days certainly defied my expectations, but I got over that fairly quickly. But if done well, it could make the experience even better!
The Linux gaming Sunday round-up paper
22 September 2019 at 3:02 pm UTC Likes: 5
22 September 2019 at 3:02 pm UTC Likes: 5
Been playing a bit of Kingdom Come: Deliverance in Wine + DXVK and Jenny LeClue in all its native glory! :-).
Not much to say about the former; the fact I've been playing that for close to 175 hours speaks for itself. I've only got one and a half DLCs to finish, though, so the end is drawing near.
Jenny LeClue turned out great, after all those years of waiting. It's delightfully funny and mysterious. It's not too difficult, but that also means the narrative flow doesn't get interrupted by unfair or illogical puzzles thrown in purely to stall for time. After Heaven's Vault, that's this year's second highlight in gaming for me!
Not much to say about the former; the fact I've been playing that for close to 175 hours speaks for itself. I've only got one and a half DLCs to finish, though, so the end is drawing near.
Jenny LeClue turned out great, after all those years of waiting. It's delightfully funny and mysterious. It's not too difficult, but that also means the narrative flow doesn't get interrupted by unfair or illogical puzzles thrown in purely to stall for time. After Heaven's Vault, that's this year's second highlight in gaming for me!
A French court has ruled that Valve should allow people to re-sell their digital games
19 September 2019 at 9:50 pm UTC Likes: 2
19 September 2019 at 9:50 pm UTC Likes: 2
I only sold about 2 games I bought over the last 30 years, and likely bought a handful of used ones (some of those as collector items, so I would have come cheaper buying new). I don't see this changing much in the future.
Still, there's plenty at stake here, not the least our customer rights when it comes to software. And this can be much more far reaching than games, as software starts to permeate a lot of goods and could be (and already is, to some degree) used to prevent us from selling or passing on stuff that's rightfully ours. So I am generally in favor of this ruling and quite a bit curious how this will pan out eventually (guess the ruling isn't final and there are some higher courts that'll have a say on the final outcome).
Also, Twitter deemed to remind me that there is Robot Cache, a platform in development that is all about selling digital games. I have no clue how it's supposed to work, but it's not like the French have a monopoly on the idea :-).
Still, there's plenty at stake here, not the least our customer rights when it comes to software. And this can be much more far reaching than games, as software starts to permeate a lot of goods and could be (and already is, to some degree) used to prevent us from selling or passing on stuff that's rightfully ours. So I am generally in favor of this ruling and quite a bit curious how this will pan out eventually (guess the ruling isn't final and there are some higher courts that'll have a say on the final outcome).
Also, Twitter deemed to remind me that there is Robot Cache, a platform in development that is all about selling digital games. I have no clue how it's supposed to work, but it's not like the French have a monopoly on the idea :-).
Mystery adventure game Jenny LeClue - Detectivu is releasing this week
17 September 2019 at 1:59 pm UTC
17 September 2019 at 1:59 pm UTC
Yay! Here's to a developer that actually understands the meaning of super soon! ? :-)
Richard Stallman has resigned from the Free Software Foundation and MIT
17 September 2019 at 10:31 am UTC Likes: 5
Personally, I really wonder though how people can hang Stallman for his words, while nobody so much raises an eyebrow at the way Epstein's case was handled by the legal system. Makes me think priorities aren't what they ought to be these days.
17 September 2019 at 10:31 am UTC Likes: 5
Quoting: EikeRead again. A cursory search didn't turn up RMS's actual post, but my understanding of the quoted line is a little different than what you make it to be.Quoting: spayder26Actually he was not defending Epstein (he called him rapist), but declaring his opinion against laws against consented paedophilia, which is somewhat much more controversial.You seem to have information differing from mine.
I read that he found the "most plausible scenario" that the girls have been "entirely willing".
QuoteWe can imagine many scenarios, but the most plausible scenario is that she presented herself to him as entirely willing. Assuming she was being coerced by Epstein, he would have had every reason to tell her to conceal that from most of his associates.But even that lacks the context of the whole, without the original source, so take it with a grain of salt.
Personally, I really wonder though how people can hang Stallman for his words, while nobody so much raises an eyebrow at the way Epstein's case was handled by the legal system. Makes me think priorities aren't what they ought to be these days.
Just some of the games coming to Linux in 2019, the September edition
14 September 2019 at 6:17 pm UTC Likes: 1
14 September 2019 at 6:17 pm UTC Likes: 1
Jenny LeClue. No set release date, other than super soon, though.
NVIDIA Vulkan beta driver 435.19.02, plus 435.21 stable driver released
30 August 2019 at 5:26 pm UTC
30 August 2019 at 5:26 pm UTC
The versioning scheme employed by nVidia confuses me. Any sane person would assume that 435.21 supersedes 435.17 and contains all its features and then some. Apparently, that's not the case.
At the same time, it's not apparent how big the jump from, say, 430.40 to 435.21 would be, as there is no way to tell how many releases have been made in between. Could be none, could be half a dozen.
Anyone has any insight to share what those numbers actually represent? Is there any logic behind it?
At the same time, it's not apparent how big the jump from, say, 430.40 to 435.21 would be, as there is no way to tell how many releases have been made in between. Could be none, could be half a dozen.
Anyone has any insight to share what those numbers actually represent? Is there any logic behind it?
The Bard's Tale IV: Director's Cut is now out, adding Linux support and other goodies
27 August 2019 at 9:27 pm UTC Likes: 2
27 August 2019 at 9:27 pm UTC Likes: 2
That's one of the games where I'd wish GOG Galaxy was a thing on Linux. 55GB to download whenever there's an update ... :-(. (I know they often have incremental updates from the last version to the current, but woe upon you if you miss one of those). Anyway, I yet have to finish Kingdom Come: Deliverance. So maybe the dust has settled by the time I'm getting around to playing this.
Glad that inXile managed to bring this to Linux after all. Doubly fun that they do it under the roof of Microsoft :-).
Glad that inXile managed to bring this to Linux after all. Doubly fun that they do it under the roof of Microsoft :-).
The stable Wine 4.0.2 release is now available
24 August 2019 at 10:24 am UTC
24 August 2019 at 10:24 am UTC
Wine(-devel) is the one piece of software where I don't mind the frequent updates. But I assume it's at a point now where the stable version would likely just work as well for me overall, assuming I don't run into a specific bug with a specific game. At least for the Windows software I use at the moment, I do not really notice any changes after the biweekly wine-devel update.
Whereas a year or two ago, when DirectX11 support was still in development, and games would suddenly go from not running to launching to running with glitches to running well, wine stable would not have been an option. At all.
Whereas a year or two ago, when DirectX11 support was still in development, and games would suddenly go from not running to launching to running with glitches to running well, wine stable would not have been an option. At all.
The in-development medieval RPG "Donensbourgh" had a huge upgrade recently
29 July 2019 at 6:31 pm UTC
I sometimes think all that fighting and killing in RPGs is often pure laziness of the developers. It's much easier to throw some more mobs at the player, or write "quests" along the line of "go there, kill that" than coming up with original content. Personally, I usually like those parts of RPGs best that do not involve combat so much. I.e. in The Witcher 3, my favorite quest was Dead Man's Party. KCD also requires very little combat over large swaths, but it still has to throw hordes of bandits at the player. Given their sheer number, one wonders why they haven't robbed everyone blind and usurped Bohemia.
Anyway, Donensbourgh is something I'll keep an eye on. Even though it appears to have more in common with something like Leaving Lyndow or Eastshade (will that ever come to Linux, btw.?), games I would not call RPGs.
29 July 2019 at 6:31 pm UTC
Quoting: chepatiI *love* KCD, it is by far my favorite RPG of all time. Unfortunately, any medieval game that doesn't include warfare and death is by definition unrealistic.Still enjoying KCD, but I wouldn't be opposed to a medieval game without warfare and death. Whether I'd call it a RPG is a different question. Probably depends how it is implemented and whether it provides meaningful skills and character customization allowing to approach obstacles in different, creative ways.
I sometimes think all that fighting and killing in RPGs is often pure laziness of the developers. It's much easier to throw some more mobs at the player, or write "quests" along the line of "go there, kill that" than coming up with original content. Personally, I usually like those parts of RPGs best that do not involve combat so much. I.e. in The Witcher 3, my favorite quest was Dead Man's Party. KCD also requires very little combat over large swaths, but it still has to throw hordes of bandits at the player. Given their sheer number, one wonders why they haven't robbed everyone blind and usurped Bohemia.
Anyway, Donensbourgh is something I'll keep an eye on. Even though it appears to have more in common with something like Leaving Lyndow or Eastshade (will that ever come to Linux, btw.?), games I would not call RPGs.
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