Latest Comments by Samsai
Sales Statistics For Linux Games From Different Developers, Part 4
19 April 2015 at 6:55 pm UTC
19 April 2015 at 6:55 pm UTC
Quoting: subI'm afraid the argumentation that 1-3 % is better than zero is not quite to the point.The devs here mostly said that they get back the money spent on Linux support from the Linux sales so, while most certainly not really all that profitable, it's for the most part self-sustaining. The question is if SteamOS fails, will the devs accept these rather minimal profits when compared to other platforms.
Well yes, it's more than zero. But from an economical POV we should be aware
that less developers will release Linux versions if the share is not improving significantly.
Even if you get the Linux binary "for free" because your engine supports that target,
it doesn't mean you won't need to invest into additional support due to platform specific issues.
That's additional money probably not even covered by the Linux sales.
So for now it seems lots of developers are fine with 1-3 % as they might consider it
a test bed for SteamMachines and build up the required know how.
But if - for some reasons - SteamMachines/SteamOS fail, I bet most of those developers
won't still invest into Linux for 1-3 %.
TL;DR
1-3 % seems to be fine for now, as developers might have high hopes in SteamOS/SteamMachines.
If they fail, 1-3 % simply aren't enough to keep the Linux train going (at least for AAA games).
Aspyr Media Are Teasing A New Game, They Promise Many Penguin Smiles
14 April 2015 at 6:31 pm UTC Likes: 4
14 April 2015 at 6:31 pm UTC Likes: 4
Quoting: tuxisagamerWe already know they are doing Shadows of Mordor. So, I'm gonna go out on a limb and say Skyrim. (It's probably Shadows of Mordor but I really want native Skyrim).Nope, Shadow of Mordor is a Feral port. It's something else.
RUNNING WITH RIFLES Tactical Shooter Exits Early Access, It’s Bloody Good Fun
4 April 2015 at 8:59 pm UTC
4 April 2015 at 8:59 pm UTC
It's a very nice game. In my opinion a good summary of it is that it does what some modern military shooters (like BF4) attempt to do, it just does it a lot better and from a top-down perspective.
The GOL Nouveau Experiment – Conclusion
4 April 2015 at 7:16 pm UTC
Okay, let's put it simply then.
Powerstate 0 (or 07): Graphics: 405 MHz, Memory: 648 MHz
Powerstate 1 (or 0a): Graphics: 967 MHz, Memory: 1620 MHz
Powerstate 2 (or 0e/0f): Graphics: 1228 MHz, Memory: 6008 MHz.
Only powestates 0 and 1 are usable on Nouveau. Thus, the memory can't reach its maximum, which NVIDIA X Server Settings says is 6008 MHz. I am not sure how that clockspeed is counted in the end, but surely 6008 MHz > 1620 MHz. If 1502 MHz were the absolute maximum, then why would NVIDIA allow me to go over that and go over it quite frequently when I'm playing a game?
4 April 2015 at 7:16 pm UTC
Quoting: PleytosQuoting: Samsaibut my point still stands: with Nouveau I can only run the memory at a little over a quarter of the maximum speed.
That statement is false. That is not how memory works. If GDDR5 is marketed at 6008MHz or actually Nvidia says 6,0Gb/ps, the base speed is not 6,0Gb/ps. Source
It means that the memory chips run at a CK of 1502MHz and WCK of 3004MHz. Making it effectively 6Gb/ps data rate per pin. Which is the way the marketing department decided to name it. But anytime you want to change the speed of the GPU/memory, you need to take in account the CK speed. That's the base speed the memory is running on.
Configuring the CK speed above 1502MHz is overclocking and will eventually result in artifacts. Example
The screen you posted in the article are also artifacts, which could have produced by overclocked memory.
QuoteBeing more precise, the GDDR5 SGRAM uses a total of three clocks: two write clocks associated with two bytes (WCK01 and WCK23) and a single command clock (CK). Taking a GDDR5 with 5 Gb/s data rate per pin as an example, the CK clock runs with 1.25 GHz and both WCK clocks at 2.5 GHz.Source
Okay, let's put it simply then.
Powerstate 0 (or 07): Graphics: 405 MHz, Memory: 648 MHz
Powerstate 1 (or 0a): Graphics: 967 MHz, Memory: 1620 MHz
Powerstate 2 (or 0e/0f): Graphics: 1228 MHz, Memory: 6008 MHz.
Only powestates 0 and 1 are usable on Nouveau. Thus, the memory can't reach its maximum, which NVIDIA X Server Settings says is 6008 MHz. I am not sure how that clockspeed is counted in the end, but surely 6008 MHz > 1620 MHz. If 1502 MHz were the absolute maximum, then why would NVIDIA allow me to go over that and go over it quite frequently when I'm playing a game?
Spooky Friday Livestream Starting At 5 PM UTC! [VOD included]
3 April 2015 at 10:35 pm UTC Likes: 2
3 April 2015 at 10:35 pm UTC Likes: 2
I did. Twitch saves the footage automatically. I'll export it to YouTube soon.
GOL Survey Results: March
3 April 2015 at 3:37 pm UTC Likes: 2
3 April 2015 at 3:37 pm UTC Likes: 2
Nice that you mentioned Games Republic. It's indeed one way to support us and buy games at the same time. Just make sure you make your purchases on our store page (https://linux.gamesrepublic.com/ and we'll get a share of the sales. And you get some games while doing that, so that's pretty cool.
The GOL Nouveau Experiment – Conclusion
3 April 2015 at 10:40 am UTC
3 April 2015 at 10:40 am UTC
Quoting: PleytosI hope you know that your 760GTX has GDDR5 memory, so the maximum of 6008 MHz is actually 1502 MHz, because you need to multiply it with 4. So if you tried to run your memory at a frequency of 1620 MHz, that's 6480 MHz, probably to much. I hope you didn't mix up these facts and that this comment is useless but I thought I'll just share this information.I'm going by what NVIDIA X Server Settings and pstate say and according to them the maximum memory frequency I can achieve on GTX 760 is 6008 MHz. I am no hardware expert and I don't know the exact hardware details, but my point still stands: with Nouveau I can only run the memory at a little over a quarter of the maximum speed.
The GOL Nouveau Experiment – Conclusion
1 April 2015 at 5:37 pm UTC
1 April 2015 at 5:37 pm UTC
Quoting: DisharmonicBoth XCOM and Empire:TW run fine with R600, so that must be a Nouveau bug. Did you test gallium-nine at all? It's definitely worth giving a shot imo.I spent a couple of hours trying to sort it out for testing but I couldn't figure out the necessary configurations in time. I am not too skilled with Wine or Gallium3D, so in the end I just got frustrated and left Gallium-nine out of the testing entirely.
Prepare A New Set Of Pants, Outlast Releases For Linux On Tuesday
28 March 2015 at 11:38 am UTC Likes: 6
28 March 2015 at 11:38 am UTC Likes: 6
Quoting: ZeloxI hope this game will be streamed on friday. Might toon in then :DOh no...
Livestreaming Software OBS Studio Major Update
27 March 2015 at 6:50 am UTC Likes: 1
27 March 2015 at 6:50 am UTC Likes: 1
Once my Nouveau experiment is over I'm going to abuse the crap out of the media source feature. You will never see a livestream from me without at least one .gif spinning somewhere on the screen! :D
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