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Latest Comments by Samsai
Friday Livestream At 6 PM UTC
8 November 2014 at 8:23 pm UTC

Quoting: Ajdrew70Would Castawesome record locally as well? Would it do both streaming and recording locally?
It can do both local and live but not at the same time. Technically that wouldn't be too hard to implement, you'd just need to have two separate FFmpeg instances running at the same time. But with Twitch and Hitbox both offering a place where you can highlight and export VODs I don't think it's a priority feature. I'll take a look when I have the time.

Interstellar Marines v14 Released, More Single-player Goodness
4 November 2014 at 4:41 pm UTC Likes: 5

Quoting: N30NI saw a bit of Samsai live streaming the single player other week. He's so jumpy, it was rather entertaining. You have to please get him to live stream Outlast when it gets released. :D
Oh god...

Dead Island Zombie Game Now Available On Linux For Some (updated)
25 October 2014 at 8:22 pm UTC

Quoting: sub
Quoting: SamsaiI went through the binary using a hex editor and there aren't any mentions of VP, eON or Wine for that matter. So I believe it's safe to say it's a native port.
Not finding any of those potential strings does not mean anything AFAIK.
They could have just stripped some object files of the build, right?
I don't see them changing the wrapper that much. Previous eON titles were full of eON-specific function calls and they would have had to change all of them to something else in Dead Island. Also there are those vpfs files that are nowhere to be found in DI. And finally one of the three names mentioned in the credits points directly to Techland.

I'm quite certain that this is a native port, if a pretty clumsy one. They still have some Windows stuff in there, like WMVs and DX installers.

Dead Island Zombie Game Now Available On Linux For Some (updated)
25 October 2014 at 7:51 pm UTC Likes: 2

I went through the binary using a hex editor and there aren't any mentions of VP, eON or Wine for that matter. So I believe it's safe to say it's a native port.

The credits file (found in the Data3.pak) mentions three people for Linux support: Tomasz Wachowski, Rafał Wróbel, Wojciech Zeler. Rafał Wróbel's LinkedIn profile says he worked in Techland doing Linux game porting. So I guess Techland made the port after all, even though they told us they weren't working on the game anymore: http://www.gamingonlinux.com/articles/the-dead-island-linux-port-is-not-being-done-by-the-orginal-developers.4313

I believe the mystery is solved now.

Planetary Annihilation Livestream At 5 PM UTC (VODs Included!)
25 October 2014 at 6:52 am UTC

Quoting: N30NThere are PA tournaments run by exodus esports.

The issue Samsai had is caused by bug FS#2392 (be sure to add a vote). Uber with Coherent's help added a hotfix/workaround in the 1.0 release which has fixed it for the most part, but it does still occur for some people more then others.
Alright, I've sent my vote their way. Hopefully that issue will soon get fixed.

Planetary Annihilation Livestream At 5 PM UTC (VODs Included!)
24 October 2014 at 7:28 pm UTC

I'm quite proud of myself at the moment. This was a good confidence building exercise and I might actually try to play RTS games a bit more in the future.

First Three Games From Blackwell Series Available On Steam For Linux
14 October 2014 at 4:40 pm UTC

The comments on this article were closed for some reason. We are going to try to track down the issue and I've re-opened this article's comments.

Discussing GOL's Current Situation And Future Plans (VOD and Summary)
11 October 2014 at 5:28 am UTC Likes: 2

I added a summary of the biggest things we discussed in the livestream. I might have missed some smaller things but hopefully the summary gives you an idea of what was talked about and what were our opinions on those things. There's also an embedded VOD, so you can watch the whole thing on YouTube.

We are not done yet
7 October 2014 at 2:49 pm UTC Likes: 2

Quoting: ApopasBut is Liam agreed to pass the ownership of the site to the community?
Yes, he has shown green light to the community-focus on Reddit and in a private message to me. And while the change sounds big, all the features and systems to implement it have been in place even before we had to think about things like this. Liam remains as the official owner of GOL but in his absence I am going to assume "control" with the other editors for now.