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Latest Comments by Samsai
Stronghold 3 Gold For Linux Released
2 October 2014 at 2:14 pm UTC

Quoting: OrkultusLook at those reviews.....Mostly Negative?? Is the game that bad?
Based on my experiences it isn't too good. I'll be covering it in detail later on.

Wasteland 2 Is Selling Very Well, What A Shocker
2 October 2014 at 8:32 am UTC

Quoting: elkanguroDo you think it's gonna work on i3 with Intel HD3000?
Well, it sort of runs but you'll run into many graphical glitches and for me that made it unplayable. They aren't that interested in fixing the game for that hardware either, so you'd better avoid for now.

Borderlands 2 Released For Linux With A Sale
30 September 2014 at 5:17 pm UTC Likes: 2

Verify the integrity of the files or restart Steam. That should get you started.

Wasteland 2 Is Selling Very Well, What A Shocker
25 September 2014 at 8:28 am UTC Likes: 2

Quoting: laveis it a full game tho? with a real story, voice acted dialogues for important characters, hours of gameplay that concludes in a good ending to the plot that has been built up before?

i ask this because i played fallout for the immersion it had with its interesting characters, fun and random encounters and its very satisfying endings. im very sceptical with crowd funded "semi indie" games if they can deliver me that and not just ride the "sandbox crafting is cool" hypetrain. i would buy wasteland if someone tells me it has the same level of love for design, lore and details, but not if its just "fallout battlesystem in an open world where you can do what you like trololo".

i like really classic game, is this one? :(
Seriously, this game has all of that. Hours and hours of gameplay, cool story (so far, I'm 20 hours in), good voice acting and basically everything else you could hope for. The guys behind this game surely know how to make a post-apocalyptic RPG and I'm fairly sure you'll be happy to hear that they worked on the early Fallout games and the predecessor of Fallout.

Cannon Brawl Blasts Onto Linux, It's Really Good
19 September 2014 at 9:40 am UTC

Quoting: GuestIt’s still in early access, and there’s no demo :(.
Worry not for I have a press key! This is scheduled for my next week's GOL Cast.

7 Days To Die Looks Like It May Arrive On Linux Soon (UPDATED)
7 September 2014 at 9:12 am UTC Likes: 4

In other news: Half-Life 3 will be released on next Tuesday and Hell has frozen over.

Ioquake3 FPS Game Engine Switching Over to SDL2
27 August 2014 at 3:55 pm UTC

Quoting: CimerydTaking a break my arse! Welcome back Liam.
Well, he did take a break though it was only a couple of days long! :D

AI War: Fleet Command Strategy Game Released For Linux
26 August 2014 at 3:18 pm UTC

It's a really difficult game. Been trying to understand it for days but so far I haven't made much progress.

GOL Cast: Tower Defence, FPS Style in Sanctum 2
19 August 2014 at 9:41 am UTC Likes: 1

Quoting: loggfreaksaNctum
you forgot the N in the entire article :)
Dammit! I noticed that I made that mistake when I uploaded the video but I still managed to write it wrong in the article. Oh well, at least it's fixed now.

Quoting: Beamboom
QuoteGraphically it's beautiful.
It puzzles me that you think so. That was one of the first thing that struck me, that it looked awfully dated graphically. In fact I expected this to be another Unity game, it surprised me greatly to find out they've used the Unreal engine, an engine I've seen perform much, much better visually in other games. Id even go as far as saying I've hardly seen a worse looking Unreal-based game before.

But the concept is interesting. And at 85% discount it was worth the money. :)
Sure, we have games that might have higher-res textures and more detailed models, but with games like Metro the colour pallet has like one colour. This game on the other hand has plenty of bright colours and to me that made it beautiful. Might be because I live up north where it's either black or white for the bigger part of the year.

A Very Important Announcement For You
16 August 2014 at 5:14 pm UTC

Quoting: MayeulCI wish you the best, Liam. I hope you'll be back soon as the main site editor :)

I would be interested in helping writing articles (I wrote one, brief article about Space Pioneer once), but I don't know if my English skills are up to the task. Moreover, I don't know how the coordination is done internally to reduce work duplication...
For now the only means of coordination is the review queue, which will prevent duplicate articles on publishing level. We might have to rethink our methods if we get enough people interested in writing articles but currently the go-to place for coordination and discussion on articles is the IRC channel.