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Latest Comments by Calinou
ckb-next for configuring Corsair keyboards and mice v0.6 out now
29 June 2023 at 2:03 pm UTC

Quoting: Linuxerhoww do i launch or install this... downloaded https://github.com/ckb-next/ckb-next/archive/refs/tags/v0.6.0.tar.gz and extracted an bunch of files apeared but none of them brings an install program or launch when doubble clicking .... like the earlier poster said URG

edit: i realize to make the quickinstall file executable from menus an then launch but:

/home/tuxer/Downloads/ckb-next-0.6.0/quickinstall: line 51: cmake: command not found
An error occurred,
press enter to exit.

so this software doesn't work or am i just dumb as shoes!?

This is a source tarball, so you need to compile it from source.

Some distributions or third-party repositories offer prebuilt packages you can use instead, but these may be outdated: https://github.com/ckb-next/ckb-next/wiki/Linux-Installation

The open source NVIDIA NVK driver is coming along well
28 June 2023 at 10:05 am UTC

Quoting: TorqachuSo is there hope for my old gtx660?
live tend to give me a bit of trouble with nouveau.
Trying or installing with Intel integrated and then switching to discrete is a bit of a hassle.

I will be able to pass it on to other PCs.

GTX 660 is Kepler, so NVK could work on it. However, performance will be very low due to missing reclocking support – only Turing GPUs and later will support it thanks to the GSP firmware (NVIDIA's own open kernel driver).

The lack of reclocking can make a GTX 660 slower than most integrated graphics nowadays.

Classic LucasArts games emulator DREAMM adds early Linux support
22 June 2023 at 10:08 pm UTC Likes: 5

For Dark Forces 2 and Mysteries of the Sith, there's the excellent OpenJKDF2 which runs natively on Linux: https://github.com/shinyquagsire23/OpenJKDF2

Valve moving away from the Battle Pass in Dota 2
20 June 2023 at 3:15 pm UTC Likes: 1

That's always one of my largest worries with battle passes, or any kind of microtransactions. A lot of time is spent by artists creating cosmetics for those instead of actually improving the core game.

CS:GO kind of gets away with this because skins and most maps are created by the community and some are eventually featured in the game, but most other AAA games don't work this way.

Get a free copy of Neverwinter Nights: Enhanced Edition with Prime Gaming
18 June 2023 at 8:55 pm UTC Likes: 3

Quoting: elmapulinst that one of the first games to have linux support?

One of the first well-known games to have native Linux support would probably be Doom 1/2. The open source release is in fact based on Linux Doom's code, as DOS Doom featured proprietary DMX sound code that couldn't be open sourced. This means that source ports running on DOS (and then Windows) effectively went full circle and had to reimplement the platform layer :)

Removing non-Steam apps now cleans up on Steam Deck and Linux desktop
18 June 2023 at 8:53 pm UTC

Quoting: elmapulanyway i hope they do something about game sizes for the lower storage steamdeck, games for switch use low res textures and low poly models to save disk space as well as other resources, i hope valve do an partnership with devs to provide that option, but i doubt they will.

A lot of AAA games (such as Ubisoft's) already use optional HD texture packs, but it's not the only thing that makes AAA game sizes so large. Localization and voiceovers for all languages has a significant impact too.

Some AAA games don't bother splitting HD textures since it's quite a lot of work for relatively little gain (in terms of additional sales). In most modern engines, it's not exactly a 5-minute job to implement a system to load HD textures that works properly with no negative side-effects.

Ratchet & Clank: Rift Apart hits Steam on July 26th as Sony continue their PC expansion
2 June 2023 at 10:29 am UTC

QuoteOf the old classics Jak and Dexter needs a PC port / remaster too. :D

This already exists for Jak 1 as https://opengoal.dev/. Support for Jak 2 is currently being developed.

This Unity to Godot importer has me a little excited
24 May 2023 at 3:22 pm UTC Likes: 3

QuoteHmm so again they violated the license, sad but *the norm* for corporations - and it's going to continue as FOSS has no legal chance to enforce itself because reasons .

Blind Squirrel Studios patched the game after launch to make it compliant with Godot's license :)

Valve limits Steam store pages to 2 trailers before screenshots
3 May 2023 at 5:10 pm UTC

Quoting: Solitary
Quoting: AllocWish they also added a similar rule to images showing actual gameplay vs renders. Can't remember what it was last time but I just had that case a few days ago where there was like a dozen or so images first after the numerous trailers that did not show *actual gameplay* either.

If I am not mistaken that is actually a rule. Screenshots should show actual gameplay.

Screenshots from https://store.steampowered.com/app/730/CounterStrike_Global_Offensive/ would disagree – despite it being a Valve game :)

IIRC, Steam's hard rule is only against offline-rendered and manually edited images. Showing actual gameplay is only a recommendation. (That said, the above CS:GO screenshots are manually edited as they have a depth of field effect, which is never actually seen in the game.)

Flathub app store for Linux and Steam Deck gets overhauled
24 April 2023 at 3:05 pm UTC Likes: 1

This new design has automatic dark mode support, unlike the previous design. This makes it a big upgrade alone in my book :)

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