Latest Comments by Cybolic
Google want Stadia to have exclusive games other platforms can't support
26 October 2019 at 9:05 am UTC Likes: 1
26 October 2019 at 9:05 am UTC Likes: 1
Oddly enough, I think this makes me more excited for the type of games that wouldn't suffer under lag and wouldn't require all this fancy low-latency input-to-display tech that Google is advertising.
Imagine interactive fiction, visual novel games and games like "Eliza" or "Emily is Away" getting some help from Google's voice engines, contextual AI, their vast search comprehension or maybe some dynamically emoting characters done with an emotion library and perhaps dynamic style-transfer animation; character's that might be able to talk with you in-game more unrestrained by a script and understand references to things outside their game world.
I'm not sure exactly how this could fit together, but it at least seems much more promising than just playing more of what's already available.
Imagine interactive fiction, visual novel games and games like "Eliza" or "Emily is Away" getting some help from Google's voice engines, contextual AI, their vast search comprehension or maybe some dynamically emoting characters done with an emotion library and perhaps dynamic style-transfer animation; character's that might be able to talk with you in-game more unrestrained by a script and understand references to things outside their game world.
I'm not sure exactly how this could fit together, but it at least seems much more promising than just playing more of what's already available.
The incredible looking FPS Prodeus has moved to next year for Early Access
24 October 2019 at 11:02 am UTC
You can see the difference between their sprite mode and their 3D mode more clearly in this tweet: https://twitter.com/prodeusgame/status/1071853679672733697?lang=en
Personally, I think they have a bit too many angles in the sprite mode.
24 October 2019 at 11:02 am UTC
Quoting: BotonoskiI gotta wonder exactly how they are achieving the enemy sprites. The sprites seem to obey scene lighting to a degree that I have a hard time believing they are pre-rendered, and the amount of viewing angles on them is just insane.I believe it's an insane amount of angles rendered (16 images per axis, per rotation if I remember correctly) combined with the use of some shaders on the pixel plane.
I really can't tell what's going on in these videos, I think I'd have to play the game to really be able to discern what's going on graphically.
You can see the difference between their sprite mode and their 3D mode more clearly in this tweet: https://twitter.com/prodeusgame/status/1071853679672733697?lang=en
Personally, I think they have a bit too many angles in the sprite mode.
Richard Stallman has resigned from the Free Software Foundation and MIT
23 September 2019 at 2:09 pm UTC Likes: 2
That wasn't what he argued though. He wrote:
That's arguing specifically about using the terms "rape" and "sexual assault" for cases where both parties are consenting and wouldn't be doing anything illegal if they were doing it in a different country.
As others have said, you need to see this through the eyes of a pedantic and leave the rest of the case out of the discussion of this specific point.
It's not as if he doesn't have a point here; if a 19 year old American has consensual sex with a 17 year old while travelling in Europe, should that also be called rape? Disregarding the rest of the case, I can certainly see his argument.
23 September 2019 at 2:09 pm UTC Likes: 2
Quoting: amatai[...]
Quoting: soulsourceStallman is not wrong about the fact that laws about this topic are different in different countries. Where I live, Austria, consent between a 17 year old and a much older person is legally possible, unless there is a situation of power or money involved.Which there clearly was. It's hard to argue that a 70-years old academics has no authority over any 17-years old girl. The distinction is made so that you can have someone 19 and someone 17 having sex without problem.
That wasn't what he argued though. He wrote:
Quoting: Richard StallmanDoes it really? I think it is morally absurd to define "rape" in a way that depends on minor details such as which country it was in or whether the victim was 18 years old or 17.
I think the existence of a dispute about that supports my point that the term "sexual assault" is slippery, so we ought to use more concrete terms when accusing anyone.
That's arguing specifically about using the terms "rape" and "sexual assault" for cases where both parties are consenting and wouldn't be doing anything illegal if they were doing it in a different country.
As others have said, you need to see this through the eyes of a pedantic and leave the rest of the case out of the discussion of this specific point.
It's not as if he doesn't have a point here; if a 19 year old American has consensual sex with a 17 year old while travelling in Europe, should that also be called rape? Disregarding the rest of the case, I can certainly see his argument.
ScummVM 2.1.0 is now ready for testing with support for more major classics
18 September 2019 at 7:26 am UTC Likes: 1
Fun stuff :)
Now to figure out how to run "Blade Runner" in ScummVM. I hope it works well as I've never gotten around to playing the game before and it's only marked as being "completable" on their wiki.
18 September 2019 at 7:26 am UTC Likes: 1
Quoting: Purple Library GuyOdd thing about Blade Runner: I actually have a different science fiction book by a different author, also called Blade Runner. It's about trafficking black market surgical supplies.That would be the William S. Burroughs one, right? The movie actually lifted the name from that book and got permission from Burroughs to use it, even though Burroughs had in fact previously hoped to turn his "Blade Runner" into a film as well.
Fun stuff :)
Now to figure out how to run "Blade Runner" in ScummVM. I hope it works well as I've never gotten around to playing the game before and it's only marked as being "completable" on their wiki.
Wine 4.16 is out with 'more reliable mouse grabbing in games'
14 September 2019 at 11:20 am UTC Likes: 2
14 September 2019 at 11:20 am UTC Likes: 2
Quoting: kidohttps://www.codeweavers.com/about/blogs/jwhite/2019/09/08/a-tragic-lossOh no... It feels wrong to "like" your post, but thank you for sharing that; tragic indeed.
Rockfish confirm EVERSPACE 2 will not go exclusive to the Epic Store, Steam is the "best platform" for indies
10 September 2019 at 12:27 pm UTC Likes: 9
Seeing as the first Everspace is available on Steam, the Humble Store and GOG, I wouldn't be so quick to call the second a Steam exclusive.
10 September 2019 at 12:27 pm UTC Likes: 9
Quoting: Alm888So… Steam-exclusive, then. Whew… That's a lot better.
Seeing as the first Everspace is available on Steam, the Humble Store and GOG, I wouldn't be so quick to call the second a Steam exclusive.
Manjaro levels up as a serious Linux distribution
8 September 2019 at 11:14 pm UTC Likes: 3
8 September 2019 at 11:14 pm UTC Likes: 3
I don't really care about which DE they end up keeping as main as I've been running i3 for quite some time and have recently switched to dwm. As long as no DE is a hard dependency, I'm fine with it.
What I'd like to see them focus on is compatibility and stability as the last couple of times I've tried Manjaro, it has either failed to install or locked up on boot. I'm sure it's related to my MSI motherboard not playing nice, so not directly their fault, but plain arch and Antergos (R.I.P.) never failed on me.
What I'd like to see them focus on is compatibility and stability as the last couple of times I've tried Manjaro, it has either failed to install or locked up on boot. I'm sure it's related to my MSI motherboard not playing nice, so not directly their fault, but plain arch and Antergos (R.I.P.) never failed on me.
Going where no Steam Play has gone before with Elite Dangerous
8 September 2019 at 11:07 pm UTC
I'll see if I can figure out parsing the mission time.
Edit note: What I have cobbled together so far uses the x52pro-linux package by nirenjan, so that's probably the same tool (`x52cli mfd`, right?); I've just added pagination, line scroll, button mappings and reading the Elite data.
8 September 2019 at 11:07 pm UTC
Quoting: slaapliedjeThat's named button 30 on my joystick and should already be mappable in Elite. What sort of issue are you having with it?Quoting: CybolicI've started working on a companion program for the X52 MFD since the only one I've found so far is Windows-only.Awesome! So there is one thing you have to do in Windows for the X52, enable the clutch button. That way you can use it for thruster boost.
I'm pretty new in Elite though, so I'm having trouble figuring out what information to actually display and what might be useful.
If anyone wants to discuss this, let me know :)
Quoting: slaapliedjeBut I'm not sure about the MFD. Would be interesting if you could integrate it into having a clock for mission time or something. I play in VR though so actually looking at the MFD is kind of hard for me.I'm not sure either, but it seems a waste not to use :) Currently, I have it showing my commander name, ship name and dock/system on page 1 and ship name, ship type and fuel amount / capacity on page 2, but I'm sure there are more useful things that could be shown.
Edit: the packaged libx52 does have a mfd tool, I was playing with it at one point in time, but it's not a graphical one by any means.
I'll see if I can figure out parsing the mission time.
Edit note: What I have cobbled together so far uses the x52pro-linux package by nirenjan, so that's probably the same tool (`x52cli mfd`, right?); I've just added pagination, line scroll, button mappings and reading the Elite data.
Going where no Steam Play has gone before with Elite Dangerous
6 September 2019 at 11:50 am UTC
6 September 2019 at 11:50 am UTC
I've started working on a companion program for the X52 MFD since the only one I've found so far is Windows-only.
I'm pretty new in Elite though, so I'm having trouble figuring out what information to actually display and what might be useful.
If anyone wants to discuss this, let me know :)
I'm pretty new in Elite though, so I'm having trouble figuring out what information to actually display and what might be useful.
If anyone wants to discuss this, let me know :)
Going where no Steam Play has gone before with Elite Dangerous
25 August 2019 at 3:01 pm UTC
25 August 2019 at 3:01 pm UTC
Thanks for the write up, it made me take the plunge and get myself the X52 and finally install Elite! I was part of the original Kickstarter round but the long wait and disappointment over the hints of Linux support that never amounted to anything made me push the game off my radar again, so it's been really great to finally get into it!
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