Latest Comments by Cybolic
NBlood, an open source port of the classic FPS 'Blood' using EDuke32
10 May 2019 at 8:32 am UTC
10 May 2019 at 8:32 am UTC
Nightdive's update and rerelease of Blood, "Blood: Fresh Supply" is also coming to Linux soon!
Bearded Giant Games have announced the 3D dogfighting game Space Mercs
6 May 2019 at 8:37 pm UTC
6 May 2019 at 8:37 pm UTC
Quoting: iiariI know, I just also know I'll forget about it again in the inevitable re-install and it'll get left in my backlog, never to be found. You are right that it deserves support regardless, but one can dream (of an itch release), no? :)Quoting: CybolicThis looks quite interesting, but I doubt I'll get it if it isn't released on itch.io or Steam.Just install their launcher to your Steam Client. Problem solved. This degree of Linux support in my mind deserves our support. How many titles do you see with Linux UI elements baked into the game??? [...]
With the amount of games available these days, if it's not in my usual game library, I'm sure to forget I ever bought it.
Bearded Giant Games have announced the 3D dogfighting game Space Mercs
6 May 2019 at 2:28 pm UTC
6 May 2019 at 2:28 pm UTC
This looks quite interesting, but I doubt I'll get it if it isn't released on itch.io or Steam.
With the amount of games available these days, if it's not in my usual game library, I'm sure to forget I ever bought it.
With the amount of games available these days, if it's not in my usual game library, I'm sure to forget I ever bought it.
Fearmonium looks like a very intriguing action-platformer that will release for Linux
3 May 2019 at 11:20 am UTC Likes: 1
3 May 2019 at 11:20 am UTC Likes: 1
Hmmm, the art/animation's a bit stiff, but it does look interesting!
You can now easily run the Epic Store on Linux with Lutris, Epic suggests applying for a grant
22 April 2019 at 7:27 am UTC Likes: 5
22 April 2019 at 7:27 am UTC Likes: 5
This is just too long to comment on everything, but:
Quoting: kneekooMaybe some people don't know or have forgotten that Valve was bad-mouthed in the Linux community before they worked on a Linux client.I've been running Linux as my main OS since 2000 and I don't remember Valve ever being bad-mouthed in the Linux community. Sure, people wanted their games on Linux before they arrived, but "bad-mouthing"? Don't remember any of that; not that it's really relevant as the complaints against Epic are on a generic business level and aren't Linux related.
Quoting: kneekoo[...] It's only logical to see how things move slowly for others as well, so it makes no sense to bash EPIC this early for a business choice. [...]I don't see anyone's bashing Epic for "a" business decision or is targeting their lack of Linux support, but looking at the company's practices in general, there's certainly enough to criticize - just like a large part of the general, non-Linux gaming community is already doing.
Quoting: kneekooSure, but there's a difference between wanting money and actively acting against the consumer.Quoting: GuestThey are trying to be shady and take as much money as possible and they don't care about you and I because we are too small.Every business wants our money - it's the purpose of their existence, so never expect any company *not* to want as much of your money as possible. [...]
Quoting: kneekooThey aren't. Lutris added support for them, not the other way around.Quoting: GuestOf course, let Valve do the heavy lifting and tossing the Lutris guys a few thousand bucks to pick up on all of Valve's work sounds appealing to them.The fact that they supported Lutris not even 6 months after the release of the EPIC store is rather an indicator that they're interested about the Linux market.
You can now easily run the Epic Store on Linux with Lutris, Epic suggests applying for a grant
20 April 2019 at 11:37 am UTC
I don't quite follow. How does Valve control which games you play?
20 April 2019 at 11:37 am UTC
Quoting: Guest[...]
I like Valve, for the most part. I just don't like them having the control of what games I play instead of me. The situation isn't good for end users.
I don't quite follow. How does Valve control which games you play?
You can now easily run the Epic Store on Linux with Lutris, Epic suggests applying for a grant
20 April 2019 at 2:03 am UTC Likes: 4
Yeah, no. I'm not willing to touch any store that's openly anti-consumer and proud of it, regardless of their stance on Linux and/or whether you think it's "smarter" or not (yes, I took the bait, but still I think it decidedly unwise to give money to a company doing their best to undermine open competition, consumer rights and have been caught stealing personal data, but hey, whatever floats your boat).
Regardless, well done Lutris team, I hope this brings free games to many penguins.
20 April 2019 at 2:03 am UTC Likes: 4
Quoting: kneekooHow about we look at the Epic Games Store (EGS) like it's something new? How about acknowledging the need for a business to establish a new product first, and later evaluate expansion opportunities? How about considering the fact that opening the EGS client for Linux-based operating systems also means dealing with a different set of other customer support issues?
My point is that whatever their plans are, it makes perfect sense for them to be cautious with a market that they're new to. It's only logical to take smaller steps and see where it leads, while making sure what is built can sustain itself, because no one wants to burn money just because they have a lot of it.
As a Linux user for nearly 2 decades now, I also want more software available on my distros of choice - or at least the most popular ones. But we know a long list of reasons why Windows still has a large market share and how that impacts the decisions of other software makers. So why not leave them to do whatever they have planned and see where everything goes, without any kind of drama? We can still criticize the exclusive games, in a civilized/mature manner, without throwing them under a bus for not supporting Linux early on.
Aren't we supposed to be "smarter" than the average PC user because we're aware of, care for and uphold privacy and software freedom? Let's also try to be better people, not just more informed. I'm tired of all the drama we see all over the internet. Let's make our community a better one, for fun's sake.
Yeah, no. I'm not willing to touch any store that's openly anti-consumer and proud of it, regardless of their stance on Linux and/or whether you think it's "smarter" or not (yes, I took the bait, but still I think it decidedly unwise to give money to a company doing their best to undermine open competition, consumer rights and have been caught stealing personal data, but hey, whatever floats your boat).
Regardless, well done Lutris team, I hope this brings free games to many penguins.
Hedon, another retro FPS using the GZDoom game engine is officially out
14 April 2019 at 4:23 pm UTC Likes: 1
It doesn't actually need one, but the creator of the mod just packaged it up for Linux anyway :)
https://www.patreon.com/posts/linux-version-is-26075359
EDIT: It was apparently not packaged by the original author of the mod, but by Gamersonlinux.com with Zan's blessing.
14 April 2019 at 4:23 pm UTC Likes: 1
Quoting: MayravixxSo no linux port? Well that's unfortunate. Still, doesn't look like a very demanding game, gonna give it a go myself.
It doesn't actually need one, but the creator of the mod just packaged it up for Linux anyway :)
https://www.patreon.com/posts/linux-version-is-26075359
EDIT: It was apparently not packaged by the original author of the mod, but by Gamersonlinux.com with Zan's blessing.
The sandbox RPG 'Spoxel' seems like it could be pretty amusing, releasing soon
19 March 2019 at 4:02 am UTC
19 March 2019 at 4:02 am UTC
Oh cool! "Spell or High Water": The Game! :D This look like it could evolve into something quite fun.
WRATH: Aeon of Ruin is the new FPS from 3D Realms, coming to Linux this Summer
7 March 2019 at 11:09 pm UTC Likes: 3
Well, Steel Storm: Burning Retribution was based on the Quake engine as well and didn't need to pay. I'm fairly certain that since the code is free as in free and licensed before Bethesda got involved with id that there's no risk of needing to pay a license fee.
7 March 2019 at 11:09 pm UTC Likes: 3
Quoting: subGreat! :)
Btw, do they have to pay license fees to id/Bethesda?
I know that the Quake engine is oss for a long time.
But how about commercial projects?
Well, Steel Storm: Burning Retribution was based on the Quake engine as well and didn't need to pay. I'm fairly certain that since the code is free as in free and licensed before Bethesda got involved with id that there's no risk of needing to pay a license fee.
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