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Latest Comments by Cybolic
Trine 3: The Artifacts Of Power Linux Beta Released
5 October 2015 at 5:13 pm UTC Likes: 1

Ooh! Shorter! Excellent! I find most games too long for me to finish before I'm swamped in other games and work again, so a shorter length sounds perfect to me.

Syndrome, A Good Looking Survival Horror To Come Next Year, Has An Interesting Trailer
1 October 2015 at 2:56 pm UTC

So.... System Shock as a Doom 3 mod? Could be good.

Alien: Isolation Delayed For Linux
29 September 2015 at 10:39 am UTC

Aw.. and here I've been updating their pages every 30 minutes since midnight; wish they'd issued that a bit earlier ;)

I much prefer getting a working release than a timely one though.

GOL Asks: What Game Are You Looking Forward To Playing?
28 September 2015 at 8:56 pm UTC

Quoting: PlintslchoSOMA

Quoting: CybolicStasis (which still doesn't have an ETA :( )

Uh-oh, Stasis is supposed to come to Linux as well? That's news to me.

Eventually, yes :)
Quote:
Yes - Linux is coming, but not on the initial release. We will need to test it a bit more. We will keep you posted on this :)

SOMA, Frictional Games Latest Horror & Adventure Game Released For Linux, Some Initial Thoughts
23 September 2015 at 5:48 pm UTC

Quoting: TheReaperUK
Quoting: amelcherPorter here, you may remember me from the Shadow Warrior port ;-).

@TheReaperUK
Hoping to have this issue resolved today, sorry it snuck in :-(.

Just got home from work, Loaded up steam and game is patching with 9.7mb patch, Look on the support forums and see you have fixed it, so good work and thank you i will continue play later tonight :D

I can confirm that the fix works; it was awful having to stop playing for hours ;) Really liking it so far, probably more than any other game this year.

SOMA, Frictional Games Latest Horror & Adventure Game Released For Linux, Some Initial Thoughts
23 September 2015 at 12:34 pm UTC Likes: 1

Quoting: liamdawe
Quoting: Cybolic
Quoting: HadBabits&liamdawe[...] chromatic aberration [...]

I think it really helps with the immersion. I usually dislike it in other games, but it fits very well here, in my opinion.

I can understand your point of view, but I don't like playing a game that strains my eyes, I want to be able to see what I paid for and have the experience. What I got was a good half an hour of blurred vision and it didn't look good.

Then you probably felt just like Simon Jarrett! Immeeeeersiooooon! *spooky voice* ;)

SOMA, Frictional Games Latest Horror & Adventure Game Released For Linux, Some Initial Thoughts
23 September 2015 at 11:39 am UTC Likes: 1

Quoting: HadBabits
Quoting: liamdawe
Quoting: HadBabitsLiam: You can turn the Chromatic Aberration off, just go to Settings Game Color Seperation and turn it to off :)

Oh really? That's good news, for some reason I didn't expect to have a graphical option like that under Colour.

Neither did I, a dev mentioned it on the forums. I felt a bit bad for him, he gave a meek request for people to give it a chance before turning it off; but it makes playing feel and look worse imo :v

I think it really helps with the immersion. I usually dislike it in other games, but it fits very well here, in my opinion.

GOL Asks: What Game Are You Looking Forward To Playing?
16 September 2015 at 5:26 pm UTC

SOMA, Stasis (which still doesn't have an ETA :( ), Alien: Isolation and the new Batman, whenever that arrives.

For games that are already out, I wish I had more time for ARK and Satellite Reign.

Point-And-Click Adventure 'Dropsy' Has Been Released, Some Initial Thoughts
14 September 2015 at 6:27 pm UTC Likes: 3

Quoting: KelsDropsy has such great reviews so far, but I have to admit I'm pushed away by the art style. Not because it's bad, but because to me it "feels" very much like any number of much more cynical animations and games where things turn dark and generally awful. I see art like that, and I'm spending all my time waiting for the other shoe to drop, for someone to reveal that life is shit and everyone is going to take advantage of everyone else. Everything I hear about the game tells me it's just the opposite, but I have trouble not making that association.

From my experience with the original Dropsy story (it was a vote-what-happens-next kind of thing on a forum years ago) and the updates during the Kickstarter campaign, it's very much the opposite: The world seems grim and dark and everyone's a bit sad, but deep down most people just need compassion and a hug; it's quite lovely :)

Obsidian: Developing For Linux Was Not Worth It
31 August 2015 at 1:59 pm UTC

Quoting: kingofrodeo
Quoting: CybolicI just noticed something that I don't think has been brought up earlier. The original Kickstarter asked for $ 200,000 extra to cover the cost of porting to Linux and Mac (as a stretch goal), so even without counting the Linux sales, Obsidian should already be in the clear and all Linux sales should be counted as pure profit.

Am I missing something? I would really love for them to come out with a bit more detail about this...

Well, in that case it makes Brandon Adler's statement even more ridiculous (no offence). Because someone made the calculations and reached the conclusion that porting not only for Linux but for Mac too that it would cost 200k. The goal was achieved... success?? So what is he even complaining?

Precisely. Unless he's saying that Linux brought the cost up to more than 200K, in which case I think we'd all really like to know what the issues where so we can try and fix them. I don't think that's the case though.