Latest Comments by Cybolic
Shoot'em Up Gryphon Knight Epic Coming To Linux On August 20th
15 August 2015 at 4:21 pm UTC
15 August 2015 at 4:21 pm UTC
It reminds me a bit of the upcoming Wrath Of Pegasus (which was playable online on Linux for the beta).
Testing The Latest Unreal Tournament On Linux
14 August 2015 at 11:58 pm UTC
14 August 2015 at 11:58 pm UTC
Quoting: michawell, the graphics actually look worse than most last gen shooters atm. So not really a great advertisement for UE4.. still looking forward to newer versions. =)There's one level that's up to the visual standard you'd expect (absolutely amazingly gorgeous), so you can see what the engine can do and the rest are, as liamdawe said, placeholders.
Developers Of Strategy Game Halfway Show Linux Sales & Support Requests
14 August 2015 at 10:55 pm UTC Likes: 1
14 August 2015 at 10:55 pm UTC Likes: 1
The game did launch in a fairly broken state with regards to window and fullscreen handling though - which is what I noticed most of the support requests being for - so it would've likely been the same percentage for any platform launching with such issues.
(note, I just noticed it on the Steam forum, I have no affiliation with the game or the company behind it)
(note, I just noticed it on the Steam forum, I have no affiliation with the game or the company behind it)
Dying Light: The Following Announced, A Story-focused DLC To Come
13 August 2015 at 11:04 pm UTC Likes: 1
13 August 2015 at 11:04 pm UTC Likes: 1
Quoting: GuestTrue, I missed that completely - years of seeing the PC-DVD logo made it synonymous even to me, who hates the term PC used for Windows :/Quoting: CybolicI've noticed this trend with "AAA" games that have a Linux version coming, won't put a Linux or SteamOS logo at the end of the trailer and I find it really odd. Why on earth wouldn't they want to advertise a potential sale?To be fair, there is no Windows logo either…
Dying Light: The Following Announced, A Story-focused DLC To Come
13 August 2015 at 9:03 pm UTC
13 August 2015 at 9:03 pm UTC
I've noticed this trend with "AAA" games that have a Linux version coming, won't put a Linux or SteamOS logo at the end of the trailer and I find it really odd. Why on earth wouldn't they want to advertise a potential sale?
Star Wars Knights Of The Old Republic II Released For Linux, With Preview Port Report
23 July 2015 at 7:47 pm UTC
23 July 2015 at 7:47 pm UTC
I already owned it, but have never played it, so I bought it again from Aspyr's store :)
Oculus Has "Paused" Linux Development On The Rift VR Headset
17 May 2015 at 11:53 pm UTC
I will definitely be getting a VR headset and with this announcement, it looks like it will be from HTC/Valve (if Samsung doesn't come out with something that isn't labelled "innovator edition" - and is actually available - before then).
17 May 2015 at 11:53 pm UTC
Quoting: EKRboi[...]The good news is that Vulkan will actually make use of multiple GPUs. So that limitation should be a thing of the past in a couple of years.Precisely. As there aren't even any games/experiences that really headline VR, they will likely come at a time when Vulcan support will be standard.
I will definitely be getting a VR headset and with this announcement, it looks like it will be from HTC/Valve (if Samsung doesn't come out with something that isn't labelled "innovator edition" - and is actually available - before then).
The Vanishing Of Ethan Carter Is Being Moved To Unreal Engine 4, Should Come To Linux
27 April 2015 at 10:17 pm UTC
27 April 2015 at 10:17 pm UTC
This deserves a happy dance! I've been following their wonderful dev-logs for some time, feeling sad every time knowing that they weren't planning a Linux release, but now is a time of rejoicing! :D
Jonathan Blow Creator Of 'Braid' On If 'The Witness' Will Come To Linux
23 April 2015 at 2:25 pm UTC
I agree. This means The Witness has shaders written in HLSL or GLSL (Windows Direct3D or OpenGL), PSSL (PS4) and either MSL (iOS8) or GLSL (general iOS) - surely he's either using a different shader language to compile into those two/three targets, a graphical tool or simply just OpenGL with a separate PS4 port. Since he's also supporting iOS and probably not just version 8 of the OS, the shaders he says would be a nightmare to do consistently, should already exist. My guess is that he's either using middleware in a way he doesn't quite understand or his opinion about porting to Linux is heavily skewed to the point of being nonsensical.
23 April 2015 at 2:25 pm UTC
Quoting: Guest[...]
What's even stranger to me in this case is that it's already planned for Windows, PS4, and iOS. It must surely, therefore, not be too difficult to make a Linux port. Something just doesn't smell right here.
I agree. This means The Witness has shaders written in HLSL or GLSL (Windows Direct3D or OpenGL), PSSL (PS4) and either MSL (iOS8) or GLSL (general iOS) - surely he's either using a different shader language to compile into those two/three targets, a graphical tool or simply just OpenGL with a separate PS4 port. Since he's also supporting iOS and probably not just version 8 of the OS, the shaders he says would be a nightmare to do consistently, should already exist. My guess is that he's either using middleware in a way he doesn't quite understand or his opinion about porting to Linux is heavily skewed to the point of being nonsensical.
Shadow Warrior For Linux Updated, Now More Graphically Awesome
23 April 2015 at 11:57 am UTC
Wow, that's really weird :/ It was listed as a Linux game when I bought it and the update played just fine yesterday.... very odd indeed.
23 April 2015 at 11:57 am UTC
Quoting: keikiHmmm...the game is not listed as Linux game. http://store.steampowered.com/app/233130/
What have I missed? :)
Wow, that's really weird :/ It was listed as a Linux game when I bought it and the update played just fine yesterday.... very odd indeed.
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