Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by mylka
The weekend round-up: tell us what play button you've been clicking recently
9 August 2020 at 8:35 pm UTC

Quoting: notinuse
Quoting: Comandante ÑoñardoBorderlands 3 FREE WEEKEND..... On my Windows 10 machine, because via PROTON doesn't work properly yet.
I haven't played BL3 since April, but I have about 57 hours into it, all played using Proton. I wonder if there was a code regression.

his PC info says 4core CPU. maybe too slow for B3
imho B3 is very very bad optimized for its graphic. ive seen games with more realistic graphics performe much better

ohhh and i had to switch to DX11, because VkD3D is very buggy... it froze my PC twice. with DXVK i hadnt any issuse in 2h

Google adds Free Weekends to Stadia starting with Borderlands 3
8 August 2020 at 2:15 pm UTC

Quoting: dubigrasu
Quoting: mylka
Quoting: dubigrasu
Quoting: mylkawhen are they going to add some countries?
even nvidia now supports whole europoe
All suppositions from my part, but Google is extending its cloud regions to the central/east Europe, and is pretty close to open a data/compute/etc center in Warsaw, which is planned to be ready at the beginning of 2021.
So I suppose/hope this means new European countries added to the list and potential better latency. I'm currently using Stadia from a server (most likely) in Frankfurt, which is 1456 Km away from me, with a latency of 30ms. Warsaw is "only" 945 Km away, so, that'd be great.

GFN is also based in frankfurt (around 700km away from where i live), which works for me just fine, so i dont get it why i cant use stadia
their rigs are more or less in the same building, using the same internet connection, but i only allowed to use GFN

What do you mean you can't use Stadia, can't make an account?

it is not available in my country and i dont get why cause gfn works just fine

Google adds Free Weekends to Stadia starting with Borderlands 3
8 August 2020 at 2:07 pm UTC

Quoting: dubigrasu
Quoting: mylkawhen are they going to add some countries?
even nvidia now supports whole europoe
All suppositions from my part, but Google is extending its cloud regions to the central/east Europe, and is pretty close to open a data/compute/etc center in Warsaw, which is planned to be ready at the beginning of 2021.
So I suppose/hope this means new European countries added to the list and potential better latency. I'm currently using Stadia from a server (most likely) in Frankfurt, which is 1456 Km away from me, with a latency of 30ms. Warsaw is "only" 945 Km away, so, that'd be great.

GFN is also based in frankfurt (around 700km away from where i live), which works for me just fine, so i dont get it why i cant use stadia
their rigs are more or less in the same building, using the same internet connection, but i only allowed to use GFN

Google adds Free Weekends to Stadia starting with Borderlands 3
8 August 2020 at 12:35 pm UTC

Quoting: LinuxwarperFree weekend seems more appropriate for Stadia than local stores. Imagine installing a 30 GB game, waiting a while for install, only to remove it a day or two later.

id say streaming is perfect for DEMOs in general
but also games like hitman2.... with the legacy pack it has around 110GB

Google adds Free Weekends to Stadia starting with Borderlands 3
7 August 2020 at 4:32 pm UTC Likes: 1

when are they going to add some countries?
even nvidia now supports whole europoe

Valve gets another developer to work on Linux graphics drivers, starting with AMD RADV
29 July 2020 at 1:05 am UTC Likes: 2

Quoting: TheRiddickMaybe valve can get some push going on NVIDIA working under Wayland? surely there is a way to do it without a whole new driver?

PS. Gabe is currently in New Zealand and has lost quite a bit of weight!

nvidia is closed sourced. nvidia doesnt even care about linus saying FY NVIDIA

https://www.youtube.com/watch?v=_36yNWw_07g

i dont think anybody can tell them what to do. just make sure to get AMD next time

Ron Gilbert, developer of Thimbleweed Park is switching to Linux
28 July 2020 at 1:00 am UTC Likes: 1

Quoting: Dunc
Quoting: mylkayeah i know, but his games arent really that complex
i understand it for cyberpunk or other huge open world games, but a pixel style point and click.... i dont know... doesnt seem to by very economically
If you're sticking to one style, the knowledge and control of the codebase a custom engine gives you tends to outweigh the flexibility of a general-purpose one.

he makes 2D pixel art games. how flexible do you have to be for that?
if you need special water effects, or physics, or lightning, or trees... anything..... i would understand

but why all the work for


Ron Gilbert, developer of Thimbleweed Park is switching to Linux
27 July 2020 at 4:09 pm UTC

Quoting: Liam Dawe
Quoting: mylkawhy does he need a new engine? just use godot
I like Godot but it's not the answer to everything and it doesn't fit everyone's needs. Why does anyone make their own stuff? To learn, to have full control and know exactly what it's doing. Just telling a developer to "use x game engine" isn't particularly helpful.

Quoting: Guest
Quoting: mylkawhy does he need a new engine? just use godot

One engine does not rule them all.
Their existing tooling, setup, asset management, etc, would have to change to use a different engine, and that can be quite a hefty bit of work - if the engine is even suitable for what kind of game they want to make.


yeah i know, but his games arent really that complex
i understand it for cyberpunk or other huge open world games, but a pixel style point and click.... i dont know... doesnt seem to by very economically

Ron Gilbert, developer of Thimbleweed Park is switching to Linux
27 July 2020 at 12:53 pm UTC Likes: 2

why does he need a new engine? just use godot

Buy Games
Buy games with our affiliate / partner links: