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Latest Comments by mylka
A three-way look at Rocket League on Linux, with D9VK versus Linux Native
3 August 2019 at 12:32 am UTC Likes: 2

am i the only one looking at the background?
D9VK shows absolutely nothing..... of course it is faster

just look at the 1 second..... its just dark... nothing to render

Valve's new "ACO" Mesa shader compiler for AMD GPUs now has vertex shader support
2 August 2019 at 4:32 pm UTC

Quoting: massatt212let me ask something
Quoting: x_wing
Quoting: massatt212ACO doesn't seem to work on Ubuntu Based OS still stutter a lot (for me)
Just installed Manjaro and make a PKG and waw I mean WAW its really smooth
Idk is anyone else is getting problems with Ubuntu and ACO drivers

No problems at all for me.

Worth mention: I compiled them. Maybe is a problem with the ppa version?

let me ask something
does the ubuntu version need a Mesa Driver to install ACO ontop of or its compiles with everything or do i have to install Mesa then install ACO ?

just add valves PPA, but make sure you havent another mesa PPA installed. purge the old one first

https://steamcommunity.com/app/221410/discussions/0/1640915206474070669/

for ubuntu 1904
https://launchpad.net/~valve-experimental/+archive/ubuntu/mesa

Steam Play Proton 4.11 released, a pretty huge release pulling in D9VK and a replacement for esync
1 August 2019 at 2:07 am UTC

Quoting: Comandante ÑoñardoMurdered Soul Suspect in DX11 still crash when entering the cemetery.



In DX9 mode, the game works perfect with d9vk... and with 60fps, unlike the dx11 mode that is capped at 30fps.

seems to be an nvidia problem not DXVK, or proton
https://www.protondb.com/app/233290
AMD only caps 30fps in cutscenes and it didnt froze at cemetery

https://www.youtube.com/watch?v=ZT1Tsm0p_oo

Valve's new "ACO" Mesa shader compiler for AMD GPUs now has vertex shader support
31 July 2019 at 2:44 pm UTC Likes: 2

Quoting: X6205Not sure if i understand this.. It surely looks great, but if shaders are compiled only on first run and Steam client has even his own shader cache for distributing shaders, why they are putting man-hours into this? Does it improve also in-game performace after all shaders are compiled?

he tried it with GTA5
https://www.youtube.com/watch?v=8LMH9UP-XO0

dont expect a lot, but around 5fps more is not bad

i use valves ppa since it was released and had no troubles

Steam Play Proton 4.11 released, a pretty huge release pulling in D9VK and a replacement for esync
31 July 2019 at 2:19 pm UTC

i just bought new vegas on sale a few days ago
anyone tried it already with d9vk?

The first-person exploration puzzle game "Supraland 2" managed to get funded
29 July 2019 at 4:02 pm UTC

Quoting: GuestI'm not saying you can't get 60 FPS with a powerful graphics card, that's true for all poorly performing games. I'm saying the Windows version gives you twice the FPS (go ahead and try it yourself via Proton in Steam if you want to see), so the Linux version has massive graphics optimizations that are needed especially for anyone on a lower end card.

As for which rendering API it's using, if for your HUD you need to pass a library to the game you're wanting to run it on, just because that fails to work doesn't mean it's not that API. Several things can interfere with passing the lib to the game executable which is why HUDs can be a pain to get working with some games. Unless you're sure that your HUD works in all OpenGL games no matter what, a better method to verify would be to uninstall Vulkan I'd think: https://linuxconfig.org/install-and-test-vulkan-on-linux

as a matter of fact.... i already tried supraland, when it came out with proton
https://www.youtube.com/watch?v=83PQVSjEFJ0

i didnt have 60fps back then, even without recording
and i wouldnt say my 580 is powerful. it is a nice card, but mid end

The first-person exploration puzzle game "Supraland 2" managed to get funded
29 July 2019 at 11:09 am UTC

Quoting: GuestAre they going to upgrade UE to a version with Vulkan perhaps so it gets good performance? Because last time I checked, performance is abysmal. If Epic doesn't fix UE, of course they have no possibility of doing so, but if Epic does make UE perform well then I hope they upgrade to that. Otherwise, maybe their next game will perform better.

Supraland uses vulkan. at least galium hud doesnt work, so it is not opengl

i tried it again and i have around 80-100 fps in the first bigger area, with a rx580 and valves ACO compiler

edit



vsync makes performance worse, but "max fps 60" gives me 60fps


here is a video with and without vsync. it is not straight 60 because of recording, but i think youll see the difference

https://www.youtube.com/watch?v=HAKQ6o_VN8c

A look over Steam's top releases for June 2019, plus a look at the top games by player count
24 July 2019 at 10:32 pm UTC Likes: 1

Quoting: Xaero_VincentProton and the failure of Steam Machines has negatively impacted developers decisions to target Linux.

so what? valve takes 30% to improve linux and i dont care why, or how a game works, as long as it works

i tried shadow of the tomb raider DEMO latley with valves ACO mesa. it runs pretty nice.... if feral doesnt tell a release date soon i am gonna buy it at next sale
sorry feral, but almost 1 year and no date.... even the announcement was november 2018

Interested in Google's Stadia game streaming service? We have a few more details now
21 July 2019 at 11:52 am UTC

Quoting: KimyrielleI do understand streaming music and videos. I don't understand streaming games. In contrast to music and movies, people generally play only a very small selection of games at the same time, so having access to a huge library has not a lot of appeal in the case of games.
Also, hardcore gamers don't care about spending money for a good machine, while they DO care about any sort of FPS drops or ping lag, either of which is unavoidable when streaming. On the other hand, casual gamers don't need to stream either, because their office PC or standard gaming console can run their handful of no-so performance hungry games well enough, and doing so is considerably cheaper in the long run than paying a Stadia sub.

I don't get it, I just don't. It's a bigger hype than Star Citizen, but call me unconvinced that it will succeed.

it ist like F2P games. ANNO ONLINE comes in my mind. a lot of people spend a lot of money and now it is gone forever
or BATTLEFIELD HEROES... it was ahead of its time, but now it is gone with all ingame purchases

i kinda like the idea of streaming all games whenever i want to, without installing first
that is why i hope valve brings out a streaming service
i want both. downloading games i play often, streaming games i play once in a while

Surprise - Supraland for Linux is now available on GOG
16 July 2019 at 3:44 am UTC

Quoting: Shmerl
Quoting: mylkadisable VSYNC and use the FPS limiter (try 60)

I don't think radv implemented external framerate limiting yet. How do you do it?

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