Latest Comments by mylka
Valve's Steam Play should work better today, as DXVK was left in debug mode causing a performance drop
24 August 2018 at 2:13 am UTC
24 August 2018 at 2:13 am UTC
is it possible to install the windows version of a game, which has linux support?
i have games with linux support, but they dont work. 12 is better than 6, iron snout and dead island dont work after i updated kubuntu
i have games with linux support, but they dont work. 12 is better than 6, iron snout and dead island dont work after i updated kubuntu
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 August 2018 at 3:43 am UTC Likes: 1
22 August 2018 at 3:43 am UTC Likes: 1
that.... could.... change..... everything......
now they all have to use VULKAN. did anyone tested WOLFENSTEIN and compared it with windows?
now they all have to use VULKAN. did anyone tested WOLFENSTEIN and compared it with windows?
Combat helicopters are coming to War Thunder in the next update
21 August 2018 at 2:09 pm UTC
21 August 2018 at 2:09 pm UTC
just make battlefield clone already!
i would love that. i like tanks, but this huge maps have so much potential. and of course its for linux and with VULKAN it runs great
i would love that. i like tanks, but this huge maps have so much potential. and of course its for linux and with VULKAN it runs great
Valve may be adding support for using compatibility tools for playing games on different operating systems
15 August 2018 at 4:03 am UTC
of course, but all engines need to support this SDK
it is more likely that all engines suppport vulkan, because vulkan is open
and as far i know it should be easier/make less trouble porting a game from one OS to another
i mean vulkan already exists and it has proven, that it works great on linux and windows. (big) game studios just need to use it instead of DX
something new means back to the beginning
15 August 2018 at 4:03 am UTC
Quoting: x_wingQuoting: mylkaisnt that what vulkan should be? vulkan was made to bring games to other OS.
id software told us how easy it is to port doom to linux. maybe someone can ask feral interactive how much work it would be to port RotTR/mad max from the LINUX VULKAN version to a Windows VULKAN version. that would be very interesting
Vulkan is not a SDK, is just a graphic API. Unfortunately, porting an application to another OS is not just about the graphic API.
Don't get too exited people, it could be nothing.
of course, but all engines need to support this SDK
it is more likely that all engines suppport vulkan, because vulkan is open
and as far i know it should be easier/make less trouble porting a game from one OS to another
i mean vulkan already exists and it has proven, that it works great on linux and windows. (big) game studios just need to use it instead of DX
something new means back to the beginning
Valve may be adding support for using compatibility tools for playing games on different operating systems
15 August 2018 at 2:27 am UTC
isnt that what vulkan should be? vulkan was made to bring games to other OS.
id software told us how easy it is to port doom to linux. maybe someone can ask feral interactive how much work it would be to port RotTR/mad max from the LINUX VULKAN version to a Windows VULKAN version. that would be very interesting
15 August 2018 at 2:27 am UTC
Quoting: GuestCould Valve be creating an SDK for Steam?
Developers will no longer need to target the OS, and instead just code games direct for the Steam API.
Now that would seriously shake up Microsoft.
isnt that what vulkan should be? vulkan was made to bring games to other OS.
id software told us how easy it is to port doom to linux. maybe someone can ask feral interactive how much work it would be to port RotTR/mad max from the LINUX VULKAN version to a Windows VULKAN version. that would be very interesting
Insurgency: Sandstorm is looking real good in the latest videos, Linux version should come in the first couple updates
14 August 2018 at 4:06 pm UTC Likes: 2
works. thanks
14 August 2018 at 4:06 pm UTC Likes: 2
Quoting: x_wingQuoting: mylkawont start for me
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
i think thats the ubuntu16.04 bug i had with steam. but now i have 18.04
Nope, they messed up with local libs (libgcc_s.so to be exactly). You have to go to the game folder and create a symlink to your local library. This is what I did:
$ mv $HOME/.local/share/Steam/steamapps/common/insurgency2/bin/libgcc_s.so.1 libgcc_s.so.1.game
$ ln -s /lib/i386-linux-gnu/libgcc_s.so.1 $HOME/.local/share/Steam/steamapps/common/insurgency2/bin/libgcc_s.so.1
With that fix, the game should start flawlessly from steam.
works. thanks
Comedy cosmic horror adventure 'Gibbous - A Cthulhu Adventure' has a new trailer and Steam page
13 August 2018 at 11:49 pm UTC
its already installed
that helped, but then i needed
sudo apt install libxrandr2:i386
now it starts, but crashes after the unity screen
"Searching for joysticks with GUID" .... a lot of joysticks
edit: i tried this demo
https://www.gamingonlinux.com/articles/real-time-tactical-rpg-city-of-the-shroud-has-a-linux-demo-build-available-for-testing.12333
same error. searches some joystick... logitec, xbox, saitek, etc and crashes
13 August 2018 at 11:49 pm UTC
Quoting: EikeQuoting: mylkademo doesnt work for me. "error while loading shared libraries: libXcursor.so.1: cannot open shared object file: No such file or directory"
Installing a package that should be called "libxcursor1" might help?
its already installed
Quoting: mariuzQuoting: mylkademo doesnt work for me. "error while loading shared libraries: libXcursor.so.1: cannot open shared object file: No such file or directory"
you need the 32bit versions of libXcursor
dpkg -S /usr/lib/i386-linux-gnu/libXcursor.so.1
libxcursor1:i386: /usr/lib/i386-linux-gnu/libXcursor.so.1
sudo apt-get install libxcursor-dev:i386
you might find the other libs with
ldd Gibbous_Linux.x86
that helped, but then i needed
sudo apt install libxrandr2:i386
now it starts, but crashes after the unity screen
"Searching for joysticks with GUID" .... a lot of joysticks
edit: i tried this demo
https://www.gamingonlinux.com/articles/real-time-tactical-rpg-city-of-the-shroud-has-a-linux-demo-build-available-for-testing.12333
same error. searches some joystick... logitec, xbox, saitek, etc and crashes
Insurgency: Sandstorm is looking real good in the latest videos, Linux version should come in the first couple updates
13 August 2018 at 11:35 pm UTC
13 August 2018 at 11:35 pm UTC
wont start for me
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
i think thats the ubuntu16.04 bug i had with steam. but now i have 18.04
libGL error: unable to load driver: radeonsi_dri.so
libGL error: driver pointer missing
i think thats the ubuntu16.04 bug i had with steam. but now i have 18.04
Valve have hired another developer to upstream SteamOS driver changes, including Xbox One S rumble support
12 August 2018 at 10:36 pm UTC Likes: 1
do they need a fallback OS? wouldnt linux + steam be enough.
i think steamOS has more potential. its a fact, that games sell better on consoles, so vavle needs to get them
make ONE steam machine (same hardware for all) like PS4/xbox. optimize steamOS for it. make 2-3 AAA steamos exclusive games everybody wants, make them buy steam machines, get the customers from ps4/xbox
yes, this would cost a lot of money, but i think valve has it
12 August 2018 at 10:36 pm UTC Likes: 1
Quoting: Whitewolfe80No not all games but games like Portal etc do because people expect bleeding edge graphics professional voice acting etc example Red Dead Redemption cost 100 million dollars to make. Ahh but we have a disgreement on the purpose of Steam os valve has Steam os as a back up incase windows try to make Windows app store a thing. If they wanted Steam os to be the go to linux distro they would need to make shit loads of improvements not just drivers also the last time they actively tried to talking to developers we got promises of Witcher 3 and Street Fighter 5 and we have neither of those.
do they need a fallback OS? wouldnt linux + steam be enough.
i think steamOS has more potential. its a fact, that games sell better on consoles, so vavle needs to get them
make ONE steam machine (same hardware for all) like PS4/xbox. optimize steamOS for it. make 2-3 AAA steamos exclusive games everybody wants, make them buy steam machines, get the customers from ps4/xbox
yes, this would cost a lot of money, but i think valve has it
Valve have hired another developer to upstream SteamOS driver changes, including Xbox One S rumble support
12 August 2018 at 9:30 pm UTC
ohh boy another card game. i liked gwent on witcher, but im not even playing gwent on gog
and a telltale/walking simulator game
dont get me wrong. its nice, but were are the big players? i dont mean hl3, or portal3, but sth bigger than a card game
playstation brings some new games like ghosts of tsushima, or death stranding. imaging such games from valve again
i dont think all games cost millions.
anyways, i dont believe they make any money with steamOS. they want to bring there OS to the people, then they have to make games for it.
12 August 2018 at 9:30 pm UTC
Quoting: CreakQuoting: mylkaThey are actually ;)Quoting: GuestI simply love it to see Valve so dedicated to Linux.
but why arent they make new games, or just be publisher for games.
Gaben said they are working on several games, two of which are already announced: In the Valley of Gods and Artifact. The other projects haven't been announced yet.
ohh boy another card game. i liked gwent on witcher, but im not even playing gwent on gog
and a telltale/walking simulator game
dont get me wrong. its nice, but were are the big players? i dont mean hl3, or portal3, but sth bigger than a card game
playstation brings some new games like ghosts of tsushima, or death stranding. imaging such games from valve again
Quoting: Whitewolfe80Quoting: mylkaQuoting: GuestI simply love it to see Valve so dedicated to Linux.
but why arent they make new games, or just be publisher for games.
Because that costs millions of dollars selling games makes them millions of dollars. Its profit versus potentional losses and valve hiring more linux staff is an outlay but its notwhere near the cost of developing a game.
i dont think all games cost millions.
anyways, i dont believe they make any money with steamOS. they want to bring there OS to the people, then they have to make games for it.
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