Latest Comments by RFSharpe
3D puzzle game "Flux Caves" fully released, now has Linux support again
10 July 2019 at 5:46 pm UTC
10 July 2019 at 5:46 pm UTC
I remember the posting from fubenalvo on GOL several months ago. I thought it was nice of him, as a developer, to get on GOL and post information/comments about his game Flux Caves. In his posting he mentioned that he wanted to make puzzles "...which are hard enough but not too frustrating." I bought the game on Steam, so I will be assessing his success myself.
Steam Summer Sale 2019 is live, here’s what to look out for Linux fans
26 June 2019 at 3:11 am UTC
Go Team Hare!
aka: Liam's Team!
aka: The Gaming On Linux Team!
26 June 2019 at 3:11 am UTC
QuoteYou will be entering the "Steam Grand Prix" by joining a team (go team Hare!)
Go Team Hare!
aka: Liam's Team!
aka: The Gaming On Linux Team!
Video recording and livestreaming software OBS Studio has a new 23.2 Release Candidate out
20 May 2019 at 4:00 pm UTC Likes: 1
20 May 2019 at 4:00 pm UTC Likes: 1
Really looking forward to Service Integration in the Linux version of OBS. I was disappointed that Release Candidate 23.2 still lacks this feature. I am currently recording the my favorite Twitch channel using Firefox in a maximized window. It works, but the integration of Twitch into OBS will work much better and require less editing.
The simple yet stylish puzzle game SiNKR 2 is out and it's lovely
10 May 2019 at 9:33 pm UTC Likes: 2
10 May 2019 at 9:33 pm UTC Likes: 2
Got a discount coupon in my Steam inventory because I had purchased SiNKR. I bought SiNKR2 immediately. I enjoy games with "no scores, no timers". You just complete the level and you are on to the next. SiNK2 has Steam achievements, cards and is currently on sale (20% off). SiNKR works perfectly in Linux. The game reminds me of another Unity game that I enjoyed Hook. Highly recommended for people that enjoy these types of games.
In the puzzle game Flux Caves you will be pushing around blocks to play with large marbles
24 March 2019 at 9:58 pm UTC Likes: 1
Hi fubenalvo,
We certainly appreciate you giving us Linux support and we particularly appreciate a developer getting on the forums. I just bought the game on itch.io and am looking forward to playing it when I get home from work.
When I hear a game referred to as a "marble-run" I can't help remembering the fun I had playing Marble Madness on my Commodore 64 using a joystick. It was a great game and was a commercial success for Atari. I hope your game is also a success fubenalvo!
24 March 2019 at 9:58 pm UTC Likes: 1
Quoting: fubenalvoso big-big thank you for the article and for the grateful readers too! Thank you guys! :)
Hi fubenalvo,
We certainly appreciate you giving us Linux support and we particularly appreciate a developer getting on the forums. I just bought the game on itch.io and am looking forward to playing it when I get home from work.
When I hear a game referred to as a "marble-run" I can't help remembering the fun I had playing Marble Madness on my Commodore 64 using a joystick. It was a great game and was a commercial success for Atari. I hope your game is also a success fubenalvo!
Wizard of Legend, the excellent action game from Contingent99 just had a huge upgrade
20 March 2019 at 4:27 pm UTC Likes: 1
20 March 2019 at 4:27 pm UTC Likes: 1
This game has been on my Steam Wishlist since May of last year. I got a notice from Steam today that the game was on sale (40% Off) and now you mention the update. The only thing that prevented me from clicking "Add To Cart" in the past was the difficulty factor... But 40% off and the "progression system" convinced me to buy the game.
Single-player god game 'Godhood' from Abbey Games is fully funded and heading to Linux
1 March 2019 at 9:39 pm UTC
1 March 2019 at 9:39 pm UTC
I am surprised that Godhood only "managed to get just over their goal of €50K from around 1.5K backers so they only really just scraped by with it."
The game looks like something that I would really enjoy... I have always considered Godhood my "dream job". :) I did not do the Kickstarter, because Kickstarter does not take PalPal; but I did pick up the "Late Backer Option". With the Late Backer Option you get the same benefits that were available on Kickstarter; including free copies of the previous two Abby Games releases: Reus and Renowned Explorers.
The game looks like something that I would really enjoy... I have always considered Godhood my "dream job". :) I did not do the Kickstarter, because Kickstarter does not take PalPal; but I did pick up the "Late Backer Option". With the Late Backer Option you get the same benefits that were available on Kickstarter; including free copies of the previous two Abby Games releases: Reus and Renowned Explorers.
Linux Gaming News Punch - Episode 1
24 February 2019 at 6:32 pm UTC Likes: 6
24 February 2019 at 6:32 pm UTC Likes: 6
This is excellent addition to the website. Although I read almost every posting on GOL, I really enjoyed hearing you summarize the most important information of the week. Being an audio presentation also helps me remember the information, so I can pass it on to my Linux using friends. In addition, since I have problems with pronunciation and sounding out words, I now know the proper pronunciation of the game names and technology you mention during these podcasts... although my friends may start to wonder why I have developed an English accent when talking about gaming. :)
Thanks for all your hard work Liam. It is appreciated.
Thanks for all your hard work Liam. It is appreciated.
What have you been playing recently and what do you think of it?
18 February 2019 at 7:39 pm UTC
18 February 2019 at 7:39 pm UTC
Crashlands
Only been able to play 4 out of the last 7 days, but have managed to get in over 32 hours of game time into Crashlands. Great story and fantastic crafting system. For me, it is like Baby Bear's bed in the fairy tale "Goldilocks and the Three Bears"... It is not too hard and not too soft (easy). The story behind the creation (creators) of the game is also a feel good story.
Slay The Spire
Before getting into Crashlands, I was playing the just out of Early Access game, Slay The Spire. Mega Crit has done a great job of combining a fantastic deck-building game with a roguelike adventure. However, after getting defeated by the bosses at the end of Act II eight consecutive times, I got somewhat discouraged. I am sure I will get back to it eventually. The replayability of this game is excellent.
Only been able to play 4 out of the last 7 days, but have managed to get in over 32 hours of game time into Crashlands. Great story and fantastic crafting system. For me, it is like Baby Bear's bed in the fairy tale "Goldilocks and the Three Bears"... It is not too hard and not too soft (easy). The story behind the creation (creators) of the game is also a feel good story.
Slay The Spire
Before getting into Crashlands, I was playing the just out of Early Access game, Slay The Spire. Mega Crit has done a great job of combining a fantastic deck-building game with a roguelike adventure. However, after getting defeated by the bosses at the end of Act II eight consecutive times, I got somewhat discouraged. I am sure I will get back to it eventually. The replayability of this game is excellent.
Unity have changed their terms of service, which has essentially blocked SpatialOS and streaming services
10 January 2019 at 9:22 pm UTC
10 January 2019 at 9:22 pm UTC
An interesting sidelight:
I have used MultiPlay servers for over five years for both communication (Mumble) and game servers. I got a notification from MultiPlay last Thursday (1/3/2019) that the servers that I purchase will be shut down on the 28th of February 2019. The email had this link to the MultiPlay Blog:
https://multiplay.com/2019/01/03/important-information-regarding-multiplays-community-server-offering/
There are two takeaways that I get from this post:
1. They have decided to "close our community server offering",
2. Their new business model will focus on "providing services direct to game creators and a better experience for gamers"
I am having a hard time sorting this all out, but my first thought is that MultiPlay (now owned by Unity) is gearing up to be a/the gaming platform for Unity based games.
I have used MultiPlay servers for over five years for both communication (Mumble) and game servers. I got a notification from MultiPlay last Thursday (1/3/2019) that the servers that I purchase will be shut down on the 28th of February 2019. The email had this link to the MultiPlay Blog:
https://multiplay.com/2019/01/03/important-information-regarding-multiplays-community-server-offering/
There are two takeaways that I get from this post:
1. They have decided to "close our community server offering",
2. Their new business model will focus on "providing services direct to game creators and a better experience for gamers"
I am having a hard time sorting this all out, but my first thought is that MultiPlay (now owned by Unity) is gearing up to be a/the gaming platform for Unity based games.
- GOG Winter Sale is now live and they're giving away games again with a surprise each day
- Direct3D 12 to Vulkan project VKD3D-Proton v2.14 out now with various performance improvements
- GE-Proton 9-21 released for Linux / Steam Deck bringing more game fixes
- The Witcher IV revealed with Ciri as the protagonist
- Core Keeper developer announced KYORA that looks suspiciously like Terraria where "every pixel is yours to shape"
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