Latest Comments by crabctrl
SDL 3 has a first preview release out with HDR and Vulkan for the 2D rendering API
25 March 2024 at 5:46 pm UTC Likes: 1
25 March 2024 at 5:46 pm UTC Likes: 1
Even with later versions of SDL2, Wayland support is fairly good, but the absolute biggest problem for me is scaling. This is something Wayland does that Xorg cannot; X11 has no standardized way of scaling applications at all.
Worse, even most Wayland applications don't support the newer fractional scaling protocol, which particularly for games has a HUGE cost to performance. If fractional scaling isn't supported, the compositor has to tell the application to render at 2x scale at a higher resolution, and then downscale. With my 4K monitor, which is already a stress on my GPU, that means having to render at an even HIGHER resolution.
I've exclusively used Linux for over a decade now, but this is the one thing I'm envious of Windows for. The lack of scaling support in general, let alone fractional scaling, makes it painful to use a high-DPI monitor. And currently, as far as I'm aware, Wayland is the only thing trying to fix that; there's still no standardized way of doing scaling with X11, just a variety of library-specific ways using Gtk, Qt, etc.
Also worth mentioning that until Xorg MR 733, or something equivalent, gets merged, Xwayland is fundamentally broken on systems using scaling, as it will always render applications at a lower resolution and then upscale (although some DEs like Plasma have implemented their own non-standard solutions to fix this temporarily iirc). Even with MR 733, that just fixes the regression over native X11, you still have no scaling because that's not a feature native X11 supports. The design of X11 means it's fundamentally not possible to create a general solution to scaling.
TL;DR Wayland addresses some serious problems with gaming on Linux which are not addressed by X11 and likely never will be now that it's on the way out.
Worse, even most Wayland applications don't support the newer fractional scaling protocol, which particularly for games has a HUGE cost to performance. If fractional scaling isn't supported, the compositor has to tell the application to render at 2x scale at a higher resolution, and then downscale. With my 4K monitor, which is already a stress on my GPU, that means having to render at an even HIGHER resolution.
I've exclusively used Linux for over a decade now, but this is the one thing I'm envious of Windows for. The lack of scaling support in general, let alone fractional scaling, makes it painful to use a high-DPI monitor. And currently, as far as I'm aware, Wayland is the only thing trying to fix that; there's still no standardized way of doing scaling with X11, just a variety of library-specific ways using Gtk, Qt, etc.
Also worth mentioning that until Xorg MR 733, or something equivalent, gets merged, Xwayland is fundamentally broken on systems using scaling, as it will always render applications at a lower resolution and then upscale (although some DEs like Plasma have implemented their own non-standard solutions to fix this temporarily iirc). Even with MR 733, that just fixes the regression over native X11, you still have no scaling because that's not a feature native X11 supports. The design of X11 means it's fundamentally not possible to create a general solution to scaling.
TL;DR Wayland addresses some serious problems with gaming on Linux which are not addressed by X11 and likely never will be now that it's on the way out.
Vampire Survivors switching to new game engine on August 17
12 July 2023 at 6:37 pm UTC Likes: 3
12 July 2023 at 6:37 pm UTC Likes: 3
I mean any engine must perform better than the current one (read: Google Chrome)...
Cartridges is another Linux game launcher and it's super-clean
8 May 2023 at 4:13 pm UTC Likes: 2
8 May 2023 at 4:13 pm UTC Likes: 2
Loving this launcher. I've been looking for a game launcher for awhile which was minimalist, not using a web engine, not doing extra features like having its own game repository, etc... Cartridges really hits the spot for me. Very minimal but in a good way, it does exactly what it's meant to and it does it well. <3
Get a whole lot of games in Humble's Türkiye and Syria Charity Bundle
2 March 2023 at 5:34 am UTC
2 March 2023 at 5:34 am UTC
Anyone know if this bundle includes DRM free copies or just Steam keys? Last time I bought a bundle I was disappointed :<
Wine on Wayland sounds like it's coming along nicely
13 December 2022 at 8:26 pm UTC
I don't use WINE very often, but so far every game I've tried has worked fine with vanilla WINE and XWayland (using Sway WM). Everything I ran was D3D9 or later though, and this was just in the past couple months using the latest WINE + DXVK.
In any case I'm excited for wine-wayland, to drop some X11 dependencies and possibly improve performance :)
13 December 2022 at 8:26 pm UTC
Quoting: whizseI had some pretty mixed experience running (vanilla) Wine on Wayland. Of the two games I tried, one had missing UI elements, the other just hang after the intro.
I don't use WINE very often, but so far every game I've tried has worked fine with vanilla WINE and XWayland (using Sway WM). Everything I ran was D3D9 or later though, and this was just in the past couple months using the latest WINE + DXVK.
In any case I'm excited for wine-wayland, to drop some X11 dependencies and possibly improve performance :)
Team Fortress 2 gets a big update with Valve back in action
9 July 2022 at 1:19 am UTC
When the TF2 item servers go down, everyone is stuck with stock weapons, so that's not entirely true. That being said, I'm sure community servers would come up with some hack or other to avoid this.
9 July 2022 at 1:19 am UTC
Quoting: basedNot to mention you will be able to play Valve's mp games even after they are abandoned for good, you'll just have to host/find active servers outside the game.
When the TF2 item servers go down, everyone is stuck with stock weapons, so that's not entirely true. That being said, I'm sure community servers would come up with some hack or other to avoid this.
Valve banning games that allow exchanging cryptocurrencies or NFTs
15 October 2021 at 8:35 pm UTC Likes: 7
15 October 2021 at 8:35 pm UTC Likes: 7
Quote...they don't allow items that can have real-world value on their platform...Are we talking about the same Valve here? Team Fortress 2 and CS:GO would beg to differ!
Steam Client Beta updated with PipeWire desktop capture for Remote Play
23 September 2021 at 3:32 pm UTC Likes: 6
23 September 2021 at 3:32 pm UTC Likes: 6
Now if only they would release a 64 bit build...
The Humble Heal: Covid-19 Bundle is now live with plenty of goodies
13 May 2021 at 1:56 am UTC Likes: 5
13 May 2021 at 1:56 am UTC Likes: 5
I jumped the gun and bought the bundle, but I have to say I'm a little disappointed that *none* of the games in the bundle are available DRM-free, all of them can only be redeemed for a Steam copy. Sad :(
Free and open source space sim 'Naev' has a big overhaul update out now
17 December 2020 at 8:29 pm UTC
17 December 2020 at 8:29 pm UTC
I can't believe I haven't played this yet, given how much I love Endless Sky. It's as good a time as any to check it out I guess!
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