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Latest Comments by Xpander
Steam with Linux now available in Tesla cars (Beta)
14 December 2022 at 1:54 pm UTC Likes: 3

Quoting: jordicoma
Quoting: whizseTurn the windscreen into a monitor. Turn the steering wheel into an input device. Not a bad rig for a driving sim!
And with realistic crashes!

No option to Reset back to the road

Portal with RTX released free on Steam
8 December 2022 at 9:01 pm UTC

Performance on my RTX 3080 isn't the best. But im actually impressed how good this old game can look. Even with DLSS on Performance on my 1440p screen the image looks really good and it runs 60+ with that setting at least.
DLSS ultra gives me ~30 FPS and Quality ~45 FPS. Not impressed by the performance really, but i guess thats the tax to pay. Looks nice though

Spoiler, click me



Made a gameplay video also: https://youtu.be/tHrBw7LtaeU

Intel using DXVK (part of Steam Proton) for their Windows Arc GPU DX 9 drivers
8 December 2022 at 9:24 am UTC Likes: 5

Quoting: Liam Dawe
Quoting: ShmerlBut I wonder what's their motivation for such obfuscation in the code in the first place. It's going some extra length for sure.
At a guess: stripping out what they don't need, and hacking away at DXVK to make it work to do what they need inside the driver.

Yeah, they have few PR's on DXVK github also (by adamjer, who works at intel) that haven't been merged due to some problems, but at least it seems they contribute back.

Mesa 22.3 open source graphics drivers released
1 December 2022 at 4:38 pm UTC Likes: 1

Quoting: tuubi
Quoting: XpanderStill no graphics pipeline library?
My `vulkaninfo |grep pipeline` output, still on Mesa 22.2.4:
Spoiler, click me
[SNIP some irrelevant loader warnings]
VK_EXT_pipeline_creation_cache_control      : extension revision 3
VK_EXT_pipeline_creation_feedback           : extension revision 1
VK_KHR_pipeline_executable_properties       : extension revision 1
VK_KHR_pipeline_library                     : extension revision 1
pipelineStatisticsQuery                 = true
pipelineExecutableInfo = true
VK_EXT_graphics_pipeline_library             : extension revision 1
VK_EXT_pipeline_creation_cache_control       : extension revision 3
VK_EXT_pipeline_creation_feedback            : extension revision 1
VK_KHR_pipeline_library                      : extension revision 1
pipelineStatisticsQuery                 = true
VK_EXT_pipeline_creation_cache_control      : extension revision 3
VK_EXT_pipeline_creation_feedback           : extension revision 1
VK_KHR_pipeline_executable_properties       : extension revision 1
VK_KHR_pipeline_library                     : extension revision 1
pipelineStatisticsQuery                 = true
pipelineExecutableInfo = true
VK_EXT_graphics_pipeline_library             : extension revision 1
VK_EXT_pipeline_creation_cache_control       : extension revision 3
VK_EXT_pipeline_creation_feedback            : extension revision 1
VK_KHR_pipeline_library                      : extension revision 1
pipelineStatisticsQuery                 = true

Don't know why it lists the extensions multiple times.

Ahh nice, it is in then. Maybe its just experimental and needs variable?

edit: i think i found. It seems to be experimental indeed `RADV_PERFTEST=gpl`

https://gitlab.freedesktop.org/mesa/mesa/-/commit/6b91ca7ce0b408e677a826b64e14984e29afea78

Mesa 22.3 open source graphics drivers released
1 December 2022 at 3:45 pm UTC Likes: 5

Still no graphics pipeline library?
nvidia has had this since june in the vulkan dev drivers and now few months on stable and beta drivers
this is really a gamechanger with the shader stuff when it comes to DXVK.


525.60.11
xpander@archlinux ~ $ vulkaninfo | grep pipeline
VK_EXT_graphics_pipeline_library            : extension revision 1
VK_EXT_pipeline_creation_cache_control      : extension revision 3
VK_EXT_pipeline_creation_feedback           : extension revision 1
VK_EXT_pipeline_robustness                  : extension revision 1
VK_KHR_pipeline_executable_properties       : extension revision 1
VK_KHR_pipeline_library                     : extension revision 1
VK_KHR_ray_tracing_pipeline                 : extension revision 1

OBS Studio 29.0 Beta 1 adds AV1 Encode for AMD / Intel
24 November 2022 at 12:27 pm UTC Likes: 1

Quoting: CorbenThey switched to EGL, nvfbc (which I'm also still using via OBS 27 as it's awesome, both performance-wise and usability-wise) needs GLX though. And they don't want to maintain GLX anymore.
Yeah i heard that, but why switch from a working solution to something that breaks plugins :(

Quoting: CorbenThe OBS Linux maintainers said though, they've put in a lot of effort to make xcomposite capture much better and more performant. They advice to use windowed fullscreen for best results. Haven't tested it yet, but as other plugins are also dropping support for older OBS versions sooner or later, I'll probably upgrade at some point.

Or nVidia implements nvfbc for EGL in their driver... ha, yeah, I know... but we can dream, can't we!

Xcomposite is pretty similar to perf with nvfbc to be honest, thats not an issue really, but i have to select what window i want to record then every time and if i want to record whole desktop, its sad story. Fullscreen capture (XSHM) is just epicly slow when you launch a game on the desktop. nvfbc was performant in all situations.

NVIDIA driver 515.86.01 fixes Spider-Man Remastered, plus black screen issues on RTX 30
24 November 2022 at 8:16 am UTC

Quoting: GuestGreat now they need to fix the Xid 109 error on 525.53 in some DX12 via VKD3D games and I am all happy :D

Hmm Can you name games with that issue. So far from my testing only issue is Serious Sam Siberian Mayhem (Vulkan) has some shadow flickering on trees. Rest of the games i have tried have had no problems, DXVK, VKD3D, Vulkan or OpenGL. Also is that issue reported to nvidia or vkd3d-proton to investigation?

What games i have tried with this driver
DXVK: Apex Legends, Shatterline, Max Payne 3, F.E.A.R. 2, WRC 10, Warhammer Online Return of Reckoning, Warhammer Vermintide 2.
VKD3D: Horizon Zero Dawn, Cyberpunk 2077, Metro Exodus Enhanched
Vulkan: Valheim, Splitgate, Serious Sam Siberian Mayhem (The shadow flicker)
OpenGL: Sector's Edge

edit: theres no Xid 109 even listed, the list ends with Xid 92 lol https://docs.nvidia.com/deploy/xid-errors/index.html

OBS Studio 29.0 Beta 1 adds AV1 Encode for AMD / Intel
23 November 2022 at 4:23 pm UTC

They still haven't reversed the commit that broke NvFBC it looks like :(
Still using the v27 because of that. I will have to look for alternatives soon i guess

NVIDIA driver 515.86.01 fixes Spider-Man Remastered, plus black screen issues on RTX 30
23 November 2022 at 11:27 am UTC

Hmm thats indeed confusing. We now have 525.53, 520.56.06, 515.49.25 and now this?

525.53 - newest beta
515.49.25 - latest vulkan dev driver
520.56.06 - Is what? newest stable?
515.86.01 - latest long term stable?


Im currently using 525.53 since its release and its been working wonderfully. no issues to report.

NVIDIA 525.53 Beta is out now for Linux
12 November 2022 at 6:00 pm UTC

So far the driver seems very good. Serious Sam: Siberian Mayhem has some shadow flickering on trees though with this driver though. All the other games i play work perfectly. It also looks like this driver uses less video memory with x11 than it used before and the GPU downclocks more easily with 2 high refresh screens also. Overall looks like nice improvement.