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Latest Comments by Xpander
What have you been playing recently and what are your thoughts?
8 March 2020 at 2:28 pm UTC Likes: 3

Warhammer Online

then Warhammer Online and then a bit Warhammer Online....

addiction is real.. Return of Reckoning is amazing. Runs really good under wine also. I would say better than under windows 10, where people have lots of issues with it lol

Compatibility layer Wine 5.3 is out with Unicode improvements and a number of bug fixes
29 February 2020 at 8:23 am UTC Likes: 1

Quoting: 14Wait, Warhammer Online is still going? Gotta look into that!

EDIT: No, it's not still going. They must be continuing the support so that people can play Return of Reckoning, the private server that looks to still be alive. That's... kind of surprising, but cool to see Wine support that!

Yes its still going in Return Of Reckoning. It had bright ground texture issue due weird sRGB format used and it required d3dx9_34.dll which i reported to wine about month ago. Paul Gofman did the fixes, so its all nice now :)


Have been playing it a lot under linux. No crashes, no issues, while hearing all windows users have troubles :D

recent guild city siege video:

https://youtu.be/KDlTSvbS2YI

With 'next generation 4CPT vehicle physics' the racing game DRAG finally has a Steam page
28 February 2020 at 4:51 pm UTC Likes: 1

Quoting: GuestWhy?

They developed the custom engine with OpenGL4 if I remember rightly, and dumping all that work to switch to Vulkan seems rather pointless. It is possible for good performance from GL4.x, especially if designed and written with it in mind from the start. Many of the features that are part of the more modern APIs were already making appearances in GL4.x too (especially GL4.3 if I remember rightly), which is why it's able to get that performance.

yeah GL4.3 had some things but iirc 4.5 or 4.6 has the Aproaching Zero Driver Overhead thingy, which in theory should bring OpenGL on bar with Vulkan if done right

With 'next generation 4CPT vehicle physics' the racing game DRAG finally has a Steam page
28 February 2020 at 10:55 am UTC Likes: 8

The end of the trailer is amazing. Tux love!

to the Wishlist it goes!

What have you been playing recently and what do you think about it?
23 February 2020 at 3:03 pm UTC Likes: 3

DiRT Rally 2.0 - Still the best rally simulation game out there. Works amazingly with proton also

Warhammer Online: Return Of Reckoning - My Go to PvP MMORPG fix. Works great with wine

ASTRONEER - Played like 4 hours with a friend. Seems really great game. Works flawlessly with proton

Extreme top-down racing game 'Bloody Rally Show' is out now and it's good
21 February 2020 at 5:28 pm UTC

looks like it has come long way since i tried it last time 2 years ago. Have to give it new try again. looks really good!

Mesa drivers 20.0.0 released, NVIDIA also have a small Vulkan driver update out
21 February 2020 at 9:07 am UTC

on 440.58.02 now. though i didn't really deal with the profiles anyway. so no fixes for me i guess, but always good to have the latest and greatest. DiRT Rally 2.0 works great with :) Haven't played anything else yet

Paradox have updated their handy launcher - should help Linux gamers too
17 February 2020 at 4:34 pm UTC Likes: 2

Quoting: EikeDunno if anybody cares, but in German, the word "Handy" is used for mobile phone. It sounds like an English expression, but it seems it isn't. Wonder where that one comes from...
Its because you hold it in your hand, which is same in german and its handy to hold it in your hand lol :D

Logitech Wheel manager 'Oversteer' has a huge new release - also check out 'new-lg4ff' for more features
12 February 2020 at 11:50 am UTC Likes: 1

...talking about wheel and its new tool and then having a screenshot outside of cockpit view :D

Nice tool. Though no Forcefeedback tweaking options for G920, since the drivers (with all the ffb forces) for this wheel are in kernel and do not work with the "new-lg4ff".

MangoHud, a new open source Vulkan overlay layer for gaming on Linux
5 February 2020 at 8:28 am UTC

Looks good. Now if it supported OpenGL also, we would have a tool that would work across all Linux Games.

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