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Viewing articles tagged for Mad Max
This may not be all of them, it depends on articles being correctly tagged.

Mad Max and Shadow of Mordor delisted for Linux and macOS on Steam

By Liam Dawe,
It seems Feral Interactive have a few less ports available to buy supported for Linux and macOS to start off 2021 with as both Mad Max and Shadow of Mordor have been delisted for both platforms.

Feral have patched the Vulkan Beta of Mad Max again, another look at performance with benchmarks

By Liam Dawe,
Feral Interactive have pushed out another Mad Max patch for the Vulkan Beta, they claim to have improved Vulkan further, so I took a look.
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OpenGL vs Vulkan in Mad Max, re-tested

By Liam Dawe,
Since Feral Interactive have fixed up the OpenGL renderer in the Mad Max Beta, here are some fresh OpenGL vs Vulkan tests.

Feral have now fixed the OpenGL performance regression in Mad Max

By Liam Dawe,
The OpenGL performance regression that made Vulkan look like it annihilated OpenGL in Mad Max's recent Beta has now been fixed.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons

By Liam Dawe,
Mad Max from Feral Interactive has been updated with a public beta as the Linux version is now able to use Vulkan and it brings some mighty performance changes.

Mad Max released for Linux, port report and review available

By Liam Dawe,
Mad Max is the latest Linux port from Feral Interactive, probably one of the titles I have been most excited about so hopefully it lives up to the promise.

Feral have released the minimum and recommend system requirements for Mad Max on Linux

By Liam Dawe,
The release of Mad Max for Linux is fast approaching this week (20th!) and Feral have now updated their website with the minimum and recommended system specifications.

Mad Max to release on 20th of October for Linux & SteamOS, being ported by Feral Interactive

By Liam Dawe,
Mad Max is officially being released on the 20th of October for Linux & SteamOS, it’s finally coming!
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