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"You lost your connection to the session".
I see people saying they've no problem to go online, but in this topic:
https://steamcommunity.com/app/255220/discussions/0/458604254437862150/
...another fedora user have the same issue, so i think it may be a package upgrade issue, but i'm on Arch...
Anybody can confirm?
However please do contact us wth your details we can note them down so we can see if we can build up any correlation between the few people reporting the issue. So far the only thing we have seen on Linux is none of the people reporting the issue are using Ubuntu or SteamOS (i.e. unsupported distros) however the pool of people reporting this issue is tiny so we only have a few setups so the more information people can send to support the better.
Thanks for answering, really.
View PC info
do you have your hostname there?
127.0.0.1 localhost.localdomain localhost arch
like mine is arch
i remember having issues in the new Unreal Tournament game when hostname was not set, servers didnt show up etc.
might be worth a try
# grep 127.0.0.1 /etc/hosts
127.0.0.1 localhost.localdomain localhost slimer
127.0.0.1 google-analytics.com
Are you able to play multiplayer on arch with autosport?
View PC info
yes, been playing without issues
i have no idea whats the cause for you then :/
View PC info
can you log into the racenet? maybe you have some weird password that will get refused by the game?
https://racenet.codemasters.com
do you have DIRT showdown? you can test with that also, it has also racenet
I made an arch container and "booted" it with systemd-nspawn.
In this container i just installed the "base" group, nvidia drivers and steam.
Guess what? same problem.
It is the vmware virtual nic device:
# ifconfig|grep vmnet
vmnet1: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500
vmnet8: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500
Disabling them makes grid autosport happy.
Found that, i tried to create a vpn (shown as a tun0 interface) and it also creates problem, just like vmnet*.
It is definitely a byg that need to be solved...