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Any solution for keeping my 64 bit libraries AND install steam ?
Anyone know, if a 64bit steam can be compiled ?
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I guess that what your package manager is telling you is that it's going to install those 32bits libraries, but it doesn't mean it will replace the 64bit version.
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it should just install some aditional lib32-packages from multilib repos
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The games are different and are able to run on multiple architectures or one or the other. Steam just does the cataloging and DRM.
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Ha ha, pretty sure it's a Fedora/Redhat based distro (that's usually what yum/dnf look like). lib32-packages and multilib is an arch thing, and debian / Ubuntu use dpkg --add-architecture for allowing 32bit and 64bit to coincide. But the Fedora/Redhat stuff has been able to support that set up for a very long time.
This is a non-issue for the original poster.
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Re-check the screenshot; it does say "Updating for dependencies" for 3 libraries, after the "Installing for dependencies" list.
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For all common distros, when it installs 32bit libraries they are installed alongside any 64bit versions you may have installed. 64bit applications will use the 64bit libraries, 32bit applications will use the 32bit libraries.