While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Marvel Rivals team issue a statement on recent bans for Steam Deck and macOS players
- The Awesome Games Done Quick Humble Bundle is a good deal not to be missed
- Valve set Palworld back as Steam Deck Playable but with multiple listed problems
- Funded in 5 minutes - the open source modular mini computer 'Pilet' is on Kickstarter
- GPD WIN 4 handheld plans to support Valve's SteamOS in 2025 (updated: nope) [updated]
- > See more over 30 days here
Recently Updated
- While Palworld enjoys a resurgence Valve dropped the rating to Steam Deck Unsupported
- GPD WIN 4 handheld plans to support Valve's SteamOS in 2025 (updated: nope)
- Valve confirms a public beta of SteamOS is coming as 'SteamOS expands beyond Steam Deck'
- Discord Canary on Linux breaks Wayland screen-sharing support for now
- Wireless HORIPAD for Steam gets a firmware fix for the Steam Deck OLED
View PC info
View PC info
View PC info
I have yet to test the new 2.17-1 version. The rendering issues were my last grape with the game under wine as performance is already decent and will only get better in time. :)
Later edit: I managed to test it and the missing textures have not been fixed. :(
View PC info
View PC info
View PC info
View PC info
Latest wine git from today with the patch you linked and then
wined3d-buffer_create wined3d-sample_c_lz xaudio2-get_al_format wined3d-Copy_Resource_Typeless
from staging on top.Also left the cave and wandered around for a bit, without noticing anything that looked suspicious. I'll keep that wine build for now and continue my own game (I'm back in Velen too, for some late-game treasure hunting ...). If I notice anything out of the ordinary, I'll report back.
View PC info
Can you try without wined3d-Copy_Resource_Typeless please? Also, please comment in the bug if you can, it will help developers.
View PC info
![
View PC info
View PC info
A welcome sight.
![](https://i.imgur.com/hbhOOoz.jpg)
View PC info
View PC info
By the way, did you check the video for the exact spot where it happens? It's a relatively small area (some flat stone on the ground). So it's easy to miss if you aren't looking at it.
View PC info
It could be d3d11-Deferred_Context. I'll try building with that patchset enabled.
View PC info
UPDATE: no, using both d3d11-Deferred_Context and wined3d-Copy_Resource_Typeless didn't help either. I'll try adding wined3d-GenerateMips, though that should be implementing same dark ground hack idea that Mesa freeze prevention Wine patch implements... I'll need to use direct Mesa workaround. I think that coupling of freeze prevention and dark ground patch isn't a good idea.
UPDATE2: Yep, that did it. The water looks nice with these patches:
wined3d-buffer_create wined3d-sample_c_lz wined3d-GenerateMips d3d11-Deferred_Context xaudio2-get_al_format
I'll ping Józef about splitting his hack patch for the freeze and dark ground.
View PC info
Yeah, seem that requires the GenerateMips patch, as those black specks on the water were back for me too, with the latest builds using the hack.
View PC info
glsl_correct_derivatives_after_discard=true
The problem is that it worsens performance.
View PC info
View PC info
![](https://i.imgur.com/rhGomK6.jpg)