While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Marvel Rivals team issue a statement on recent bans for Steam Deck and macOS players
- Funded in 5 minutes - the open source modular mini computer 'Pilet' is on Kickstarter
- The Awesome Games Done Quick Humble Bundle is a good deal not to be missed
- Valve set Palworld back as Steam Deck Playable but with multiple listed problems
- GPD WIN 4 handheld plans to support Valve's SteamOS in 2025 (updated: nope) [updated]
- > See more over 30 days here
Recently Updated
- While Palworld enjoys a resurgence Valve dropped the rating to Steam Deck Unsupported
- GPD WIN 4 handheld plans to support Valve's SteamOS in 2025 (updated: nope)
- Valve confirms a public beta of SteamOS is coming as 'SteamOS expands beyond Steam Deck'
- Discord Canary on Linux breaks Wayland screen-sharing support for now
- Wireless HORIPAD for Steam gets a firmware fix for the Steam Deck OLED
-
Bazzite the popular SteamOS-like Linux gets expanded NV…
- udekmp69 -
Sid Meier's Civilization VII is Steam Deck Verified wit…
- Purple Library Guy -
The Programming Games Humble Bundle is another sweet de…
- questioner9 -
Sid Meier's Civilization VII is Steam Deck Verified wit…
- Philadelphus -
Dwarf Fortress - Adventure Mode launches January 23, pl…
- Philadelphus - > See more comments
View PC info
Hm. That should include Mesa shader caching already. Not much can be done about it then it seems. I think Wine developers were working on Wine's own shader caching, but it never hit upstream. Not sure what happened to that effort.
View PC info
View PC info
I'll continue tonight since I have more time.
View PC info
View PC info
View PC info
Thank you! I'll try when I get home from work. As someone interested in eventually contributing back to WINE, is there any place you'd recommend I start?
View PC info
Just start building it from source. Check out bugs that affect games that you are interested in (and report ones that aren't reported yet).
For building Wine geared for TW3, I made a script here: https://gist.github.com/shmerl/bbd448bc2b579831a82df7bae3de8dc5
View PC info
View PC info
I then set out to apply the second patch referenced (Shader parameter caching) and rebuild wine. The build process failed with the second patch applied. I'm going to rebuild wine with only your patch for now.
View PC info
Regarding audio - I'm not sure. I thought it was fixed with some Wine commits that obsoleted similar staging patches (see here. Also, try restarting pulseaudio for a test?
If you still hear it, please open a new bug.
And if nothing else works, try doing this (for your Witcher wine prefix):
winetricks xact_jun2010
To run winetricks against your prefix and Wine version you need to set some variables as well, but you probably know about that.
View PC info
If using PulseAudio reducing the audio latency solves to popping/crackling sound for me:
export PULSE_LATENCY_MSEC=10 (or similar)
Might need to start wine/steam from that shell and/or restart pulse.
/Anders
View PC info
Yeah, but I'm a bit surprised it's a problem on such a good CPU as Threadripper.
View PC info
The crackling/popping happens even in loading, menu (before game) and paused (or similar) when there is zero load on both the CPU and the GPU.
Might be related to AMD CPUs still, but not due to "performance".
EDIT: I've lost count in all the bugs in PulseAudio - been better last year or so but still feels like something a kid programmer whipped together during a summer of code first time coding. :D
View PC info
View video on youtube.com
, wine +wined3d-buffer_create 14-20 fps
View video on youtube.com
@Shmerl any idea? https://dev.wine-staging.com/patches/submission/269/
View PC info
View PC info
View PC info
389c3ad comctl32/button: Fix paint handler check when theming is on.
With
../wine/configure --enable-win64 --prefix=/opt/wine-build CFLAGS="-O4" CC="gcc-7"
and
PKG_CONFIG_PATH=/usr/lib32 ../wine/configure --with-wine64=../wine-build --prefix=/opt/wine-build CC="gcc-7"
Won't launch, just a black screen, hangs, and the following error message:
00c4:err:seh:setup_exception stack overflow 1712 bytes in thread 00c4 eip 000000007bc65c29 esp 000000003b020f60 stack 0x3b020000-0x3b021000-0x3b220000
Any ideas? Haven't built manually since 3.0 was released.
Won't have time to bisect. :-/
View PC info
View PC info
That's expected without the buffers patch, but probably before it wasn't that bad. There is now some work going on with this in Wine master, so buffers patch is now somewhat incorrect.
https://bugs.winehq.org/show_bug.cgi?id=42592
View PC info