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The Witcher 3 in Wine
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Shmerl Oct 14, 2018
OK, Wine master needs patching for it to work.

Winevulkan patch for Wine master: https://github.com/doitsujin/dxvk/files/2476079/winevulkan_patch.zip

Result (rotfiends are working):

Shmerl Oct 14, 2018
You can also find a narrower Wine patch closer to upstream here.
jens Oct 14, 2018
  • Supporter
@Shmerl, have a lot of fun playing the game now! You deserve it after showing that much patience ;)
Shmerl Oct 14, 2018
Quoting: jens@Shmerl, have a lot of fun playing the game now! You deserve it after showing that much patience ;)

Thanks!
Shmerl Oct 28, 2018
What's a good way to rebase outdated git patch? Trying to rebuild Mesa with transform feedback, but patches are out of date (this one in particular. I wish they'd use normal branches and merge requests instead.

See full series here.
Shmerl Oct 28, 2018
OK, I simply made a branch from the hash when patches were still applicable (b7397b09d5), applied patches, rebased on master, and resolved conflicts manually. After that it builds fine. May be there is some easier way to do it.
Shmerl Oct 30, 2018
Mesa now has transform feedback in radv in master, no need for patching.
Shmerl Nov 14, 2018
TW3 started hanging in Wine 3.20 (after the loading screen with logos). Not sure what's going on. Rebuilding dxvk and Mesa now just in case.
Shmerl Nov 14, 2018
No dice. But it's not a dxvk issue, since it hangs even with wined3d. Building Wine 3.19 to narrow down if it's a Wine regression.

UPDATE: yep, it starts fine with Wine 3.19. I'll dig a bit more into wine debug output and will report a bug.
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