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View PC info
May need some advice. Want to run Steam Native for the Sid Meier Civilization game series. Seems On Steam Runtime they regularly fail to start.
I did go by some Arch forum posts and got all the libraries for Steam Native.
I run it. It start. I login then ... nothing.
I see the process started but nothing else.
Any advice what I should check next ?
Currently on kernel 4.15.15-1 and Nvidia 390.48-3
DE is XFCE (if relevant)
View PC info
[razing@blueathena torrents]$ steam-native
Running Steam on arch rolling 64-bit
STEAM_RUNTIME is disabled by the user
Installing breakpad exception handler for appid(steam)/version(1522709999)
Installing breakpad exception handler for appid(steam)/version(1522709999)
Gtk-Message: 17:14:34.068: Failed to load module "canberra-gtk-module"
Gtk-Message: 17:14:34.068: Failed to load module "canberra-gtk-module"
Installing breakpad exception handler for appid(steam)/version(1522709999)
Installing breakpad exception handler for appid(steam)/version(1522709999)
CApplicationManagerPopulateThread took 31 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
CAppInfoCacheReadFromDiskThread took 241 milliseconds to initialize
Generating new string page texture 7: 128x256, total string texture memory is 131.07 KB
Generating new string page texture 8: 64x256, total string texture memory is 196.61 KB
Generating new string page texture 9: 48x256, total string texture memory is 245.76 KB
Generating new string page texture 10: 256x256, total string texture memory is 507.90 KB
[0414/171436.369400:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
[0414/171437.370705:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
Generating new string page texture 11: 8x256, total string texture memory is 516.10 KB
Generating new string page texture 12: 16x256, total string texture memory is 532.48 KB
[0414/171438.372088:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
Generating new string page texture 13: 24x256, total string texture memory is 557.06 KB
Generating new string page texture 14: 32x256, total string texture memory is 589.82 KB
[0414/171439.374345:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
Setting breakpad minidump AppID = 769
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded no]
[0414/171440.374682:ERROR:web_plugin_impl.cc(38)] Widevine registration is not supported after context initialization
Assert( Assertion Failed: !bSharedKVSymbols ):appdatacache.cpp:2098
assert_20180414171443_18.dmp[13690]: Uploading dump (out-of-process)
/tmp/dumps/assert_20180414171443_18.dmp
assert_20180414171443_18.dmp[13690]: Finished uploading minidump (out-of-process): success = yes
assert_20180414171443_18.dmp[13690]: response: CrashID=bp-8f16f184-c141-4022-8d06-bab082180414
assert_20180414171443_18.dmp[13690]: file ''/tmp/dumps/assert_20180414171443_18.dmp'', upload yes: ''CrashID=bp-8f16f184-c141-4022-8d06-bab082180414''
View PC info
Just to confirm, steam-runtime works okay? In my experience, this is usually caused by a disconnect between either the booted+installed kernel (e.g. you updated your kernel and forgot to reboot), or the nvidia+lib32-nvidia packages (e.g. the lib32-nvidia-* packages are a different versions to the nivdia-* packages); but these sorts of problems affect both the -runtime and -native steam modes, not one or the other.
https://github.com/ValveSoftware/steam-for-linux/issues/5014
Seems there are others that have had a similar issue.
View PC info
Hardware is ok. I have an nvidia GTX 770 and using XFCE DE
I am up to date with drivers (according to Antergos updates) and yes I did reboot.
Runtime works fine. No issues there.
View PC info
Odd thing is Steam Runtime works fine. Just steam native fails.
And the variable they reference , STEAM_RUNTIME_PREFER_HOST_LIBRARIES , comes up blank on my system. As in no value , like it does not exist.
View PC info
On intel or amd gpu you absolutelly need steam-native.
View PC info
Did not know.
I am perfectly fine with that. I know that for AMD for example you use the open source drivers and for Nvidia you usually go for proprietary.
My issue is , as a fix to most Civilization games not working , most people recommend using Steam Native as a quick fix.
I just got tired of troubleshooting each individual games and I guess I was looking for the "magic bullet" so to speak.
View PC info
You can edit /etc/profile
export STEAM_RUNTIME=0
with this parameter you always launch steam native
I have Nvidia with proprietary drivers and to run civilization + some other games I use steam native otherwise I will have problems launching the games.
View PC info
Hmm.
I do have both Runtime and Native.
They both launch but native dies post launch.(Process runs but nothing more).
Is Native working ok for you ?
View PC info
* It also contains libcurl symlinks
I was pointing out that your GOL HW info still says you have an R9 290 and use Cinnamon. ;)